My favorite kids toys are wooden blocks that they can do
lots of different things with, balls
of various shapes and sizes that we keep outside, Lego, which they will play with
until maybe, they are even teenagers, and art supplies.
There's
lots of different things they do on Papa time - this week has included a
lot of baseball; a
lot of dirty clothes; a little more time in the woods; nachos for lunch; trying to solve the Rubix Cube (I think Calvin's going to walk around muttering, «clockwise, clockwise, counterclockwise»
until he solves it), and a healthy dose
of You Tube too - this week, introducing the kids to the wonders
of The Electric Company -(Knock Knock Rock, and One Word Comes After Another are the most requested around here - because Morgan Freeman is groovy).
- the scene at the beginning
of a ceremony caused Shimamura a bit
of trouble - the lines
of the ritual did not properly reflect Zelda's personality, her motivations, her powerlessness, and awkwardness - Shimamura talked about it with Naoki Mori (who was in charge
of Cinematic Design, including screenplay, and cutscenes)- the whole
thing was rewritten several times,
until they arrived at the final result - there's quite a
lot of scenes she really likes in the game - her favorite line is the «Yes» Princess Zelda gives as an answer to the Deku Tree in a particular scene - in that scene, Zelda thinks about what she should do, but she can not see it at all - she refuses to give up, and wants to give hope to Link - Shimamura tried to convey all
of those feelings through the single «Yes» she spoke - recording felt completely
different than for animation, the dubbing
of (foreign) movies, or other games - there was no fixed routine
of how to approach it, as all
different things were being tried out - lines were redone even after other lines were implemented in the game, as the team found better ways to say
things - Shimamura finally managed to beat the game the other day, but she wants to keep practicing her shield surfing - Shimamura explains that she really gave it her whole when voicing Princess Zelda, to give her emotions - she hopes that players will remember their memories
of Princess Zelda