Not exact matches
Whitehead's
point here seems
weaker than the one he made in «Space, Time, and Relativity» in which he argued that
location in space and
location in time both embody and perhaps necessitate a judgment
of externality (OT 197 = AE 237 = IS 94).
They also come in many shapes, sizes and forms with their own threat level and
weak points which can impact gameplay depending upon your skill level and the threat level
of the
location you're playing in.
In combat, scanning a hostile machine will give you a detailed breakdown
of its
weak points, highlighting their
location so you can focus your fire and exploit them.
«If we have an ability to lend in certain markets
of the country, we go in very cautiously,» she says,
pointing out that even in
weak markets some individual properties perform strongly due to
location or other factors.