«Bad Words» wants so desperately to be funny that there isn't much time left to make
any logic out of the story.
Not exact matches
The two - thousand - year history
of Christianity played
out exactly the
logic of the Christian
story, with its culmination in the Second Coming
of Christ.
Obvious inconsistancies, obvious
logic flaws, and some flat
out lies
of stories, and you would build on that?
and if that's his pay off, why get mad and drag it
out because a couple
of «smarks» are going to call it predictable... guess what, there are a finite number
of logic outcomes to any given
story... there will always be somebody who will say «Totally predictable» regardless
of which option you choose for the finish
Take a page
out of the» other side's» playbook and intersperse the stats and
logic with real life
stories of the potential consequences
of ignoring risks.
This is just one
of many lazy
story developments in the film, as Stenders (working from a script by James McFarland) is quick to throw all
logic out the door in favor
of more twists and betrayals.
A good copy - editor also fact - checks where necessary, ensures that elements
of plot and character are internally consistent, and points
out problems in
story logic.
There will be a few puzzles that may potentially trip you up, but with some common
logic and process
of elimination; you will figure
out any
of the puzzles sooner, rather than later for the majority
of the time as you progress through the
story.