You end up with
a long context menu, most of which you probably don't use, and you have to search for the options you really use.
Not exact matches
Swiping up from the bottom returns users to the Active Frame screen, where a minimized version of all running applications are visible, while
menus can be opened by swiping from the top pane or
long - pressing on individual items for
context - sensitive actions.
It stores all the loading screen and
context - sensitive tips • New tutorials added for certain gameplay features and mechanics (these can be switched off in the Options
menu) • Added information to the in - game loot pickup UI that displays why an item can't be picked up • The deployable turret no
longer targets non-rogue players and doesn't damage neutral players caught in the line of fire • Skill modifiers have been added directly to gear (previously only available on gear mods)
This includes simplified a
long - press app
context menu and a «What's New» experience built in.
For example, if a program left behind an invalid
context menu entry in your registry, it's possible that your
context menu would take noticeably
longer to appear in Windows Explorer when you right - clicked on something.
The only thing I'm really waiting from Oreo is
context menu on shortcut
long tap.
Additionally, it comes with features like smart reminders and actions through Xperia assist,
context menus when pressed
long on an app icon or select text, improved performance and much more.
And finally, you can now send a URL with ease by
long - pressing any link, then choosing «Share» from the
context menu.
Developer items no
longer appear by default in
context menus and have to be enabled by visiting the F12 tools one time