Not exact matches
I was impressed with our play — we were closing down, moving fast, and not doing too much passing sideways, backwards or lingering around on the
edge of the penalty
area too long and
losing the ball.
Don't forget that their first goal came when we had the balll on the
edge of their penalty
area and then one of our muppet's decided to play the backwards towards the half way line and he
lost it... Absolutely clueless!
You wouldn't see him messing about on the
edges of the penalty
area and
losing the ball!
After the Ox
loses the ball, Barkley races up the field solo and tries a shot from the
edge of the
area.
Milner's resulting cross to the
edge of the
area seemed
lost for a moment but then came Coutinho to clip a volley into the corner of the net.
Just as it looked like Atleti were going to
lose ground to Real Sociedad in the race for fourth, Carrasco produced a sensational volley from the
edge of the
area to draw the tie level after 86 minutes.
The device they built is about the size of a fingernail; because the
area is small relative to the length of the
edges, more heat is
lost through inevitable dissipation.
The residents of the Gulf Coast in the 1770s and 1780s saw the American Revolution differently from the rebelling colonists in the north.In her richly detailed and riveting Independence
Lost: Lives on the
Edge of the American Revolution, historian Kathleen DuVal explores what the war and its aftermath meant in the lives of eight individuals who lived in an
area with many competing interests.
Place Tracerz at your dog's nose height in
areas they're likely to get
lost in or spots they might bump into, such as wall corners, stair
edges, doors, door jambs, tables, chairs.
The town is on the
edge of The Chilterns
Area of Natural Beauty (fantastic walking and biking through ancient woodland landscapes dotted with National Trust properties), and just up the road from the excellent Roald Dahl Museum at Great Missenden and the cottage in Chalfont St. Giles where John Milton completed Paradise
Lost.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting
lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an
edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp
Areas and puzzles Added l - ife
area for Ife < 3 Added an extra landing stone in the wasteland
area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be
lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark
area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
This creates random hard and soft -
edged effects (also known as «
lost» and «found»
edges) as the brush is dragged into damp and dry
areas.
Other research presented at the meeting reported that Greenland's ice loss is accelerating by 22 gigatons (22 cubic kilometers) of ice a year, with some
areas, particularly the
edges,
losing ice faster than others.
Since that phone's release in 2014, Sony's flagship device has gained a millimeter of thickness,
lost the comfortable and stylish curved
edges, and swapped premium materials for plastic in some
areas.
Photos also looked blurry around the
edges and I could see some details
lost around this
area.
The second
area is length of time we can work in weeks before we
lose our
edge.