Sentences with phrase «loved dead space»

I played and loved dead space for the ps3.
I loved dead space on all devices but I have removed it several times cause space issues as long as it comes back I'm cool.
I even loved Dead Space Extraction for the Wii.
I loved Dead Space 1 and 2, but loath microtransactions in pay to play games with a passion.
I mean I own and love Dead Space... But it fails to have that, dogs jumping through window, crap your pants moments that the 1st 2 RE's had.
I love Dead Space.
People would give us the feedback that they love Dead Space but don't buy it cause it's too scary.
And This is the reason I love Dead Space 2.»

Not exact matches

And you can get caught holding one end of a love, when your father drops, and your mother; when a land is lost, or a time, and your friend blotted out, gone, your brother's body spoiled and cold, your infant dead, and you dying; you reel out love's long line alone, stripped like a live wire loosing its sparks to a cloud, like a live wire loosed in space to longing and grief everlasting [pp. 42 - 43].
I love a largely white space but I hate stark, dead - feeling spaces.
Related Reviews: Written and Directed by Jim Jarmusch: Down by Law • Dead Man • Only Lovers Left Alive 2004: The Life Aquatic with Steve Zissou • Spider - Man 2 • Around the World in 80 Days • Anchorman: The Legend of Ron Burgundy New to Disc: Space Jam • Café Society Anthology Films: New York Stories • Wild Tales • Four Rooms • New York, I Love You
He loves platformers, MMOs, RPGs, hack «n slashers and FPS, with his favourite games being Mirror's Edge, Left 4 Dead, Sonic the Hedgehog 2, Oblivion and Dead Space.
If you thought the incredibly creepy trailer for the original game was unsettling, you're going to love this brand new trailer for Dead Space 2.
Game Informer recently spoke with horror director John Carpenter in an interview where he revealed that he would love to adapt Dead Space into a film because it's «ready - made».
I absolutely loved RE4, for ITS TIME, it was an amazing experience.Don't come in here with a ridiculous comment like «the controls arent outdated», go play Gears of War, Dead Space, and any other game that was developed by people who aren't stuck in 2004/2005.
Plus as for old games I wish the gaming community wouldn't of all freaked out when remasters were coming out alot at the start of this gen. I would GLADLY pay 80 to 100 for a remaster of: Mass Effect 1 - 3 Dead Space 1 - 3 Star wars battlefront 2 Final Fantasy Series (I miss AAA turn based games) Pokemon Stadium and Snap (I'd buy a switch just for these) Burnout Series Need for Speed Underground 1 - 2 Star wars Knights of the Old republic Star wars Pod racer all i remember is was on the N64 loved that game.
With that being said, we were thrilled to be able to talk with Jason Graves, who did the score for Dead Space you didn't realize you loved until you thought about it just now.
My gaming spark got extinguished dis gen, ps2 era of gaming was weyyy more fun 4 me everything jus felt same old to me dis gen wit d exception of titles like MGS4, demon / dark souls, dead space 1 & 2 & RDR... games i had high hopes 4 were ruined like ff, RE, socom, recent R&C titles SC5 & NGS3 as well, i can't judge gms like halos, gears, forza & fable since im nt a 360 owner bt i loved d 1st halo bac on original xbox.
Other remasters I'd love to see are... Dead Space Bioshock Trilogy Oblivion & Skyrim Fallout 3 Demons Souls Uncharted Trilogy Ratchet and Clank God of War 3 Halo Anthology Alan Wake Grand Theft Auto 5 Batman Arkham Asylum and Arkham City
Details are currently scant on the DLC, though Awakened, as its know is said to feature the darkest chapters of the series, with the most horrible and scary battles in Dead Space history and Visceral Games feel that fans are going to love it.
I bought Dead Space 3 digitally and loved it!
During the Dead Space community day, we got a chance to sit down with the game's creator Glen Schofield and lob questions at him while he returned them with overhead smashes, ending the round table in a score of love... this metaphor is falling apart, I don't even know why I started it.
I would actually LOVE to see Dead Space on the Wii.
Two ways I would love to see this go down: a more reserved, isolated space - horror title similar to Alien: Isolation, or a more intense body - horror like Dead Sspace - horror title similar to Alien: Isolation, or a more intense body - horror like Dead SpaceSpace.
The Dead Space franchise has been steadily declining in terms of fan love, with the third title in the series receiving the lowest Metacritic scores from users.
This weeks episode of For the Love of Gaming Podcast features Tomb Raider, Dead Space 3, SSX, and The Legend of Zelda.
