Sentences with phrase «longer than previous games»

The game is longer than the previous games in the series and the second half is twice as long as the first half.
This means battles will finally last longer than previous games.

Not exact matches

Overall, there's a shocking amount of content in God of War and it will keep gamers busy for far longer than any previous God of War title did.
It doesn't look any better than previous Call of Duty games — at least on Xbox 360, some shoddy shadows effects aside — and at around 5 hours or so the single player campaign isn't any longer than what we've seen before either.
This is slightly lower than the previous game, on PlayStation 4 and PlayStation Vita, but it's not that big a deal for Inti Creates: Gal Gun 2 is a pretty niche series after all (which means it's not going to stay in the Top 2 very long).
The Survival Mode tasks you with surviving for as long as humanly possible in order to earn the highest possible total score from surviving as many waves as possible and killing as many enemies in the process as possible too which is certainly easier than it sounds as hordes of enemies from throughout the game will run straight at you with the express purpose of killing Major Fletcher as quickly as possible with a new wave spawning within seconds of killing the entirety of the previous wave.
The game isn't terribly long, and the difficulty is said to be much simpler than previous Metroid games, so don't feel too daunted by this one.
Maybe EA's effort to put us «in the boots of today's soldiers» treads farther than previous games, and maybe that effort will prove valuable in the long run.
On the downside, when destroying structures throughout the game, some remains can take longer to disappear than they have in the previous titles.
The games new Performance Points (PP) system means you are no longer able to soup your motors up to levels that put your vehicles head and shoulders above the pack, which does make for more competitive races against your AI opponents, and it certainly makes Gran Turismo 6 more of a racing game than previous games in the series were.
But while this gives players plenty of time to complete everything, so long as they prioritise side missions and don't waste too much time zombie hunting, it does make DR3 feel emptier than the previous games.
The new game's passing seems to have somewhat remedied this: basic passes feel a little chunkier, while hitting the right bumper and pass (which previously executed a flair pass, which is now mapped to left trigger + pass) will hit a hard pass, which will be better suited for long passes into tightly defended areas than passes in previous FIFA titles have tended to be.
Since none of these remaining titles have been around longer than three months, all of them are covered in previous entries of The Offerings, but since I don't want to end this post by basically saying «Here, you do all the work...» I'm going to do one last quickfire rundown of these games, Viking funeral style.
We know, for a really hardcore player, it'll take them longer than it took them to play either of the previous «God of War» games
At roughly six hours long, the campaign of Call of Duty: WWII is no more substantial than those found in most of the previous games, but even in such a short space of time it manages to tell a heartfelt and heartbreaking story of sacrifice and survival, whilst simultaneously not skimping on Hollywood spectacle.
This is slightly lower than the previous game, on PlayStation 4 and PlayStation Vita, but it's not that big a deal for Inti Creates: Gal Gun 2 is a pretty niche series after all (which means it's not going to stay in the Top 2 very long).
There is also a lot more loading than other disc based games in the series which isn't long enough to be a nuisance but is different from previous games.
And I was somewhat bothered by the sprite change and the much longer levels that seem to drag on more and have fewer truly speedy areas than the previous games.
Perhaps the promotional campaign for this new game, which is supposedly set in Greece, will have a longer tail than previous entries, we'll soon know.
This is one of the longest COD campaign modes than the previous games in the series, stretching into 10 to 12 hours of gameplay.
As a Rayman Legends, a game that's already five years old and released for multiple systems, it's by far the weakest version, with less content than previous iterations, longer loading times and slightly worse performance.
As in previous Codemasters racing games, some styles are more fun than others - we loved racing Touring cars, but the Endurance category, in which you try and minimise tyre damage over a lengthy race, made us long for a pit - stop and a Little Chef.
Furthermore, this game will also be longer than previous titles in the franchise, with an estimated gameplay of 25 - 35 hours.
DrinkBox revealed that they are targeting a Spring 2015 release date for Severed, and Chris McQuinn seemed adamant in telling me that they really need to get this game out after previous delays have caused it to be in the oven for a bit longer than they would have liked.
Shutting down the console took a longer time than expected for gamers after taking the previous build, this issue has now been resolved and users will now be able to shutdown the console with minimal time.
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