For those keen to get
their local games fix before the end of the year, here is a last minute reminder that the Film & Television Institute of WA will be hosting a Pop - Up Arcade at the Perth Cultural Centre this weekend.
Not exact matches
Maybe you'll just get to help Chance drag
local politicians who talk a big
game about
fixing education but can't be bothered to actually do anything about it.
It's only a recent bout of fiscal issues which led me back to New Vegas in its
Game of the Year Edition, teased with the promise of game patches fixing all my bugbears and a lengthy gaming experience for less than a round of drinks at the local
Game of the Year Edition, teased with the promise of
game patches fixing all my bugbears and a lengthy gaming experience for less than a round of drinks at the local
game patches
fixing all my bugbears and a lengthy gaming experience for less than a round of drinks at the
local bar.
Fixed an issue preventing users from entering
local play match if booting
game without internet connection
There is an overdose of top - notch cRPG content to be found within Divinity: Original Sin 2, with a deep, dense, slightly verbose adventure that almost completely
fixes the failings of its predecessor, and has some great features like online and
local co-op for the entire
game.
Had this
game been priced accordingly I could easily recommend it, but with what you get and the price at # 10.99, I would highly suggest looking elsewhere for a
local multiplayer
fix before considering Oh My Godheads.
Those hoping for a
fix of multiplayer bomb - slinging action will be pleased to see that the
game also has a
local multiplayer component, allowing up to four players to try blowing each other apart.
It adds a corner map and presumably
fixes the original
game's hit detection and the confused AI routines of the player's companions, but it'll maintain
local multiplayer for up to three people.
Art / Audio ·
Fixed an issue that caused the wooden spike to be missing several rotations ·
Fixed an issue that caused artificial lights to dim for the client as the host moved further away from them in a
local multiplayer
game
System / Stability ·
Fixed an issue that would cause the
game to crash when a client in an online multiplayer
game would log in after quitting the previous session as they were dying ·
Fixed an issue that caused an unresponsive state in a
local multiplayer
game if both controllers were disconnected while the
game was suspended ·
Fixed an issue that caused the
game to crash after the player would drop 3 or more candles ·
Fixed an issue that caused the
game to crash when a player would try to equip and assemble or scrap an item simultaneously