Not exact matches
The whole thing last year of demanding he take the last
shot and then missing wide open guys in favor of him jacking up a contested
long jumper — or was that two years ago?
Still: Carter is big (260 pounds),
long (7» 3 wingspan), can score inside, has a developing
jump shot and is a monster rebounder.
And when Keith Smart had finished scoring 12 of his team's last 15 points, including the winning 16 - foot
jump shot from the left side with five seconds remaining under massive pressure, most of Indiana didn't even care that the film Hoosiers» Dennis Hopper hadn't won the Oscar for best supporting actor just so
long as this real - life Hoosier named Smart had.
A
long jumper, a drive to the basket, a mean post-up and hook
shot for two, a deft pass to a cutter for an and - one.
The only way to even find
shots is essentially
long two point
jumpers unless you have a ridiculously quick set of penetrating guards that can disorganize the athleticism.
100 meters 10.6,
Long Jump 23» 8»,
Shot put 50» 1», High
jump 6» 8», 400 meters 48.8, 110 High hurdles 15.1, Discus 181», Pole vault 17» 2», Javelin 241» and 1,500 Meters 4:22.
Coaches give instruction and training in events such as sprinting (100m, 200m, 400m), middle and
long distance running (800m & 1600m), field events (
long jump,
shot put, discus, mini-javelin and hurdles).
He seems to still have a different stroke on his mid range
jumpers and fadeaways than he does on FT % and on the
longer shots which he avoids.
Sounds sensible... maybe combine high
jump and
long jump, a sprint and
long - distance event, or what the hell — why not combine cross country skiing and rifle
shooting?
Perkins ad Ibaka have mixed in
long jumpers and slam dunks on their way to a combined 23 points on 11 - 13
shooting.
So, as
long as the Celtics take care of the ball on offense depriving the Bucks of fast break opportunities and play solid defense keeping the Bucks out of the lane and forcing them to settle for
jump shots, the Celtics should be fine.
If you're looking for potential value, two
long shots immediately
jump off the board: Hassan Whiteside (+4000) and Paul George (+6600).
Also out in the field and New Zealand's
shot put star Valerie Adams extended her unbeaten streak to 55 competitions, her first throw of 19.96 m her best to claim victory ahead of Germany's Christina Schwanitz, while Olympic triple
jump champion Christian Taylor leapt his best in the final round of the
long jump to move from fifth to first and beat Commonwealth silver medallist Zarck Visser of South Africa by just one centimetre — 8.09 m to 8.08 m. Britain's Greg Rutherford — gold medallist ahead of Visser in Glasgow — leapt a best of 8.04 m for fourth as just eight centimetres separated the top five.
Diamond League events on that first evening of action include the women's
long jump with Britons Shara Proctor and Lorraine Ugen, women's discus with Sandra Perkovic and Britain's Jade Lally and men's
shot put with Tomasz Majewski and Tom Walsh.
Three more medallists go in the men's
shot put, with USA's winner Ryan Crouser again going up against his compatriot and world champion Joe Kovacs, plus Tom Walsh of New Zealand, while Spain's high
jump champion Ruth Beitia and USA's
long jump winner Tianna Bartoletta are back in action, with the American again facing Britain's Lorraine Ugen and Shara Proctor.
He didn't enjoy the same level of success in the
long jump, with a best of 7.12 m, but went on to throw 14.64 m in the
shot, clear 2.00 m in the high
jump and run 47.13 for 400m.
This event, hosted every Tuesday and Thursday through August 14th, gives local children ages 5 to 16 the chance to learn the basics of the sport, from hurdles and relay races to
long jump,
shot put and javelin throw.
Super Puzzle Platformer Deluxe packs a ton of great run /
jump /
shoot / puzzle action in its arcade shell, and is easily one of the best Tetris - style games to show up in a very
long time.
In
long time history of action video game, lot's of games with
jumping, running, kicking, crunching, punching, and
shooting were born.
Alavi and Jamal depict his fantasies in bright, vivid colors with dynamic movement; when the characters
jump, dive or wrestle, the directors stay with the action, often as though we're in one
long, handheld tracking
shot.
It's not a silent movie by a
long shot, but it does borrow a lot of silent cinema's language to guide viewers through a series of set pieces designed to
jump - scare the fecal matter out of you.
On director Oliver Stone: «I can remember that I was going to do this robber scene that was this
long shot where I was
jumping over counters and going through glass.
Highly stylized, the masterful direction immediately
jumps out; the camera is perpetually moving, with
long and involving
shots that roam around the actors, thrusting you right into the middle of the powerful, visceral drama.
They
shot very
long uninterrupted takes which later resulted in the use of «
jump cuts» which are very evident as you watch the movie.
Page pursued
long - time acquaintance Wood, who
jumped in; they formed such a deep bond during the year they sought financing — which finally came from Canadian sources — and during
shooting that when they wrapped they were both devastated.
They learn terms, including
long jump, pentathlon, pole vault, steeplechase,
jump the gun, heptathlon, decathlon,
shot put and javelin.
It was not overly
long and the scripted sequence of
jumps and attacks was really fun with a lot of
shooting mixed in.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can
jump up in rank if you're good enough, but only up until S - you can't
jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big
jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much
longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as
long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can
shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Everyone can run,
shoot, and
jump on one another, but each has a unique characteristic: Mario can
jump on enemies, Peach Rabbid can heal and buff defense, Luigi is a master of
long - range attacks.
Series fans are a little worried by hero Nathan «Rad» Spencer's newfound ability to
jump, but as
long as this game delivers more of the sublime platforming and
shooting action the series is known for, it's all good.
Sonic does not simply wander to a platform and
jump up, but instead runs at insane speeds through
long, rollercoaster - like trails, reaching platforms by
shooting off of ramps or running into spring - powered buttons.
Controlling Joule feels very comfortable during both exploration and combat and it won't take
long to make double
jumping, dashing and
shooting almost second nature.
Finally we are
shooting a
long take where Sean comes running up the length of the train,
jumping from car to car.
Field events consisted of the hula toss, tennis ball throw,
shot put throw, softball throw, bean bag competition, standing
long jump and the wheelchair slalom.
Chennai, India About Blog The Hindu brings to you all the athletics news, running, high
jump,
long jump, discus throw,
shot put, paul vault, Olympics, Commonwealth Games and Paralympics from all over India Frequency about 3 posts per week.