I think
the load time issue is largely the fault of the developer.
If you're the kind of person who didn't think a DS game could even have
loading time issues, then you're a person who never played Puzzle Quest: Galactrix on Nintendo's handheld.
Not exact matches
To combat this
issue and prevent servers from
timing out before everything on your site
loads, make sure to extend HTTP server keep - alive
times by 10 - 15 seconds.
However it can become an
issue if a company's debt - to - EBITDA ratio — the metric rating agencies use to measure debt
load — is above two
times, says Sinha.
What it's like: Ron Owston, dean of the Faculty of Education at York University in Toronto, was initially surprised at how much
time he spent on human resource
issues, such as dealing with the concerns of faculty members and mapping out the academic year so professors can handle their course
loads.
As far as the specific
issue goes, of whether this is an actual presence of God in Communion, or whether it is «just a symbol» goes, I spent enough space already discussing
loaded language to spend more
time on how «We who believe in the Christ...» treats those who don't believe the details as you do don't actually believe in Christ, so as far as this
issue is actually concerned:
hello religion.blogs.cnn.com and thank you for your info — I've certainly picked up anything new from right here I did however expertise a few technical
issues using this web site, since I experienced to reload the web site lots of
times previous to I could get it to
load properly I had been wondering if your hosting is OK?
After all, it might be hard for anyone to take it seriously considering that the last
time Red Bull
issued a quit threat, Dietrich Mateschitz openly admitted it was a
load of rubbish....
«It's less of an
issue when
loads are reduced as they are this
time of year.»
One big
issue for dieters are carbohydrates, which can be divided into slow - digesting and fast - digesting ones: the first group which includes foods such as yams, wild rice, beans, whole grains, red potatoes and certain types of fruits are
loaded with fiber and nutrients and produce slow and gradual increases in blood glucose and modest insulin release, keeping us full and satisfied for longer periods of
time.
And then you just shift yourself out of that Fight or Flight, and if you can control your nervous system a little bit better with your mind, that's gonna help you because everybody's gonna get exposed to similar forms of stress
issue, but if you have built up yourself, whether that's with the supplements that we talked about, or whether that's with a mindfulness practice and you have the ability to disengage the trigger so to speak at this
loaded gun — that you're gonna disengage — you know, not gonna pull the trigger of that Fight or Flight, you're gonna be a lot more powerful that someone else who's gonna break under a stressful
time.
I used polyvore for a while but I always had
issues with sizes and
loading time so I never really took the
time to understand it better.
There are
loads of great pieces still left here to be discovered, the
issue is taking the
time to find them.
I did however expertise a few technical
issues using this web site, since I experienced to reload the web site a lot of
times previous to I could get it to
load properly.
The website has been built to
load fast on mobile, so you shouldn't have any
issues with lag
time or
load speeds.
The graphics are average at best, the control has
issues, the
load times are nearly unbearable and the constant one - hit deaths will really get on your nerves.
Except the
loading issue, It crashes all the
time, so far, I have more online match crashing then finished, judging from steam review, I guess
The game suffers from performance
issues: 25 fps, with fps drops to 15 at some boss fights or scenarios, frame pacing
issues, chromatic aberration and long
loading times 30 - 50sec.
From multiple
issues at launch, including lengthy
load times on the PS4, to the complete lack of any multiplayer, it's hard to get excited about a game that just hasn't delivered.
-- Namco Bandai understands that fans want more Tales game in English —
Time and money get in the way — Namco Bandai has taken steps to alleviate the
issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future —
Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
I mean, if we are talking massive spikes, sure, that's always an
issue, but other than that, things will tuck along, and again, we have online games that handle massive player
loads all the
time.
The game suffers from a few
issues as there are some odd
load times and screen stutters.
Fixed an
issue in
Time Trial where the player could
load a ghost's setup for a different car from the player's car if the selected ghost was in the same class as the player's car.
Fixed an
issue in
Time Trial where Loaded Ghosts and Options on the Pre-Race menu were highlighted at the same time if the player added multiple ghosts in Time Tr
Time Trial where
Loaded Ghosts and Options on the Pre-Race menu were highlighted at the same
time if the player added multiple ghosts in Time Tr
time if the player added multiple ghosts in
Time Tr
Time Trial.
