Sentences with phrase «lots of special effects in»

While there's lots of special effects in the other movie, Man of Tai Chi gives the spotlight to the fight sequences, and that's just great.
There were not a lot of special effects in this film but just enough to keep the story on the fantastical side.

Not exact matches

For a wide range of video tutorials that let you learn Photoshop basic and advanced techniques, as well as a range of special effects, Phlearn connects you with a lot of resources in one location.
For those in the know, that's a big deal, because it's a lot of names to wrangle together (including a few who have moved on to that great big TARDIS in the sky — they'll be special effect - ed in).
Built on crazy special effects work and even zanier antics, Waititi and screenwriters Eric Pearson, Craig Kyle, and Christopher Yost avoid these lulls, perpetually pushing forward lots of in - jokes for MCU fans, and plenty of spoof - tinged moments to draw you into the peculiar world of comedy contained within a relatively basic plot structure.
An awful lot of the budget — that not reserved for special effects — must have gone to Pitt, as the supporting cast is seriously low - wattage, only a few name players in bit parts.
Forster finds a nice way of visualizing this last quirk by showing Harold surrounded by shifting diagrams and mathematical equations, but in one of the film's many missteps, these visual effects show up only sporadically throughout the rest of the story, as if the filmmakers couldn't decide to either fully utilize them or get rid of them after paying the special effects studio a lot of money to create something so nifty - looking.
In fact I enjoyed it a lot more than most of the original trilogy, although much of this is down to natural progression with special effects and much less hokey - ass CGI laden action sequences.
If it had relied less on special effects and more on actual stunt driving (Tarantino did it a hell of a lot better in Death Proof), then it may have been a great popcorn flick.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
With «Star Wars Episode II: Attack of the Clones» opening in mid-May, there's been a lot of talk lately about how good computer - generated special effects have become.
Its special effects hold up a lot better than one would suspect, but they remain so out - of - place in the story that the question of their insertion is one of plausibility rather than appearance.
I always had a special place for this film in my heart even though it has a lot of flaws and some really terrible visual effects.
Add in lots of special effects that help with the kaleidoscope of its interactive nature and Kirby Star Allies looks brilliant with its HD visuals.
It seemed as if we'd never get to see any other kind of foreign film hereabouts — an effect reinforced by Ettore Scola's A Special Day, in which a director who had heretofore drawn a lot of his strength and interest from the unpredictable intersections of gritty - grubby realismo and flamboyant stylization (The Pizza Triangle, We All Loved Each Other So Much) inclined dangerously toward high gloss.
Writer / director Sngmoo Lee started work on his fantasy action film — cowboys meet ninjas: nuff said — wayyyyyyy back in November 2007, wrapped in February 2008, and... well, okay, in fairness, a lot of special effects went into this thing, so you can only imagine that post-production was a bitch and a half, but, wow, that's a really long time coming.
The Avengers is the most overrated movie of the year, people act like it was this big surprise, in reality the movie was going to be a big success no matter what, it was always going to make a lot money, but people kept saying how grate it was, and how it was the best movie of the year, when in reality the movie was average, it was boring, there was zero tension, the villain was weak, the dialog was annoying and the characters were unlikable.The movie have a lot of the same problems that everybody complaint in other movies like Transformers and Avatar, like to much special effects and weak story.
Unfortunately, the second - rate special effects leave a lot to be desired, so the arrival of the cheesy mansters he has to wrestle with fails to measure up to the tension built in anticipation.
It has an interesting effect on the game in general — the clarity does a lot for its atmosphere, though as you'd expect some of the less realistic aspects of the world and geometry are good amount more exposed at 4K — like how previously - great special effects in classic movies can look a bit iffy at high resolutions.
I've noticed a similar trend with a lot of special effects and even some ordinary character shots in both films and TV clearly being modelled to resemble video game scenarios.
Deathly Hallows has plenty of special effects moments that look spectacular in HD, and even when there's not a huge action sequence in play, the film's reliance on the party's trek means there are lots of sweeping landscape shots that have their own beauty.
Smartly shot for a very modest budget of $ 30 million (lots of strings were certainly pulled to get such a cast of famous personalities onboard), Rogen and Goldberg know where and when it's most effective to go for special effects (this does not feel like a low budget Hollywood film), and they do so without letting visuals or star egos get in the way of making a very funny movie.
Although special effects have improved a lot in 30 years, «Teen Wolf» resorts to a lot of shadows and camera jerking, seemingly afraid of showing us what it thinks a teenage werewolf ought to look like.
Think of it as «X-Men: Episode One», as dorks are encouraged to trainspot famous mutants in the background while the foreground gets cluttered with lots of bad dialogue, grammar - school sentimentality, and oodles of special effects.
There are very few special effects in the film, but through the use of convincing dialog and props with a lot of wires, the audience will buy into the idea that Robert has developed this hypnotizing device.
Spoken in hushed tones, there's not a lot to the conversation beyond the very technical generalities of the script and special effects, but the constant admiration for Neeson yields the occasional intriguing anecdote about his method and collaboration with the crew.
The Collector's Edition is packaged in a special «rain - effect» slipcase — thanks to special embossing and other manufacturing tricks, it gives the impression of being streaked with 3D rain - drops (something that has confused a lot of people when they've seen it lying on my desk recently!).
This weekend sees a lot of gaming streams go live for a very good cause, no doubt some of your favourite twitchers will be getting involved in aid of Special Effect.
a b c d e f g h i j k l m n o p q r s t u v w x y z