Sentences with phrase «loading screens really»

Despite featuring an open world environment that's seamless without loading screens it really does guide you along.
Having the songs locked in a boring campaign and the inclusion of long loading screens really took a lot of the fun away.

Not exact matches

Not sure if it is just my browser but as the photos are so big (size and quality) they take ages to load on screen and make the site become really slow?
Boosting at high speed causes the screen to go blurry and the landscape to zoom by really fast which is absolutely exhilarating and the game maintains a rock solid frame rate and the loading times are very short, making it game that's equally gorgeous and technically proficient.
However, the frame rate is more consistent in portable mode while even the PS4 Pro can't really offer solid 30 fps stuttering when loading a new area since the game runs without any major loading screen unless you die.
«When your web page has loaded, it's still too small to really appreciate on the 7 - inch screen.
My eyes get fried when looking at an LCD screen for more than 5 minutes & a 13.3 ″ e-ink monitor / device would solve that issue... but I am waiting for one that has: A) Touchscreen for ease of scrolling & zooming, B) Bluetooth for attaching a keyboard & C) At least a Gig of RAM, as the browser (and loading graphics) will be really slow (and not be able to open several tabs) without enough memory.
Navigating around the menu system is really fast and they seem to have minimized the screen flash when loading new pages.
Attack of the Earthlings is a game that really grows on you; flavor dialogue, weird loading screens, and even the weird way the robotic Mr. Motivatio shouts «encouragement» at the office workers or the human drones waving their arms like crazy to distract the normal humans all work together to flesh out the enemy characters and story in a hilarious way.
From there it was really a combination of technology and narration coming together to create immersion — you're not going to see loading screens in Spec Ops: The Line (unless you reload a section), and that was very important to us.
I really like this because you don't have to sit at a load screen.
Given the extra power the PS4 Pro and Xbox One X offer today, loading screens of this length really aren't acceptable.
More importantly, my dog really hates the Lil» Reaper loading icon, and watching my dog get defensive as Tubular Death rides across the screen somehow improves the gameplay.
One of the issues I had was that the game has extremely long load times (30 - 40 seconds a pop), so it really sucks when players die and die again, only to stare at a black screen for so long.
The only issue I really had with the game was that anytime you move outside of the house there is a load screen and a long one at that.
There are also sometimes annoyingly long load times and the loading screen as you enter a level often stutters — nothing to really right home about, but lacking the true polish I expect from a flagship Nintendo game.
This might be exacerbated by a large load time at the beginning of the game, but instead the developer chose to segment the city and make it really off putting to travel between regions without meeting a long loading splash screen.
It's a really useful and convenient feature because it eliminates the problem of having to frequently save the game at specific points and then reloading once things go wrong, forcing you to sit through a loading screen.
I appreciate the fact that there are no loading screens when moving from one area to the next, but these very noticeable technical issues really broke up the immersion of an otherwise fine experience.
Speaking of flying; we can't really see any point in customising your ship when you're just relegated to staring at it at the loading screen.
Sure, there's a little bit of load time between the menu screen and the start of the game, but while you're actually playing the game, loading isn't really an issue.
The load times were never really a big deal, but im glad all of the issues are being addressed with the patch, but There should be an option to choose the A.I or at least make to wear it choose other mods other than UFGs in a race when you are doing split screen o quick race etc..
The loading screen, cutscenes and gameplay feature graphics and animation that are top notch, and the sound effects will have you believing that you're really down on the farm.
What's really cool is that the game provides an infinite procedurally generated universe that allows you to move around from planet to planet without any loading screens, allowing you to completely immerse yourself in the game.
Speaking more about the ads, on the menus you see basic ads for other apps or service, like JustEat and you also get pop - ups for games, which tend to appear as you initially load the app (before the menu screen really pops up) or just before you start the game; so far, in game there are no ads.
The amount of loading screens in the game really bogs down the pace of it too and when you're just nipping between rooms to chat in order to speed the story along, you'll be seeing an awful lot of them.
It's really the only way to avoid using loads of home screens, unless you don't use that many apps.
The smaller chipset generally nipped along fairly well when swiping between home screens, but when waking up to the camera or loading slightly larger apps, the Samsung Galaxy Fame struggled really quite noticeably, to the point where we were feeling rather frustrated.
Ericsson Hazel comes loaded with really good features especially when it is slider type phone that too without a touch screen display.
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