Not exact matches
In response to
lost packets, computers slow down the rate at which they send their
data, reducing congestion.
The game can tolerate
losing a considerable number of
packets, so it can use an unreliable protocol and avoid the overhead associated with reliable protocols (overhead includes not just additional
data but also delays observed by the application due to the lower level protocol correctly ordering
packets due to
packet loss or
packet reordering in reliable protocols).
Not to mention the fact that sometimes
data packets may be
lost, as well as can become corrupt (like any other
data sent wirelessly) or bluetooth can be messed up by plain interference especially in the 2.4 GHz frequency (the same wavelength that wi - fi uses).
As a summary of the traffic passing through the Kakao Talk platform over the last week shows, LG has seen particularly high
loses, with more than 50 percent of
data packets on its network dropped (as represented by the rain cloud), while SK and KT have also seen lesser issues with the service.