We also noted that the game was plagued by some lesser
issues including long
load times and creation tools that could use some work.
Unfortunately,
loading lag
times and other
issues stain what would be otherwise a very solid racing experience.
But some
issues still niggle: the long
loading times of discs; how Hollywood is still enforcing the pathetic regional coding standards (luckily this disc will play on all players, but some discs - the recent Planet of the Apes BLU - RAY for example - doesn't); how it doesn't represent the same clear upgrade path as DVD did over VHS, etc..
It's odd that Retro — of all studios — has such an
issue with
loading times, especially considering how they smartly used the blast doors to make the entire game seem like a seamless,
load - free world in the Metroid Prime series.
Improving
loading times is LESS IMPORTANT than stability
issue.
Like Ubisoft's other recent Switch game, Monopoly, UNO also suffers from an
issue that causes the game to take an incredibly long
time to
load.
Other
issues tend to lean on long
loading times, which can be in excess of over half a minute to a minute.
The only other minor
issues I can think of are the occasional, lethargic
load times in between multiplayer matches, in particular.
There are also some other technical
issues such as the bad frame rate when too much stuff is onscreen (which has affected Goat Simulator since its PlayStation 4 launch), some camera problems, and an incredibly long initial
load time.
The frame rate is not exactly free of
issues with a mild stutter now and then, and this is made further complicated by the
load times which can make it a chore to fast travel from one location to the next.
Other strange
issues included cutscenes not
loading or clues for investigations and items shown on the map not spawning, resulting in
times spent endlessly wandering around before realising the game had just given up.
Panelists will discuss
issues of academic freedom, faculty «
load»
time, and scheduling, among other challenges.
This technology often has refresh rate
issues which result in sometimes a bit longer
load times or ghosting of images / text on a screen.
Bulk
Load Operations, No Crash and Save Your
Time * Bulk loading is usually a one - off task, in the latest update, the program has been solved the crash issue when loading 250 files at a time, Now, this program can be able to provide for improved runtime performance of bulk inse
Time * Bulk
loading is usually a one - off task, in the latest update, the program has been solved the crash
issue when
loading 250 files at a
time, Now, this program can be able to provide for improved runtime performance of bulk inse
time, Now, this program can be able to provide for improved runtime performance of bulk inserts.
I did however expertise several technical
issues using this website, since I experienced to reload the web site lots of
times previous to I could get it to
load correctly.
I did however expertise some technical
issues using this web site, since I experienced to reload the website lots of
times previous to I could get it to
load properly.
A book takes a few seconds to
load for the first
time and may suffer from some performance
issues while it's
loading and you try and turn pages.
I've had a few readers who have not been able to
load books, too, and although it doesn't take a huge amount of
time to resolve most
issues, like you, I'm happy to hand off the job.
These
issues include but are not limited to laggy response
times when opening applications, decreased performance when multitasking, a worse typing experience, the tablet's screen not registering commands, web browsing taking longer to
load, random reboots, and other problems.
As a long - term individual investor, I am very saddened by these developments and believe this to be a very important
issue among long -
time market investors like me who would prefer to keep consolidated investment portfolio information
loaded and backed up on a personal computer rather than some public Web site.
Side note, games installed on the SSD will improve
loading times, but does nothing for texture streaming pop in
issues.
during SP mission Nightshift • Fixed
issue with last mission not listed in REPLAY MISSIONS list • Fixed
issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed
issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick
Time Events in mission «The Great Destroyer» • Increased quality of the
loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming
issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
My biggest
issues with the game were the texture pop - ups, framerate drops, and long
loading times (including the ones «disguised» with lift rides).
- Strong aliasing - Worse sharpness - Serious framerate drops - Visual
issues with cutscenes and when getting out of the inventory - Too many actions (using a power + rotating the camera = «framerate death»)- 5 sec
loading time when you get back to the Home menu - the editor installed every patch available - The plateau on Switch is has a bad framerate that gets better after, but it's worse on Wii U
Fixes additional
issues causing black screens, long
load times, and players getting stuck in the sky cam
There was never any hiccups or
issues with the game in general, aside from the occasional longer than normal
load time.