Sentences with phrase «long side quest»

Hudson was Bolson's former employee, and his long side quest was completely satisfying to finish.
That and the fact that they even play a part in one of the longest side quests in the game as well!

Not exact matches

My quest for biblical womanhood led me to these stories late at night, long after Dan had gone to sleep, and I conducted my nightly research by his side in bed, stacks of Bibles and commentaries and legal pads threatening to swallow him should he roll over.
The side quests are a gamble — some are hilarious but others last a bit too long.
Whether it's a main quest, side quest, hunting challenge or collectible search, you're almost never going to hit a long stretch without something to do other than hold the sprint button and run.
At first glance, the trophies for 150 side quests and 100 errands will be the longest timesink, followed by Scourge of the Tainted.
On that note, completing main quest and major side missions on your path will generally guide you around a region or group of regions in a way that avoids backtracking or long periods of empty travel, and allows you to fill out the majority of points of interest as you pass them.
For every new zelda release — I actually cancel everything in my social life, take a week long holiday from work and just game for a full week — spending time to do every little side quest.
The more involved, longer - tailed quests and side quests are typically the ones most worth your time if you finish them quickly.
And yet, it's still considered by many to be the best in the long - running series for its epic storyline, interesting side - quests, deep battle system, and memorable characters, to name but a few reasons.
Each set of side quests felt important with a key villain behind it, and I always was torn by which quest to do next during my very long night in Gotham City.
There's a Steam Achievement in Seven: The Days Long Gone which unlocks after players have completed 40 side quests.
asks a little much of us — this game's equivalent of Meta Knightmare and Dededetour, whereas those side - adventures starred Kirby's arch-rivals undertaking their own singular quests, Guest Star expects completionists to play through an abridged hour - long version of the main game with every single ally.
Jap developers will prefer Nintendo handheld, look at Dragon Quest sales on the 3ds, and the original DS... look at monster hunter sales on the 3ds... every game you seen for the 3ds will now have newer versions with newer hd graphics so now when jap developers make a ps4 game they do not have to think about how they will downgrade it to fit on the NX... with the NX being more powerful than the Vita, and Wii U.... if it use the Tegra 2 chip it will be right next to ps4 1.8 teraflops or higher, but most likely if they use that, Nintendo might underclock it to increase battery power, but lets say they lock it to ps4 1.8 teraflops... every game for ps4 will be on the NX... and this is where the fear comes from... the 3ds have many exclusives, only thing that hold it back was graphics, now that wont be the issue in the NX... look how they announce Dragon quest 11 for NX already... Square Enix is thinking about money... and which console sold most of their games... the 3ds... so do not be surprised every big game from Square Enix and other Japanese developers come to the NX... and if they are anything like CAPCOM they will rather save money and make their game for one console aka the NX like they do with Monster Hunter... me personally I can not wait to see all my favorite games on the 3ds in better graphics... i am a RPG lover and the 3ds have some classics that I love... only thing Nintendo have to worry about is how Western and European side of the world will feel about the new handheld... Japan will love it, handheld sell the most, so it wont take long for NX to pass ps4 sales... but if they can get the attention of western and european... then Sony have reasons to worry and their fans
In its first half, Square - Enix's latest entry in the long - running JRPG franchise is a sprawling, open world adventure filled with side quests and activities to take part in.
There is also plenty of side and Fortress quests that will make this game entertaining for a long time.
So without a compelling narrative to dress things up, it soon becomes painfully clear that the campaign is just a long string of fetch quests — usually to the opposite side of the map, and usually for the slimmest of story advancements.
Side quests are longer and more involved; collectibles have a much more immediate payoff (weapons you can equip right away, clever riddles for additional rewards, and so forth).
God of War is also quite long; focusing on just the story will take you around 15 hours, and then there are loads of side quests to complete as well as collectables.
It doesn't last as long as some of the other games in the series with the main storyline around 20 hours, but that's padded out with the usual assortment of bizarre side quests and mini games, as well as trouble missions and all - new Clan Creator, so you can easily add another 10 - plus hours.
But I actually like having them in the game, as long as they're not actually considered side quests.
Before long the game starts to feel like a lengthy compendium of side missions, many of which are fetch quests, and you'll soon be craving something meatier along the lines of Pokémon's perennial Elite Four or evil Team subplots.
This is backed up by all sorts of little touches, too, like an optional side quests where you can participate (for a surprisingly long time!)
The main adventure is far from the longest out there, but there is an appreciable amount of side quests players could participate in to reap extra rewards.
Not including side quests the main story in the game is over 100 hours long.
The Pokémon - like twist to the Monster Hunter series, which will also feature a multiplayer battle mode, retains some of the elements from the action - adventure version, such as the ability to craft weapons and armor, along with the long list of side quests.
Replay Value: The story is long enough to last between 15 - 30 hours, depending on the player and the amount of time tracking down all the Heart Pieces, equipment, and side - quests throughout the game.
In addition, «Mass Effect: Andromeda» offers a wide range of side missions and quest which definitely put every player on their seat for long hours of play.
is also not nearly as long as I would have liked, at about 25 hours for the main story, but much more play can be gained depending on much time is spent leveling and farming for specific parts and doing side quests.
Torment: Tides of Numenera is a not the longest RPG, taking at about 30 hours to complete, 40 - plus if you go for all the side quests.
is a not the longest RPG, taking at about 30 hours to complete, 40 - plus if you go for all the side quests.
Legend of Zelda titles have always had loose side - quests available to complete, but in Breath of the Wild you never quite know when a Hylian denizen will ask for your help — thus opening up an hour - long side - quest with some tasty loot at the end of it.
It never really gets challenging on the main path, but side quests and dungeons offer something beyond the visual showcase with more challenging foes for those looking to get a little more out of what the system offers, because while fights with late - game bosses can be more challenging, Final Fantasy XV is a fairly easy game to bulldoze your way through as long as you're adequately leveled.
With a deep main quest and myriad side quests to choose from or ignore, PoE offers some of the longest play time and greatest replayability in the genre.
The story is also beautifully well crafted providing a long main quest storyline with tons of side quests available if you'd like to set out further in the world.
I also found the main story too short, I was done it pretty fast, I know the side quests and challenges would have made it longer but even that put aside, the goofy AI made the game a potato IMO
All of the side quests (outside of the main story) feel fresh and unique, and almost every location in the game has some element of freshness, which keeps the game compelling long after the main story is over.
Patchy AI; Upolished graphics; Really bad boss fights; Minor glitches; Lip syncing and facial animation issues; Extremely long load times; Inventory and inventory management are not very good; Side quests are boring
The only issue i had with the quests was they were either the other side of the map resulting in a long run across the Duscaen landscape for what seems like very little reward.
Each one has large worlds, long story lines, and tons of side quests.
A long list of side missions, challenges, and simple quests are available on each of the four planets you visit in the «Twilight of the Republic» playset, for example, along with character - based rewards that encourage replaying them with different figures.
The Pokémon - like twist to the Monster Hunter series, which will also feature a multiplayer battle mode, retains some of the elements from the action - adventure version, such as the ability to craft weapons and armor, along with the long list of side quests.
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