On the one hand, you now have some nice
looking armour sets like the Phantom Armour, Midna's Helmet and Majora's Mask.
Not exact matches
The rest of the time is spent exploring (only you can't in any type of satisfying manner because after 10 seconds you've got the pointless button pressing combat again) some terribly badly designed maps (on roughly the same tech and inspirational level as Horace Goes Skiing - seriously that lost world of dinosaurs game on the Spectrum 128K had way, way better level design), following a story line that is so shallow it makes Jet
Set Willy
look like story telling genius, buying weapons and
armour and levelling up which is all pointless because the combat is just so useless.
Pictures of Renner on the
set of 2019's Avengers 4 show him wearing the leg
armour that Ronin wears, and he was also sporting a fetching mohawk style, notably different to Hawkeye's
look.
There's a new hub city, new quests and by the
look of the video some cool new
armour sets and items to obtain.
As with any hardcore audience, attempts to streamline - particularly in how individual
armour skills now disincentivise building full
sets over hours of grinding - may be
looked at with derision.
As a result, we get our first
look at the full Anjanath
armour set (hunter and Palico).
You might be thinking, what's the point of a full
set of the same
armour, besides
looking cool?
The Dawning has always brought with it new
sets of
Armour and Weapons that
look fantastic, as well as a multitude of ways to earn them.
It's a long and often tedious process, demanding MMO - like man - hours of commitment to stitch together your perfect
armour set or craft that
looks as impressive or as daft as the weapon you wield.
As a Hunter, I quickly jumped to my best
armour set after wrapping up 4 missions, with a cruel
looking helmet that had a side job besides protecting my skull.