Sentences with phrase «little firing weapons»

Jellyfish tentacles are loaded with them — little firing weapons

Not exact matches

A soldier may not be familiar with the direct gas impingement system that operates his M4 carbine, but if I were to suggest to him that little fairies push back the bolt every time the weapon fires to chamber the next round, he would likely not take that answer as being true (or sane).
The weapons, for example, feel decently beefy to use and offer nice differences; the submachine gun sprays bullets like Ozzy Osbourne spits expletives, with a hefty hit but little accuracy, and pistols deliver great accuracy but small magazines and not the greatest rate of fire.
Your standard weapon is a mini gun, but there are plenty of pick - ups than can upgrade your buggy to fire missiles, flames, and even a freeze ray to turn enemies to take the reigns of a helicopter, tank, and mech, but to switch vehicles you'll have to hop out of your current vehicle first, leaving your poor little guy pretty vulnerable to enemy fire.
Pausing the game brings up an option to change your selected weapons and with two slots to fill, a good way to go is with an exceptionally powerful but slow firing weapon such as the laser rifle or the rocket launcher, and then combine that with something a little quicker.
Only if I pressed down a little harder than usual would the gun fire like a fully automatic weapon.
There's no doubt that the controller really did give me an advantage here, as I was definitely firing these weapons at a rate faster than I could repeatedly pull the trigger myself, and dealing a little more damage than I normally would.
At the start of the game Bryce wields dual pistols, but along the way he'll pick up a few more items to add to the armory, but really until you get the shotgun and, almost at the end of the game, the grenade launcher, the ranged weapons pack very little punch, in terms of both feeling to fire and actual effectiveness.
This weapon type swapping brings back memories with Bloodborne of being able to strategically choose your combat style depending on your needs, firing from a distance can be crucial to gain that little time you need to recover stamina or use an item against a massive foe.
It's likely I would understand the mechanics with a little bit more time, but as of now, the fire weapon is the clear favorite in my head.
Sure, fire rates and recoil patterns change, as do the visuals, but weapons fall into broad categories here with little reason to distinguish between them other than preference of iron sights — for example the Waffe 28 is pretty much a copy - paste of the PPSh - 41 and vice-versa.
A little tip, never swap while out of breath, your character can get out of breath and it will affect how you fire your weapon and aiming.
They do help you make things a little easier with your rapid fire secondary weapon.
As it turns out, for the DOD to continue weapons practice on the base without interruption, it'd have to do its damnedest to make sure the fluttering little butterflies make a comeback.According to biologists, checkerspot butterflies may have seen their populations plummet to near - extinction due to habitat loss, but ironically the fragile insects have found safe haven in the unlikeliest of places, forming one of their largest colonies on the firing range of the military base.
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