But for now, Japanese peripheral maker Hori has the honor or making this year's best -
looking mecha game controller.
Not exact matches
Admittedly, very few were surprised to see
mecha in a From Software
game but they were confused after seeing in -
game footage of what
looked to be an entirely different type of
game.
While we're still not fans of the
mecha design in the upcoming
game game Rigs, it does
look like it will be functionally good.
Naturally, the
mecha all
look pretty damn great but it would have been nice to have a bit more visual variety as per the last
game.
Instead of the return of two older
games, we have two new
games about supersoldiers with
mecha backpacks to
look forward to — a fair trade if you ask me.
Considering the very different nature of the two
games»
mecha, I'm wondering how this will actually work; if it's robot - to - robot part swapping it could
look awkward, albeit possibly interesting.
Screenshots and videos of CosmicBreak are a bit deceptive, as while the
game mechanics
look very much «MMO» in nature where tweaked stats triumph over good gameplay and the player merely targets an enemy to attack, the controls are very similar to most
mecha games, albeit a tad simplified, and rather than equipment being the deciding factor, it's the pilot that makes the real difference.
From videos showing how the dolls can traverse the huge open world, how they can battle the dangerous beasts found on the planet and what
looks to be an Armored Core-esque level of
mecha customization, we get to see even more depth regarding the awesome mechs of this
game.
While the cute
look might turn some people off, the original Tail Concerto is generally well - regarded as a good, if a bit short and simple
mecha game and I for one welcome different kinds of art styles within the
mecha genre.
Not only is that
mecha's sprite impressively detailed for an NES
game, but the gravity - reversing mechanic is used not as a gimmick but as an essential gameplay feature, requiring the player to fundamentally change the way they
looks at the
game's stages and enemies» attacks.
Looking around a bit more, though, led me to discover that CuriousFactory, the fellows involved with that English release, have brought over a few other
mecha games in the past (link may not be entirely safe for work, depending on how your employer feels about little cartoon girls wearing only a belt for a shirt), specifically three different shmups.
Looking back on the decade since is almost heartbreaking, as
mecha games have taken several steps back functionally.
Not only does it
look suitably sumptuous, like all their
games, but it also features
mecha.
At the current G - Star 2014 show in Korea, it seems that NCSoft has announced a new
mecha TPS
game called Project HON.. This
looks to be quite similar in functionality to Armored Core V and Verdict Day and is also using Unreal Engine 4.
They currently have no experience making any form of
mecha TPS
game but from what we have seen it
looks they might be able to pull it off.