We played the kind of football we love to play and we played it for
long periods of the game with the quality we desire.
When you are putting them under pressure for
long periods of the game with 9 men in there own box it's going to be hard to score.
Not exact matches
He is very crucial for us and also we didn't have much defenders for back - up if some one goes out for
long period of time... It should not happen, but if Debuchy is out for more weeks we should change our formation too 3 defenders i.e like
of Netherland, because losing one more defender
with already defender one out will bring us
with atmost 1 defender as back - up... So, lets hope Debuchy is fit for next BPL
game...
They are often out
of the
game for
long periods and pop up
with a winner.
Nothing like one underachiever blowing smoke up the ass
of another... we know that Ozil has some incredible technical gifts, but to be considered the best you have to bring more than just assists to the table... for me, a top player has to possess a more well - rounded
game, which doesn't mean they need to be a beast on both ends
of the pitch, but they must have the ability to take their
game to another level when it matters most... although he amassed some record - like stats early on, it set the bar too high, so when people expected him to duplicate those numbers each year the pressure seemed to get the best
of our soft - spoken star... obviously that's not an excuse for what has happened in the meantime, but it's important to make note
of a few things: (1) his best year was a transition year for many
of the traditionally dominant teams in the EPL, so that clearly made the numbers appear better than they actually were and (2) Wenger's system, or lack thereof, didn't do him any favours; by playing him out
of position and by not acquiring world - class striker and / or right - side forward that would best fit an Ozil - centered offensive scheme certainly hurt his chances to repeat his earlier peformances, (3) the loss
of Cazorla, who took a lot
of pressure off Ozil in the midfield and was highly efficient when it came to getting him the ball in space, negatively impacted his effectiveness and (4) he likewise missed a good chunk
of games and frankly never looked himself when he eventually returned to the field... overall the Ozil experiment has had mixed reviews and rightfully so, but I do have some empathy for the man because he has always carried himself the same way, whether for Real or the German National team, yet he has only suffered any lengthy down
periods with Arsenal... to me that goes directly to this club's inability to surround him
with the necessary players to succeed, especially for someone who is a pass first type
of player; as such, this simply highlights our club's ineffective and antiquated transfer policies... frankly I'm disappointed in both Ozil and our management team for not stepping up when it counted because they had a chance to do something special, but they didn't have it in them... there is no one that better exemplifies our recent history than Ozil, brief moments
of greatness undercut by
long periods of disappointing play, only made worse by his mopey posturing like a younger slightly less awkward Wenger... what a terribly waste
The PFA Young Player
of Year was left isolated for large
periods of the
game, although he did force Portugal keeper Jose Sa into a full - length save
with a fierce
long - range shot shortly after the half - hour mark.
I can remember the faithful singing NYWA at the end
of games that Liverpool lost during the 70's / 80's Liverpool has been a club full
of long standing servants for years, I think Klopp understands and buys into the Liverpool story / history and is proud to be the Liverpool manager, these so called fans that demand his head after a
period of not even a quarter into the season are laughable and not true Liverpool fans, if you love the club you take the good
with the bad.
So tonight was not the night to switch things up so radically, especially
with Theo in the team, who for
long periods of time (even in his good
games) makes it look like we're playing
with one fewer player on the pitch.
With regards Tottenham, Untold's research into what happens to clubs when they move grounds seems on the basis
of the first match (and I know it was only one
game) to be valid, both in terms
of Tottenham, and indeed over a
longer period for West Ham United, who apparently have made the most successful ground change ever, according to Karren Brady.
Few would argue that Villa have it tough over the festive
period,
with Tottenham Hotspur first up on Boxing day at Villa Park — A
game you can see live on Sky Sports — before they tackle the wealth
of Manchester City at Eastlands in a match which last season, because
of their 3 - 1 defeat in the closing stages
of the season, meant they could no
longer finish in the top - four.
However
with new manager Sam Allerdyce, Everton might put up a good fight and their only chance in this
game will be if they can frustrate Liverpool for
longer periods of time and catch them on the break.
Even kids
with Attention Deficit Hyperactivity Disorder (ADHD) are often able to sit in front
of computer
games for
long periods.
With the majority
of the
game able to be pushed through without paying any real attention, there's not enough on show to keep players engaged for
long periods.
Just like
with Splatoon, Nintendo has been trying various things to keep players interested, and make sure they keep playing the
game on a
long period of time.
Led by a trio
of lackluster performances from Alan Rickman, Rebecca Hall and «
Game of Thrones» thesp Richard Madden, this awkward, passionless drama conveys neither the sensuality nor the drawn - out sense
of longing required by its
period tale
of a young secretary who falls in love
with his employer's wife.
With its turn
of the century «
period» style and dozens
of interesting puzzles the
game certainly steps in the right direction, but will players dive in to the world
of Simon Graham
long enough to wait for «Book II»?
Neither
game is deep or interesting for
long periods of time in this modern day, which is part
of the reason why Pac - Man was reinvented
with both Pac - Man Championship Edition and the recent Championship Edition DX.
