So when you settle into the driver's seat of your Certified Pre-Owned Lamborghini and take
a look around the cockpit, you can rest assured that complete confidence comes as a standard.
As much as we like to rag on the Kinect, this actually sounds like a pretty cool implementation: the Kinect camera will track the player's head and let
them look around the cockpit while they drive, which should be perfect for sizing up the next turn, or gauging the position of rival cars.
I was able to
look around the cockpit and orient myself to my immediate surroundings before I was thrust out of the docking station like a bullet from a gun.
You can use the gyroscope inside the GamePad to
look around the cockpit, and the view is much tighter than what you see on the TV.
It was wonderful to be able to
look around my cockpit, turn my head to see the starfighters coming up beside me and duck and weave through some intense dogfights.
This will allow you to freely
look around your cockpit without any additional hardware or peripherals.
Not exact matches
In the PSVR, players are free to
look around the mech's
cockpit in 360 degrees.
Ace Combat is a natural fit for VR and its most notable benefit was the ease of
looking around in
cockpit view.
We'll also get more time to poke
around the Tiguan's new interior, which has taken a big leap forward with a crisp -
looking display screen and an optional virtual
cockpit that trickles down from Uncle Audi.
When you have returned to your driveway,
look around the G37
cockpit.
Look around to see a well - planned
cockpit that eliminates distractions.
A new -
look cockpit in the BMW Z4 features a centre console and instrument panel built
around the driver, high - quality materials and exemplary build quality.
Slightly Mad's examples of how a VR headset will enhance the Project CARS experience on the PS4 range from the standard use of
cockpit cameras «to
look around... and see everything from a first - person perspective», to the more novel integration of the PlayStation Camera head - tracking capabilities to «peer closer at some intricate detail or turn
around and
look out of the back window».
So far, the device has been linked to Evolution Studios new open world racing title, DriveClub specifically for a
cockpit view where the player can turn their head and
look around the car.
VR will let you experience the race from the driver's eyes like never before, with fully interactive
cockpit cameras allowing you to freely
look around the intricate interiors.
The
cockpit view is default — with good reason — the ability to
look around, view your competitors and their racing lines and plan your next move feels wholly new.
The final boss battle also requires you to use the
cockpit view mode that I spent as little time in as possible using during the campaign because I wanted to see the game world
around my Arwing, Gyrowing, or Landmaster rather than
looking through the
cockpit's limited field of view.
The view puts you in the
cockpit of your chosen space fighter, and you can freely
look around it while staying in place.
Fundamentally, the VR aspect of the game is unnecessary; the experience is actually similar to playing a dogfighting game on a normal monitor, just with the ability to
look freely
around your
cockpit (which doesn't offer any significant tactical advantage).
Looking around, you can witness the
cockpit controls, your pilot's arms on a pair of flight sticks, and his legs in the seat.
The real joy in Ace Combat 7: Skies Unknown — and any VR
cockpit - based title — is the ability to properly
look around for those targets.
The view puts you in the
cockpit of your chosen space fighter, and you can freely
look around it while staying in place.
Fundamentally, the VR aspect of the game is unnecessary; the experience is actually similar to playing a dogfighting game on a normal monitor, just with the ability to
look freely
around your
cockpit (which doesn't offer any significant tactical advantage).