Sentences with phrase «long loading times when»

The only knock against this game is the rather long loading times when you start the game up.
Moving around the operating system was a bit sluggish as well, along with longer loading times when gaming.
This isn't a complete remastering so the game hasn't been taken apart and rebuilt from the ground up to truly utilise the full power of the Xbox One or PS4, something perhaps most apparent in the very long loading time when starting the game.

Not exact matches

But I love skoy clothes - they last a long time and when they are stinky I just throw them in the washer with a load of clothes and they come out fresh and ready to go!
I have a hard time believing an unburdened 20 - and 30 - somethings are reading an article on ChicagoParent.com about how to enjoy themselves on Super Bowl Sunday, but in case you are, I suggest loading up on every single food that will no longer be acceptable to little tongues if and when you choose to have children at your Super Bowl gatherings.
The IFS said that the Tory plans would «make the tightening even more front - loaded than it already is, at a time when the recovery remains fragile», but would not make an enormous difference to the long - term outlook for the public finances.
And there are some lab studies that fail to find a benefit even in long events (e.g. 100 km cycling time trial) when the carbo - loading is placebo - controlled.
Things can get a little more complicated, especially under fatigue where motor unit cycling1 comes into play, but that's the basic gist of where this idea comes from: Type 1 muscle fibers are recruited first and take a long time to fatigue, leading you to think they'd grow the most when exposed to lighter weights for high reps. Type 2 muscle fibers are recruited more when the muscles are loaded heavier, at least for the first few reps, leading you to think they'd grow the most when exposed to heavier loads for lower reps. 2
It doesn't take many reps to hit failure when you're pushing 90 %, but when the load is significantly decreased, the muscle has to hold the load for a longer period of time because, where previously it might take 3 or 4 reps to fail, now its 25, 30 or 50 reps.
However, when the loading times are longer than a lot of the matches, it begins to get annoying.
When a game like Lego City Undercover plays so well, it's a huge shame that woefully long loading times between chapters put such as dampener on it and destroy what flow it has.
When you title is built around short bursts of gameplay, making sure you don't separate that gameplay with over complicated menus and long loading times should be top priority.
As you can see on the comparison video below, provided by Nintendo World Report, while there are some noticeable improvements (especially when heading to LEGO City), the loading times are still abnormally long.
The game already experiences a significant amount of load times which become somewhat longer when playing portable.
It's very surprising that load times are this long when compared to a title like Super Mario 3D World.
There are also some other technical issues such as the bad frame rate when too much stuff is onscreen (which has affected Goat Simulator since its PlayStation 4 launch), some camera problems, and an incredibly long initial load time.
The only hiccup I encountered was long initial navigation system load times on numerous occasions when first firing the car.
When it came time to make a phone call, the system took much longer than expected to load my contacts, then insisted they weren't loaded at all.
When I go to the trouble of visiting somebody's website (especially if it takes a long time to load) and there's nothing but the same stuff that's on his Amazon author page, I'm definitely turned off.
The only problem is the long loading time of the Kobo store on the device and the very slow synchronization process, when connecting Aura HD to your PC.
That 1 GHz processor (which is slower than the one the Kindle Oasis uses) and just 512Mb of RAM also results in boot - up times of about 15 seconds, the occasional sluggishness when loading larger files, and some unfortunately long waits when zooming in and out of a page full of notes and illustrations.
When we feel lost in time, with only shadows of the past living in our mind; when the moment, which «was», no longer «is» and when only silence remains, loads of questions arWhen we feel lost in time, with only shadows of the past living in our mind; when the moment, which «was», no longer «is» and when only silence remains, loads of questions arwhen the moment, which «was», no longer «is» and when only silence remains, loads of questions arwhen only silence remains, loads of questions arise.
It takes a few extra seconds to load initially than it does on a tablet (in the video below it takes longer than normal to load because I forgot I was uploading a YouTube video review at the time, and my internet drops to near dial - up speeds when doing so).
When we could get a decent signal, web pages took longer to load than on other phones, and too many times, we received a network error.
These issues include but are not limited to laggy response times when opening applications, decreased performance when multitasking, a worse typing experience, the tablet's screen not registering commands, web browsing taking longer to load, random reboots, and other problems.
