Sentences with phrase «love character action games»

I also love Animal Crossing, specifically New Leaf for 3DS and when I say I love it I mean I was obsessed with it for quite a few months, The Legend of Zelda games, Smash Bros., Shovel Knight, the Uncharted series, the Metal Gear Solid Series, Final Fantasy 7 and I love character action games like Bayonetta and Devil May Cry.
I love character action games, and over the years I've helped create a number of them, including Crash Bandicoot on the original PlayStation, and Jak and Daxter and Ratchet & Clank on PS2.

Not exact matches

An action - adventure game based on the movie where the characters use their martial arts and ninja skills to defeat the enemy that's a solid gift idea for Lego lovers who also love to game!
Like its Hyrulean brethren, Fire Emblem Warriors is a joyous action packed romp through hordes of faceless enemies in the company of some well - loved characters and all the trappings of a Fire Emblem game.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Okay, for insanity: this is a basic theme for a horror action game and for love The plot is that the main character, James, receives a letter from his deceased wife, and he goes to Silent Hill, and so this would be a theme of love.
It not only contained all of the action players had grown to love from the 1998 original, but it threw in all of the extra characters added to the GBA version of the game and wrapped everything up in a package that looked, sounded, and ran as well on the PSP as it had on the original PlayStation hardware.
This instant action is something that really works for a Sonic game, and although we know and love the character having a engaging storyline makes this game feel better.
In classic action - adventure fashion, Shovel Knight combines a vintage 8 - bit aesthetic, unique characters and smooth gameplay in a way that old school gamers will love.
The genre isn't for everyone — dedicated action gamers aren't too keen on dozens of menus and the character - building elements and traditional RPG fans bemoan the lack of a narrative, often too difficult tasks and the absence of androgynous heroes — but those who love it are about as die - hard as gamers get.
I would really love to have a mentor who is a senior game AI programmer working in a AAA company, having an interest in action - adventure and open world games, and specialized on architecture and character behaviors.
The company also had a little something to say about the game itself, stating on its website, «The hotly anticipated Titanfall 2 will deliver the frantic action fans have come to love, plus dramatically charged cinematic moments through all - new memorable characters
The 2D art that introduced each of the games Bro's and new Enemies all had a lot of love put into them, and as an avid lover of action movies, seeing characters from films ranging from «The Boondocck Saints», «The Terminator», «Leon: The Professional», «Robocop» and more given the Bro treatment always gave me a chuckle, as did the announcer shouting «Let's Go, Bro» at the start of each mission.
I loved seeing so many iconic and popular characters from the Final Fantasy series interact in one game, especially with action that was both fast - paced and beautiful to look at.
The narration is genuinely funny as it reiterates the actions of the Gunstringer and gives the history of the odd characters the Gunstringer encounters, like the love affair between lumberjack and alligator, which gave birth to one of the game's bosses - a hideous, plaid - wearing alligator lumberjack.
However, even if the preview we got showed that the game will be character driven, we can still expect the action and the satsifaction on taking down giant monsters, which we loved in previous installments.
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