Sentences with phrase «looks of past eras»

On Time Travel Mater, director Gibbs, editor Torbin Xan Bullock, and production designer Anthony Christove discuss emulating the looks of past eras» films and the story implications for the Cars universe.

Not exact matches

Sounds a bit like the sci - fi thriller In Time (lLOL), but in order for on - demand companies to move past the «Uber of...» era, a huge market opportunity will consist of consumers looking for DIFM options.
The best way to anticipate what could happen next in the Trump era is to look at one of the biggest political controversies in retail in the past decade, the Chick - fil - A boycotts.
In this same way we are looking at small business and entrepreneurship through the lens of the past, without factoring in six game - changers that are going to spur what I believe will be the greatest era of innovation and entrepreneurship the world has ever seen.
The «halo» arrives in Formula 1 next year, but what would past eras of the sport look like if the cockpit protection device had been introduced?
Andre Silva came in to become a part of a new era for Milan as they were looking to regain their past form.
Scientists are trying to predict this new, warmer state by looking into the record of past eras of climate change.
Children born today will live through an era of rapid global warming in which the future of the climate no longer looks like the past.
Her lines are reminiscent of World War II — era newsreels, another way the film's future looks a lot like the past.
Her saintly figure and graceful film presence have been making fans drool for years, but the over-40 actress has continued to look great with the best era of her career just sparking over the past few years.
Montlhéry: The Golden Era — The last of the great prewar banked circuits to survive in largely original condition: David Burgess-Wise researches its history up to 1939 / A hard seven days and nights — Paul Skilleter explains how a remarkably standard Jaguar XK 120 covered 16,851 miles in 168 hours at Montlhéry in 1952 / The aerodynamic world of Etienne Bunau - Varilla — Reg Winstone investigates the influential career of this pioneer aviator, engineer, businessman and inventor / Good things come to those who wait — Kay Hottendorff shares his experiences in tracking down his dream car — a Cord in Oily Rag condition / Child's Play: spotting car numbers — John Harrison and Adrian Tranmer look at the origins, development and hazards of this popular schoolboy hobby / Future of the Past?
Olly has won multiple times at the track in the past, but not in Corvette Racing's GT era so will be looking to maintain the momentum from the previous round and finish at the front of what is sure to be yet another super-tight battle.
Furniture has been specially selected among pieces from different eras in history to give the look of Anatolia with the harmony of past and present.
Game characters have come a long way but many of them still haven't gotten past that Final Fantasy X era issue of not being able to touch their own heads unless they look like they're trying to also give their head a wide berth.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Yes, the visuals are dated but if you can look past that, you'll find a game that's at the pinnacle of the 32 - bit RPG era.
Noticeably inspired by western art history and the great painters of the modern era, Orchard's works take cues from the past while also steadfastly looking to contemporary painting.
RE - explores new and dynamic ways that emerging and internationally renowned artists are looking to the past in anticipation of the dawn of a new era.
Russian academicians (on their National Academy of Sciences) taught me to look at how the Earth responded in past eras when conditions were like those projected.
a b c d e f g h i j k l m n o p q r s t u v w x y z