The long - term chart displays month - end values instead of daily figures, since we've found that the granularity of daily chart data formats poorly when displayed online, and retrieving a data set of that size can also slow page load time for our users.
is loaded with practical information about how long you can expect housetraining to take, tips for knowing when your pup needs to go outside, how to handle night time, how to clean up accidents, and how to teach your dog to eliminate on cue.»
The long loading times are a huge problem especially when playing in multiplayer mode, because most other multiplayer games on the Switch load really quickly and I may have to pick those over Moon Hunters if I have a short time with my friends.
Relatively long loading times occur both initially and when teleporting between portals.
Vigil Games and THQ have announced that long time fans of the Darksiders series, will be rewarded with extra equipment when they first load up the sequel in less than 2 weeks.
Loading times however are way too long and once you start the game there are some unskippable developer intros which are cool when you first put the disc in, but annoying any time after that.
The loading times when first starting the game are pretty long, making these crashes extra frustrating.
Oxenfree action is sublime and the main attraction to the game, these long loading times even when decorated with eerie photos from the game distract the player from the tension.
The greatest benefit of the PC port isn't the sharper graphics or rock steady framerates, as the loading times that would often go on for longer than twenty seconds in the PS3 version were reduced to mere two - three seconds at the longest when the game was installed on my solid state drive.
If PSP fails, I think it will be in the long term when word of mouth spreads about battery life, load times, and any other issues Sony has failed to mention.
Loading times are very long, before a mission and also when loading a cutscene, with up to 20 seconds each time which isLoading times are very long, before a mission and also when loading a cutscene, with up to 20 seconds each time which isloading a cutscene, with up to 20 seconds each time which is a lot.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
With barely any load times, you won't have to wait long between failures and when you finally do achieve victory, it will feel very well - deserved.
Though Murdered doesn't provide much of a challenge — and you won't die frequently — the load times when Ronan does bite the dust are noticeably long.
However, when I tried playing it on my iPad Air, I couldn't enjoy the game because the minutes - long load times really messed with the flow of the story (it's like watching a movie with long commercial breaks)...
One of the issues I had was that the game has extremely long load times (30 - 40 seconds a pop), so it really sucks when players die and die again, only to stare at a black screen for so long.
When going from the main menu to live game play, around half a minute of loading times have been eliminated, and the slight stutter that occurs when travelling through the game map is no longer presWhen going from the main menu to live game play, around half a minute of loading times have been eliminated, and the slight stutter that occurs when travelling through the game map is no longer preswhen travelling through the game map is no longer present.
When you complete certain missions, tasks, challenges, or feats inside a Playset in Disney Infinity, you can unlock assets from the Playset to be used inside the Toy Box.Unfortunately, because of longer load times and some glitches, some of the toys when unlocked can be hidden by a load scWhen you complete certain missions, tasks, challenges, or feats inside a Playset in Disney Infinity, you can unlock assets from the Playset to be used inside the Toy Box.Unfortunately, because of longer load times and some glitches, some of the toys when unlocked can be hidden by a load scwhen unlocked can be hidden by a load screen
Without stating anything explicitly, these pieces paint a pretty vivid picture of the world today, when questions about how individuals interact with neighbors and strangers are as charged and loaded as they have been in a long time.
Jill Searle says «We would expect a battery like this, during a cold winter night, to perhaps last for a two - hour duration, but in the summer time when it's a little lightly loaded, we could expect the battery to last for much longer
World maps are no longer segmented, meaning you won't come across any loading times when transitioning from one area to the next; Capcom says the environments feature a «living and breathing ecosystem» that can be used to your advantage.
The Shield TV's X1 processor still tears through apps that can induce long load times and choppiness on other devices — it offers the speediest PlayStation Vue experience you'll find outside of Sony's own PS4 console, for instance — and it never skips a beat when you're switching between apps.
But like many out there with the Snapdragon 625, the loading of heavy gaming apps was a tad slow and there were occasional frame drops on games with high graphics setting, especially when played for long periods of time.
While load times are a little longer than on its bigger, more powerful brother, the One Mini 2 doesn't have any issues when it comes to graphically intensive situations.
Game load times were a bit longer than we'd have liked, but when the game gets going there aren't any noticeable issues.
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