On Twitter, he subsequently added that Insomniac will play a demo of the game on the E3 show floor featuring
longer combat sequences.
There are some slight jump scares and some truly distressing creepy crawlies to see, but the bulk of the gameplay here is made up of
long combat sequences with a partner who pretty well revives you immediately upon your death, leaving things inherently less scary.
Not exact matches
Brilliantly handled though the aerial scenes may be, they are matched by the Earthbound
combat sequences, including the now - famous shot of a
long trench caving in on hundreds of unfortunate doughboys.
I wanted to talk also about some of the setpieces, in particular the two hand - to - hand
combat scenes, one of which is very claustrophobic and choppy, the other of which is a
long sequence shot, very bravura in a different way.
Suspenseful action
sequences will force players to make strategic moves, gliding by enemies in the shadows or engaging them with
long - range weapons or hand - to - hand melee
combat.
The game has clumsy
combat, PS2 - level graphics, and maddeningly
long sequences of driving from nowhere to another, slightly differently textured nowhere.