He loves platformers, MMOs, RPGs, hack «n slashers and FPS, with his favourite games being Mirror's Edge, Left 4 Dead, Sonic the Hedgehog 2, Oblivion and Dead Space.
«Many, many people here at Visceral have a warm spot in their heart for Dead Space, and right now we're busy with Hardline and... other things... but it's definitely something we'd love to look at again.
LEGO Marvel Super Heroes 2 — TT Games (in progress) Total War: Warhammer2 — Creative Assembly / SEGA Spellsouls: Duel Of Legends — Nordeus Lego Marvel's Avengers — TT Games Title TBA — Heavy Spectrum (in progress) Title TBA — Natural Motion (in progress) Total War: Warhammer (co-composer)-- Creative Assembly / SEGA Shadow Of The Beast — Sony (PS4) LEGO Dimensions — TT Games (in progress) Attila: Total War (co-composer)-- Creative Assembly / SEGA F1 2014 — Codemasters (PS3, Xbox360, PC) Grid Autosport — Codemasters (PS3, Xbox360, PC) Rome II: Total War — Creative Assembly --(PC) LEGO the Hobbit: The Video Game — TT Games Grid 2 — Codemasters (PS3, Xbox360, PC) Walking With Dinosaurs (Sony Wonderbook, Supermassive / BBC) F1 2013 — Codemasters (PS3, Xbox360, PC) F1 2012 — Codemasters (PS3, Xbox360, PC) F1 2011 — Codemasters (PS3, Xbox360, PC) F1 2010 — Codemasters (PS3, Xbox360, PC) Forza Motorsport 4 — Turn10 Studios (Xbox360) All Zombies Must Die — Doublesix Games (PSN, PC) Burn Zombie Burn: In Space, Zombie Sushi — Doublesix Games (PSN, PC) Race Driver: Grid — Codemasters (PS3, XBox 360) Napoleon: Total War — Creative Assembly --(PC) Top Gun — Paramount / Doublesix Games (PS3) Create — EA (all formats) Battlefield Heroes — Dice / EA (PC) Chick Frenzy — Nuclide (iPhone) Battlefield 1943 — Dice / EA (PS3, Xbox360, PC) Race Driver: Grid — Codemasters (PS3, Xbox360, PC, Arcade) Monopoly The World Edition — EA (PS3, Xbox360, Wii) Trivial Pursuit — EA (PS3, Xbox360, Wii) Company of Heroes: Opposing Fronts — THQ / Relic (PC) Boom Boom Rockets EA (XBox360) Bionicle Heroes (Xbox360) Dungeons And Dragons Tactics (PSP) Batman Begins — EA (all formats) Predator Concrete Jungle — Fox (all formats) Gotham Racing2 — Microsoft (Xbox) Sinbad: Legend of the 7 Seas (Dreamworks)(PC) Buffy2: Chaos Bleeds — Sierra (PS2) Warhammer 40,000: Fire Warrior — THQ (PS2, PC) Mace Griffin: Bountry Hunter — BLG (PS2, Xbox) Treasure Planet — Disney (PS2) Lego Creator Harry Potter and The Philosophers Stone — Lego Media --(PC) Thunderbirds — SCI (PS2) X-Men2 — Wolvy's Revenge — Activision (all formats) Lego Creator 2000 — Superscape (PC) Global Touring Challenge — Rage (PS2) Tom and Jerry — Crave (PSX) Official Formula 1 ’99 — Eidos --(PSX) Starlancer — Microsoft / DA --(PC, DC) Star Trek: Invasion — Activision --(PSX) Rugby World Cup — Electronic Arts --(PC) Football World Manager — Ubisoft (PC) Davis Cup Tennis — Telstar (PSX) Master of the Skies: The Red Ace - Small Rockets (PC) Red Ace Squadron — Small Rockets (PC) Tower Of The Ancients — Small Rockets (PC) Art Is Dead — Small Rockets (PC) MAD — Small Rockets (PC) Republic — Black Friar (PC) XLR8 — Simtex / Thomson (PC) Jo Guest — Love Bytes — Megastar (PC) Nightmare In The Toy Factoy — Anglia (PC) Xenocracy — Eidos / Grolier (PC, PSX) Rocket Mania Deluxe — PopCap.com (PC / PDA) Penguin Puzzle Deluxe — Nuclide.com (PC) Noah's Ark Deluxe — PopCap.com (PC) Pixelus Deluxe — PopCap.com (PC) Small Rockets Poker (PC) Small ROckets Backgammon (PC) Small Rockets Mah Jongg (PC) Candy Cruncher — Pryogon.com (PC) NingPo MahJong — Pyrigon.com (PC) Text Express Deluxe — Zylom.com (PC)
I don't know if I am allowed to make suggestions or if you listen to them, but here are a few games I would love to see in the future on Plus: Driver San Francisco, Heavy Rain, LA Noire, Devil May Cry (the new one), God of War ascension, Dead Space 3, and FarCry 3.
