Not exact matches
«But we didn't want
to lose access to the rest of the
land.
- as Captain Olimar is making his way home, an asteroid onslaught forces him
to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have
to find items on this planet which can be turned into fuel - collect everything from seeds
to large scale treasures - you need 30,000 Sparklium
to make your way home - you are eventually required
to find a
lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies
to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways
to complete a sector 100 % - passageways can grant you
access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source
to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need
to use red Pikmin
to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle
to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing
to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced
to improvise with Yellow and Rock Pikmin
to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin
to pick up / feed bombs
to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in
to grant you
access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon
to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting
lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier
to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a
to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble
to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility
to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have
to wait before being able
to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard
to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast
to access menu system Ability
to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts
to the first time you need
to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra
landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be
lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light
to make «pro» puzzle easier
to execute Shaft top: Small tweak
to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need
to whistle the hermit crab a bit wider, created hole for frogs at end of level
to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier
to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier
to pick up fat frog at beginning
More novel are the sections that ask questions about the «hidden Arctic,» as in «what we may find now that we have
access to new areas, new technologies,» says Pfirman, «but also what we may
lose forever»; the «managed Arctic» of unprecedented expansion in the
land and other resources available
to human inhabitants of the region; and the «undetermined Arctic» of uneven research funding, spotty monitoring tools, and other barriers that complicate efforts
to study and understand the changes.
Locally, communities not only
lose access to water and
land resources, but are subjected
to the environmental degradation that comes along with monocrop cultivation, including soil and water contamination from pesticide pollution and soil erosion.