Not exact matches
In 2006, Joanne Macdonald, then at Columbia University, US, and her colleagues
created a molecular computer that uses 32 DNA molecules and 128 DNAzyme -
logic gates to calculate the next move in a
game of tic - tac - toe against a human opponent.
With Scott Pilgrim, Bryan Lee O'Malley
created a world ruled by video
game logic and filled with flaming - swords, superpowered vegans, and evil ex-boyfriends.
Using a step - by - step lesson for
creating a simple Scratch
game, I set my students loose on the Scratch site to get familiar with the drag - and - drop platform that introduces them to the language and
logic of coding.
If I was asked to set a category / type to the
game I'd say it's an advanced, addictive
logic puzzle (in terms of you needing to think what is the combination you need to
create something new).
This odd
logic is surprisingly sound: Alain is
creating games people dislike as a whole, and in disliking them they understand their value.
Without any previous experience or special expertise, any player can quickly and easily snap together and visually customize maps, add pre-defined or completely custom gameplay, and even edit
game logic to
create new modes.
You can also shape and re-texture the terrain, you can place and expand buildings, you can use more than fifteen hundred different objects (including variations), you can place effects like fire and smoke, and you can use the all - new trigger system to
create a simple elevator or a complex skill
game logic.
As a
game, it is an exercise in minimalist, abstract
logic, attempting to
create a
game that requires only a minimum of artistic and thematic elements to be engaging and replayable.
Net ECS - framework for
game logic — this is a basis for a
game engine, all
game logic is currently
created in it which allows to expand opportunities and entities behaviour in the
game in a flexible way.
You can link behaviors together to
create sophisticated
logic, using them to
create innovative
game mechanics.
Behaviors are simple bits of
logic that can be added to your
game objects, and linked together to
create unique and sophisticated
game mechanics.
Adventure
games can occasionally leave players stumped with their
logic: why does combining a fire extinguisher with a pencil sharpener
create a bazooka?
For the first time EVER a
game unites the thrilling elements of Badgers and Gravity to
create a stunningly presented physics - based puzzle
game that will take you beyond the realms of possibility, imagination and
logic to the star - dusted realm of the GRAVITY BADGERS!