Because Kara Wade (Biel) is a girl, she's given the dialogue about collateral damage and the morality of
long -
range mechanized warfare; because Henry is black, he gets the business end of a mountain when a
flying washing machine outsmarts him; and because Rob Cohen is the director of this mess, there are a lot of CGI point - of - view
shots of electrical currents going through wires.
Bug fixes are still update worthy (hopefully none exist) 5 Types of towers: - Arrow: Single target, attacks ground and air units - Cannon: Single target splash damage, attacks ground units only - Splash: Area of Effect (AoE) attack in radius around tower, attacks ground units only - Air: Single target
shot that splits into two new projectiles, attacks air units only - Wall: Cheap tower for creating a path for creeps 3 Tower Elements: - Ice: Slow attack,
long range, costly, applies slow to enemies - Fire: Fast attack, short
range, expensive, applies burn to enemies - Normal: Average stats across the board, cheap 6 Types of Towers: - Normal: Basic creep that progresses slowly ahead with an average health - Armored: High health point creep that can take a beating, but is also very slow - Speed: Fastest creep in the game, but also one of the weakest -
Flying: This creep will bypass your ground defenses and walls by flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep wa
Flying: This creep will bypass your ground defenses and walls by
flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the Flying creep wa
flying from start to finish - Dividing: This creep will separate and split into smaller creeps until it is killed a total of 7 times - Parachute: You thought the
Flying creep wa
Flying creep was bad?