After a
long period of research and development, Ben started his own company, Big Brainz, which created several math - fact activities, all
with game - based graphics and engaging visuals.
Then, after it rises, it should just stay at a high price for a
long period of time because
of data point Z. I don't bother
with that
game.
However, the returns are also several percentage points lower than has historically been achieved
with stocks, which is a large performance difference in this
game of compounding returns over
long periods.
RPGs, generally, stand out as one
of the video
game genres that consistently limit the player to working
with multiple characters simultaneously for
long periods of time.
Again, the business model is central to the approach here; subscription models want to keep players engaged and happy for
long, continuous
periods of time, whereas
games that depend on microtransactions are content
with people stopping back for a brief visit, to purchase and consume the new content.
Developing a
game takes a significant investment upfront,
with long periods until revenue streams begin to flow, and little guarantee
of success or return.
The introduction
of the Online mode means that
gamers remain engaged
with the open - world experience for
longer periods of time and continue to generate revenue for Rockstar and Take Two, especially given that more content is constantly introduced.
But even during the
long period of slow development described above, I never played the
game with anyone other than a couple
of friends and a few indies at a single meetup.
But even during the
long period of slow development described above, I never played the
game with anyone other than a couple
of friends and a few indies a single meetup.
Essentially, instead
of a short, blazing hot stretch in the limelight on a shelf for a brief
period of time, digital products such as
games are now available forever... on an infinitely
long shelf,
with all the other titles now available forever occupying the same shelf.
Even though it operates inside a scope that is far more limited than that
of the likes
of Super Smash Bros. and Splatoon, it is able to come through in the delivery
of a lasting experience that will welcome and draw newcomers that would never think
of touching fighting
games, and keep avid
gamers entertained for
long periods of time, whether it be by giving them vast combinations
of fighters and weapons to try and master, hooking them
with the competitive online scene, or offering an impressive single - player challenge.
Ori himself is a good - looking character, expressive even when he is simply moving across the
game world and the only problem
with the graphics is that they are sometimes too colorful to fully enjoy for
long periods of time.
Haemimont specializes in creating
games with long lifespans, which creates value for players while broadening the audience over a
long period of time.
Though the
game can get boring after
long periods, and the abundance
of crude jokes can be annoying, Pit People is nevertheless a great strategy
game that's at its best when played
with others, but a lot
of fun when played solo, too.
Which is the same case
with PlayStation owners, who will have PS plus for the
period of time they have the consoles, thus
games for as
long as they would own them regardless.
While I couldn't put the
game down for
long periods due to the addicting nature
of its calm
game play (something it shares
with another Nintendo series, Animal Crossing) the whole experience is pretty much over in about 6 - 8 hours if you're trying to unlock everything.
The crafting system that was introduced is actually very innovative for the series but i find that the system is more useful at certain points
of the
game than others and unless you're dropping high - end minions or dragons, you're stuck
with certain loot for
long periods of time.
Unfortunately, the problem
with this transition
period is going to mean that
games will all have to bridge the gap between 2D and 3D for the forseeable future, meaning that
games that really take advantage
of what 3D provides on a deeper level will be a
long time coming.
«But really, the way we're looking at it, what it boils down to is... that idea
of keeping people engaged
with our
games and enjoying them for
longer periods of time.»
The second addition in the update is the «SCUBA» gear set, which allows
gamers to fully explore the under water depths
with enhanced movement and vision, whilst remaining submerged for
longer periods of time.
Soon after, Carbon Studio started to collaborate
with Klabater, a
game publishing division
of CDP.pl, which allowed for a
longer and more productive development
period and provided marketing support for the title.
«The shift from being solely a development studio to becoming a successful international publisher; the change in our
game distribution model from physical to digital
games; and the development
of our own business models where we have, amongst other things, shifted away from working solely
with base products (single
games) to a model where we iterate on
games and release content (e.g., expansions) over a
longer period of time.»
Inviting the viewer to enter a space charged
with symbolic elements, from the more obvious to the more covert, that configure the multiple realities and readings which give life to the artist's personal universe, «Something old, something new, something borrowed» essentially speaks
of personal records and comforts,
of the past and the present,
of what was and what is — a series
of reflections that convey a repertoire
of emotions, interests, and stories particularly important to the author: distant family recollections, but also recent intimate memories; pleasant re-connections
with domesticity after
long periods of travel in the real world, but also disconnections and ironic provocations
with the virtual world
of social media; a
long relationship
with the universe
of animation and video
games, but also another
with themes
of classical representation from the history
of art.
But like many out there
with the Snapdragon 625, the loading
of heavy gaming apps was a tad slow and there were occasional frame drops on
games with high graphics setting, especially when played for
long periods of time.
As for
games, the A8 handled every title
with aplomb, though it did get a little hot after
long periods of play (we tested titles like Ridge Racer Slipstream, Modern Combat 5 and N.O.V.A 3, all
of which are high - end
games.)
While we didn't run into any problems
with having multiple apps open in the background, we did also want to test the Idol 5
with gaming to see how it would hold up to more stress on the CPU and GPU during
longer periods of high - quality
games.