(A love triangle in Dead Space??? Did I already mention that?
Would love to play Dead Space, Red Dead Redemption, but, I do nt care at all, as long as we're getting something.
While i never played Dead Space i had always meant to go back and give it a go, and i loved Bioshock, so Prey calling those to mind isn't a bad thing but it's impossible not too be a little disappointed when i think back to the original Prey 2 trailer from 2012.
I loved the first Dead Space, and liked the second, but I played the demo and couldn't help but just feel bored.
Walter: «I played Dead Space 1 and loved it so much, with the necromorphs on the Ishumura.
I would love if GB (GamingBolt) would send me a copy of Dead Space 2.
I think that's exactly what we focus on, I'd say if you were a fan of Dead Space 1 you will absolutely love Alien Isolation.
I am on here everyday.I also have a Playstation 3 and love that Dead Space: Extraction comes with it.
Interactive Entertainment Child of Eden - Tetsuya Mizuguchi, Takashi Ishihara, Yuki Ichiki Q Entertainment / Ubisoft From Dust - Eric Chahi, Guillaume Brunier, Bruno Gentile?Ubisoft Montpellier L.A. Noire - Brendan McNamara, Oliver Bao, Franta Fulin Team Bondi / Rockstar Games LittleBigPlanet 2 - Media Molecule / Sony Computers Entertainment Europe The Legend of Zelda: Skyward Sword - Nintendo Mobile & Handheld Dead Space iOS - Iron Monkey Studios / Electronic Arts Magnetic Billiards: Blueprint - John Pickford, Ste Pickford Pickford Bros / Zee -3 Limited Peggle - JP Vaughan, Paul O'Donnell, Sukhbir Sidhu Popcap Games / Electronic Arts Quarrel - Gary Penn, Aaron Puzey, Sean Taylor Denki Games / UTV Ignition Games Super Mario 3D Land - Nintendo The Nightjar - Somethin' Else Online — Browser Gardens of Time - Playdom / Disney Interactive Media Group I Am Playr - Oli Madgett, Steve Didd, Dan Mayers We R Interactive Monstermind - Henrique Olifiers, Mike Bithell, Ric Moore Bossa Studios Resistance 3 - Insomniac Game / Sony Computer Entertainment Europe Skylanders: Spyro's Universe - Toys for Bob / Activision Blizzard The Sims Social - Playfish / Electronic Arts Online - Multiplayer Assassin's Creed: Revelations - Martin Schelling, Darby McDevitt, Raphael Lacoste Ubisoft Montreal / Ubisoft Battlefield 3 - Fredrik Loving, Joakim Bodin, Oskar Gabrielson EA DICE Call of Duty: Modern Warfare 3 - Infinity Ward and Sledgehammer Games / Activision Blizzard Dark Souls - From Software / Namco Bandai Games Gears of War 3 - Epic Games / Microsoft Studios LittleBigPlanet 2 - Media Molecule / Sony Computers Entertainment Europe Original Music Assassin's Creed: Revelations - Jesper Kyd, Lorne Balfe?Ubisoft Montreal / Ubisoft Batman: Arkham City - Nick Arundel, Jamie Walker, Sefton Hill Rocksteady Studios / Warner Bros..
As I said, I'd love to work in the Dead Space universe again, and I think there's a lot of unexplored territory there, but we'll have to see.
Loved This Wii Tennis Thing: Like Wii Sports tennis, Dead Space Extraction dares to present a fully satisfying experience in its genre — not tennis this time but sci - fi horror — without giving players control of its characters» legs.
This is a feature that I'd love to see return in future instalments as it brings a much - needed sense of fairness within survival horror games such as Evil Within and Dead Space.
Setting the tone for the exhibition, her wailing figuration calls to mind the haunting incarnations of the weeping woman in folktales, wandering the liminal space between the living and the dead, keening for lost loves.
