Sentences with phrase «lot during a sequence»

Not exact matches

I have a lot of problems with watching movies in 3D, especially action movies, and this was one of the few films in a while that actually held up well during the action packed sequences.
It's a lot of skill and talent expended on a spat a good lawyer could probably have sorted out during the opening credit sequence.
«Rampage» feels like a cross section of different films, it opens like a sequence out of «Gravity», briefly looks like Johnson's 2017 winter hit «Jumanji», lots of «Jurassic Park Lost World» and «King Kong» moments thrown in there with a splash of «San Andreas», since we see three planes crash during the two - hour film.
During its 136 minutes, «Captain America: The Winter Soldier» unleashes a lot of what the MPAA refers to as «intense sequences of violence, gunplay and action.»
But renowned Hong Kong action director Woo puts a striking new spin on the chaos, using lots of slow motion, freeze frames, and dissolves during the many well - staged action sequences.
The first, by George A. Romero, his wife and assistant director Chris Romero (née Forrest) and Tom Savini, reveals that almost all the cast were friends, family or local Pittsburgh volunteers (even the mall was owned by personal friends of Romero), that the original script had a far bleaker ending (everybody dies) which was changed during the shoot because the film was «too much fun» for it, and that the fourth film, should it ever get made, is a larger - scale affair set in a down - town area, with lots of action sequences and an overarching theme of «ignoring the problem».
Perversions of Science generally peaks during its opening credit sequence, an uninterrupted shot of a camera swooping in from the outside of a typical suburban home into a living room where a similarly typical family is watching television, a la The Simpsons opening credits, an association strengthened by another Danny Elfman's theme, which, not surprisingly, sounds an awful lot like the Tales from the Crypt theme with a lot of theremin thrown in.
(On the other had, his nighttime eyeballing of Tierney during a communal dance sequence, with vocal chanting, male grunting, and thumping drums punctuating lots of hip - swinging is surprising for its unsubtle eroticism during Hollywood's subjugation to the dominant Production Code.
The QTE responses were sluggish and sometimes unresponsive causing me to die (a lot), which was not helped by the frustrating camera angles during the some of the sequences.
- characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the character's starting point - combo system - when attacking weaker enemies, you knock them back in a fashion that takes out others and builds up a combo - extra turn awarded if you manage to take out 10 or more enemies in one swing - enemies do respawn their weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will attack nex - male character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events for each of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks
One of my big problems with all this was the sheer lack of risk and reward that occurred during the quick time event sequences, I messed up a lot over the course of the story in these sequences but yet the game still worked itself out most of the time.
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