Despite the game trying to emulate cinematic lens view, a
lot of camera - makers are trying their best to get rid
of chromatic
aberration, which is something I think game makers need to realize.
[3] This searing example
of institutional disadvantage makes clear that being a great artist was not a role permitted for women and that the tiny band
of women artists who earned success — many in their eighties, as the Guerilla Girls remind you — were
aberrations, downright revolutionaries, who had a good deal
of luck and a hell
of lot of persistence to rise above their circumstances in order for their work to be seen at all — and then still labeled feminine.