After nearly a decade and a half out of commission, Duke Nukem Forever's linear structure, uninspired sequences, and baffling
long load sequences made the whole thing feel like it had arrived late to its own party.
The game is still flick screen, but moving from one to the other involves a bafflingly
long loading sequence, that's as frustrating as it is atmosphere - destroying.
I had a bad feeling that I'd be waiting through
some long loading sequences when the game took over a minute to start up to begin with, and unfortunately it does carry over to the main experience too.
Not exact matches
The newer game seems to have much
longer loading times than the original, which normally wouldn't be concerning, but the player is able to get through the entire intro
sequence in the older game and just stands there waiting for Tropical Freeze to
load in.
Unfortunately, the texture pop - in is still apparent, as are those miserably
long lift
sequences BioWare used to mask the
loading of new areas.