The glint of the sun on the choppy waters, the friend who always gets
lost in the caves, saving a hold full of chickens from drowning, standing on an island after a battle and watching your ship sink beneath the foam.
or, more recently, seen in big Hollywood productions (as in the gutter - punk geologist who gets
lost in the caves in Prometheus).
What did Father Tim and Cynthia learn about themselves when they were
lost in the cave?
You play as a caveman, whose pet gets
lost in a cave.
Not one of them is grating or annoying, which is nice if you're going to be in one area for a while (especially if you get
lost in a cave)
Suddenly he finds
himself lost in a cave with nothing but his bowling ball — and the eerie feeling that he is meant to be there.
You start out as a silent guy who is
lost in a cave.
The glint of the sun on the choppy waters, the friend who always gets
lost in the caves, saving a hold full of chickens from drowning, standing on an island after a battle and watching your ship sink beneath the foam.
Not exact matches
Advertisers without a roadmap for this uncharted terrain are quickly becoming
lost in forests of inaccurate data they can't make sense of or dark
caves of illusory tech that yield no light at the end of the tunnel.
If they could only have cast their minds further back, perhaps they might have recalled a
lost paradise: green and yellow meadows stirred by tender winds, umbrageous forests and emerald groves, glass - blue mountain peaks melting into azure skies, glittering bays whose diamond waters break
in jade and turquoise surges on sands like powdered alabaster — where the rain falls gently, and is transformed by the setting sun into shimmering curtains of gold — where, beyond verdant valleys and limestone
caves, lies a palace filled with every delight the senses can endure, enclosing garden courtyards where crystal fountains splash
in porphyry basins, intoxicating perfumes hang upon the breezes, undying flowers of every hue shine out amid the greenery's blue shadows...
Excellent advice for pastors, and for the rest of us: Paul Levy writing on Reformation 21 on When Your World
Caves in, writing
in response to two pastor friends who'd «fallen morally» and
lost their positions and families.
This season we needed pace upfront and someone to drive forward, when Theo and Ramsey both went out injured we
lost a LOT
in our attacking movements, that needed to be sorted... afterall our defense last year was fantastic apart from the few
cave ins we caused ourselves.
Although given the opportunity to try and
lose further weight she refused, knowing that Akano flew all the way to the U.S. from Japan to fight her and would likely
cave -
in.
In the mind of a child a cardboard box is a boat sailing rough seas for China, a bridge over a raging river, a
cave full of
lost treasure.
McCain is, what, seven years younger than Specter but he looks more like 95, he's clearly
caved in from
losing to Obama, he snarls and rages, and he's falling somewhere below Palin on the dignity meter.
«I'd rather
lose a race and stand on my principles than win a race and
cave and give
in to something I'm not,» he said.
In other cases, they decided to continue farther into the
cave despite their plan and became hopelessly
lost.»
In the distant past, populations of Mexican tetra ended up in underwater caves, a new environment to which the fish adapted by losing their eyesigh
In the distant past, populations of Mexican tetra ended up
in underwater caves, a new environment to which the fish adapted by losing their eyesigh
in underwater
caves, a new environment to which the fish adapted by
losing their eyesight.
«Much like
cave salamanders that have
lost their eyes after being
in the dark, owls too appear to have
lost their violet opsin — the receptor birds use to see violet and ultraviolet light,» Dumbacher says.
From invertebrates to fish to salamanders,
cave - obligate species have repeatedly
lost vision / eyes, deactivated pigments, slowed metabolic rates, and evolved behaviors to survive
in a nutrient poor environment where most organic material gets washed
in from the surface!
In the best case scenario, petty much like in the case of losing your neutral low back arch, knee caving can be seen as an energy leak, so you should make sure it doesn't happe
In the best case scenario, petty much like
in the case of losing your neutral low back arch, knee caving can be seen as an energy leak, so you should make sure it doesn't happe
in the case of
losing your neutral low back arch, knee
caving can be seen as an energy leak, so you should make sure it doesn't happen.
Which friends have I
lost along the way only to discover that they were there all along, stuck
in a little
cave - like piece of my heart that has a door which sometimes sticks but will open when pried very hard?
I can't imagine anyone throwing rocks at such a great person who has worked
in a very competitive industry without
losing his moral compass or
caving in to the constant pressure to lower standards
in order to increase profits!
Sometimes people go too fast through the bottom and
lose position (knees
cave in)
There are great views from the top of West Wycombe Hill,
caves to explore, and 45 acres of landscaped park to
lose yourselves
in.
