Sentences with phrase «lose track of your character»

The filmmakers all - too - frequently lose track of the characters physically, but also psychologically in these astoundingly convoluted set - ups.
Moving into the foreground and background of each area feels clumsy, and with the camera staying in the same position most of the time, it's easy to lose track of your character.
The ninja skills are nifty, but using the teleportation and wall jump skills can be a little tricky since you can easily lose track of your character.
More negatively, with so much going on in the game at times, it can be easy to lose track of your character amongst all the chaos, which can be the cause of some stressful and panicky moments, particularly in multiplayer and in the later stages.
It becomes very easy to lose track of your character between bullets flying, pop up shields, particle effects, and environmental explosions.

Not exact matches

Some of the vocal tracks were just recorded onto the computer.For the most part, the whole thing was on four - track, giving it a scratchy feel.The new album will probably cover the whole experience of trying to get my thing off the ground, losing hope and finding hope.So, I think there will be a theme to the whole record, but it won't be as story - driven as the last one.Like in The Novelist, there's a specific «on this song this is happening, and on the next song such - and - such is happening,» along with the character building.
Over the years, it has evolved and changed alongside F1, but the section of track hasn't lost its charm, character and challenge.
The adorable plush characters are securely attached to a Soothie brand pacifier which not only comforts your little one but also makes it less likely that you'll lose track of the binky.
I lost track of which characters were with which side, and the movie even tries to make the same joke, as if knowingly acknowledging this aspect forgives Free Fire for its plotting misfires.
Jackie Earle Haley's directorial debut feels right at home in the mlieu of Quentin Tarantino or Joe Carnahan, a fun — if derivative — crime romp that acknowledges its absurdity without losing track of its human characters.
The 5.1 DTS - HD MA track is fine as far as it goes; there's not a lot of character or definition to the dialogue, which occasionally gets lost in the clatter of sound effects and Foley work.
Robin Williams is fine, even if the script loses track of how to treat his character after a certain point.
Why one more character to later lose track of?
My only complaint is that about two - thirds of the way through, the story loses track of the bomb threat plot for a while, focusing instead on the complicated relationship between the three central characters, Thanial, Grace and Mori.
You'll lose track of the number of deaths, but you'll remember the daring storytelling and the skillful treatment of characters who live with repressed memories.
There were several instances where a Ceph grunt would target my character and attempt a melee, and, upon dodging the melee, I would turn to find the alien had completely lost track of me, and began to simply walk away.
There's not a lot that lets you differentiate between the two onscreen characters, and there are moments where it's easy to lose track of your Joe and inadvertently mistake a COBRA soldier for your character.
Environments are quite detailed in certain areas as are character models, but the insides of the buildings all had a bit of a copy and paste look to them as they all looked the same and I lost track of buildings I'd been in and buildings I hadn't because of how similar they all looked so I lost track of where I had already raided at times which was frustrating.
He never seems to die either, which can make solo play incredibly easy until a particular scenario where the characters get separated, and luckily when he is around there's only ever a few hiccups where the AI loses track of where to go and randomly disappears mysteriously.
Characters will cut off naturally and pick back up with a quick summary, so it's impossible to lose track of any given story.
It adds a much more fluid journey throughout the world instead of logically moving from location to location, outside the main story quests AI character helps point you in the right direction sometimes which helps you from losing track.
The central character, played by Chloë Sevigny, exists in a world that has lost track of information and is saturated with change.
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