Ultimately, not only is the film rather irresponsible but it also makes
little narrative sense.
Not exact matches
As a screenwriter first and foremost (and a director with
little to no innate visual
sense), I tend to prize
narrative and story over most other elements in film.
In the scheme of Lehane's pulp
narrative he is, in fact, a white savior, and while various critics and a few ordinary citizens are busy throwing that condemnation at the Ryan Gosling character in «La La Land,» a charge that makes
little sense in the context of the movie itself (vanilla is one thing; white savior is a different flavor) here in «Live by Night» we have a serious case of the white saviors.
There is also
little sense of time in the documentary's
narrative, and people less familiar with it might struggle to comprehend when things fall in the story.
The jokes are timed to interrupt the
narrative as
little as possible, thereby allowing the audience to experience the film in a rather unobstructed
sense.
Then came The Bourne Ultimatum, which featured atrocious dialogue (a first for the series) numerous plot points that made no
sense, and a
narrative that was
little more than an addendum to the second film.
As a
narrative, it makes
little sense.
As perhaps the most famous Dutch auteur, he's gone from ribald
little European films to the biggest of Hollywood bangs, incorporating his unique wit, visual
sense and
narrative acuity to all his projects.
Unfortunately, The
Little Acre appears to construct this heart - warming narrative at a cost to the gameplay, which often consists of puzzles that pose little challenge and thus pass on little sense of accomplishment to the p
Little Acre appears to construct this heart - warming
narrative at a cost to the gameplay, which often consists of puzzles that pose
little challenge and thus pass on little sense of accomplishment to the p
little challenge and thus pass on
little sense of accomplishment to the p
little sense of accomplishment to the player.
On the negative side, however, BlazBlue's
narratives make
little sense, characters talk over one another before fights, others have long - winded dialogue and a steep learning curve will frustrate a lot of casual fighting fans hoping to button mash their way to victory; you just can't walk into this game expecting to unleash insane combos ala Marvel Vs. Capcom 2.
Be it stylistic choices that build up a
sense of the new and unknown, story beats that are based around surprise and excitement, or how
narrative design can work together with things like level design to help players feel excited about the
little things they find in the game world.»
There are also some rather bizarre
narrative beats that fall painfully flat, mainly due to certain characters undergoing shifts in persona that make very
little sense.
Having concluded her
narrative of epic drawings about the coming of an apocalypse to a vulnerable world populated with
little men in track suits, O'Neil now searches to create imagery less concerned with storytelling as with capturing the
sense of mystery and confusion as experienced within the dramatic spaces of the natural world.
He is a totally secular, un-fundamentalist good ol' boy from an oil port in Texas - Port Arthur, also the home of the late Janis Joplin, with whose randy generosity,
narrative howl and
sense of pathos Rauschenberg has more than a
little in common.