2018-04-07 17:25 Hints at new hidden complexities
in the human story came from a 400,000 - year - old femur found
in a
cave in Spain called Sima de los Huesos A woman opened her heart and her door to a 12 - year - old boy who had fled the horrors of war
in Afghanistan after
losing his parents - or so she thought.
Hints at new hidden complexities
in the human story came from a 400,000 - year - old femur found
in a
cave in Spain called Sima de los Huesos A woman opened her heart and her door to a 12 - year - old boy who had fled the horrors of war
in Afghanistan after
losing his parents - or so she thought.
The young man's first mission — to rescue a group of
lost hikers
in mid-forest — takes a deadly and potentially fatal turn when he unknowingly leads the pack into a methane filled
cave and the group finds itself not only ensconced by flames, but overcome by deadly gas.
A cargo ship is sunk by a German U boat and when it surfaces the crew
in life boats take over the German sub, they end up
lost and
in the Land that Time Forgot, a land with dinosaurs and
cave men.
It's up to you to team up with the ship's sarcastic AI, save the crew, and repair your ship by navigating the planet's
caves,
lost cities, and dark forests
in this award - winning hardcore platformer.
Their mother Elizabeth (Emily Watson) refuses, but the father King George VI (Rupert Everett) finally
caves in and thus opens the plot to a merry - go - round of two young girls trying to
lose their military escorts, sampling variety of alcoholic drinks, dancing the Lindy, all while pretending to travel incognito.
In the highlands of Scotland, a scientific expedition led by Elizabeth Shaw (Noomi Rapace) and her significant other Charlie Holloway (Logan Marshall - Green) discover a long -
lost cave where an over -30,000-year-old painting shows a tall human - like figure pointing toward a specific set of stars.
Aiming to take home the top prize at the science fair and maybe
lose some weight
in the process, Cat plans to examine life as a
cave girl.
I came way too close to falling to my death
in a
cave in Belize, and once got
lost in the jungle and accidentally crossed the border into Guatemala while trying to find a Mayan ruin.
Amazon is a bad
caving in, after the iPad burns and crashes (btw typing on an imac, and I own an iPhone) Harper Row or whomever, will be left with no market for their ebooks and
losing sales, market space as well as future authors.
Just like dogs are historically pack animals and prefer to live
in cave type shelter with other dogs - or you - your ferret's long -
lost relatives lived
in dens and he or she will want to live
in that environment also.
Back
in geological time, the pool itself was a stretch of underground river
cave, but it
lost its cover when the roof collapsed.
Discover the
lost world
in the ATM
cave is near San Ignacio.
Get
lost in time
in the backdrop of natural
caves and the pristine jungle as you settle
in for your much needed break from the bustling city.
The
caves might be daunting as I have a strange fear of getting
lost in such things... perhaps if I had a pocket full of bread crumbs!
The only way to visit the
cave is on a guided tour, and although, I'm always adverse to tours of any kind, if I'd been able to venture
in without a guide, I'm certain I would have got
lost in no time and missed out on learning about the history and science that are part of Ruakuri
cave's attraction.
Adventures abound
in Belize where visitors can scuba dive, snorkel, hike, zip line, go
caving, bird watch, and explore long -
lost Mayan cities.
If you become confused and
lose your sense of direction
in the
caves, remember that as a rule, they run lengthwise from the shore.
Marvel at the mystifying
lost Maya ruins; explore deep
caves and caverns; go on a jungle mountain bike ride; journey into the lush plant and animal life of the Belize jungle; and river kayak or swim in the majestic Caves Branch R
caves and caverns; go on a jungle mountain bike ride; journey into the lush plant and animal life of the Belize jungle; and river kayak or swim
in the majestic
Caves Branch R
Caves Branch River.
Both are granted magic powers from
lost deities they find hidden
in temples, shrines, and underground
caves.
On top of my gauntlet I enjoyed using the
cave tools
in the toybox and I felt satisfied when I built a really incredible maze that even I got
lost in, there is mountains of possibilities and unless you run out of fresh ideas there is certainly hours of content for you play through and enjoy
in just creating alone and this is without even playing your challenges.
However, there are many maps that showcase a far more horrifying tone not just from enemies, but the surroundings themselves such as catacombs and
caves that lay beneath modern Europe; Black Forest is set within misty woodlands that anyone could easily get
lost in; and Infernal Realm depicts an unnerving realm of desolation.
Near the
Lost Woods, there is a Deku Scrub
in a
cave.
Creatures When dropping Toki
in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting
lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're
in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity
in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements
In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone
in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug
in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the «pro» puzzle can no longer be
lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water
cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava
cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
Metroid has always excelled at creating isolated, hazardous environs for the player to get
lost in, but Super's Zebesian
caves hit the series» highest note.