2010 3 minute wonder series, Broadcast commission, Channel 4 (27,28,29,30 Sept; 18, 19, 20, 21 Oct) 06.2010 Persistence of Vision, FACT, Liverpool, UK 05.2010 Steps into the arcane, Kunstmuseum Thurgau, Switzerland 05.2010 It has to be this way ², National Gallery of Denmark, Copenhagen [commissioned solo show] 03.2010 Hands on, (curated by John Hilliard) Galerie Raum Mit Licht, Vienna, Austria 02.2010 Depatterrn, Galleri Erik Steen, Oslo, Norway 10.2009 Performance, Film Weekend: The Jarman Award at KunstHalle, Zurich, Switzerland 09.2009 Performance, Whitechapel Gallery, London, UK06.2009 Mostravideo, Itau Cultural Institute, Sao Paulo, Brazil 02.2009 Altermodern, Fourth Tate Triennial, Tate Britain, UK 01.2009 It has to be this way, Matt's Gallery, London [commissiond solo show] 12.2008 Performance, Event Horizon, Royal Academy of Art [commissioned solo show] 06.2008 Performance, Happy Hand, British Film Institute, London, UK 10.2007 Cinemart, The Auditorium, Rome, Italy 09.2007 Foreign Bodies, White Box, New York, USA 07.2007 Swallowing Black Maria, Smart Project Space, Amsterdam [commissioned solo show] 02.2007 The Believers, Touring show to five cities in Norway, with performances in Stavanger, Forde and Bergen 09.2006 The truth was always there, The Collection, Lincoln [commissioned solo show] 07.2006 UBS Opening, Tate Modern (with Laurie Simmons, Guerilla Girls etc), UK 05.2006 Performance, Human Camera, Mali Salon, Rijeka, Croatia (solo show) 05.2006 I can't tell you, Grundy Gallery, Blackpool [commissioned solo show] 04.2006 Metropolis Rise, CQL Design Centre, Shanghai; DIAF 2006 @ 798 Space, Beijing, China 04.2006 Performance, Inside, Great Eastern Hotel, Masonic Temple, London, UK 03.2006 Performance, Don't Look Through Me, Y Theatre, Leicester, UK 03.2006 Don't look through me, City Gallery Leicester [commissioned solo show] 03.2006 Performance, Screening at Witte de With / Tent, Rotterdam, Holland 03.2006 John Skies or Sally Swims, UKS Gallery, Oslo, Norway 02.2006 Wandering Rocks, Gimpel Fils Gallery, London 11.2005 Image in Me, Market Gallery, Glasgow (solo show) 10.2005 Eyes of Others, Gallery of Photography, Dublin [commissioned solo show] 10.2005 Wunderkammer, The Collection (curated by Edward Allington), Lincoln, UK 09.2005 I saw the light, Gasworks Gallery, London [commissioned solo show] 09.2004 Adam, Smart Projects, Amsterdam, Holland 11.2004 Mind the Gap, La Friche, Triangle, Marseille, France 08.2004 Shattered Love, Keith Talent Gallery, London 04.2004 Eating at Another's Table, Metropole Galleries, Folkestone (performance / exhibition) 04.2004 Tonight, Studio Voltaire, London (curated by Paul O'Neill) 03.2004 Performance, A Variety Night of Ventriloquism, FACT, Liverpool (with Ken Campbell, Aura Satz, Andrew Hubbard) 03.2004 Mesmer, Temporarycontemporary, London 02.2004 Haunted Media, Site Gallery, Sheffield (with Susan Hiller, Susan Collins, Scanner, Thompson / Craighead, S Mark Gubb) 09.2003 The Physical World, APT, London, (with Ian Dawson, Katie Pratt) 09.2003 Sphere, Presentation House Gallery, Vancouver, Canada (with Paul McCarthy, Bruce Nauman, Laurie Simmons and Allan McCollum) 09.2003 You said that without moving your lips, Limerick City Gallery, Ireland (solo show) 08.2003 Calidoscopio, Museo del Barro, Asuncion, Paraguay (solo show) 04.2003 A Taste for Sham, Studio 1.1, London (with Jo Bruton, Kirsten Glass) 01.2003 The Lost Collection of an Invisible Man, The Laing Art Gallery, Newcastle (curated by Brian Griffiths) 09.2002 History Revision, Plymouth Arts Centre (including Terry Atkinson) 06.2002 Nausea: encounters with ugliness, London Print Studio 04.2002 Dramatic Events, Kent Institute of Art and Design 03.2002 Photoscoptocus, Camden Lock / Henley - on - Thames (Public commission) 03.2002 Nausea, Djangoly Art Centre (with Dave Burrows, Beagles and Ramsay, Margarita Gluzberg, Mark Hutchinson) 08.2001 Trinity College, Zwemmer Gallery, London 05.2001 Black Bag, Old Operating Theatre Museum (+ monograph BBC programme, «Lindsay Seers, Artist's Eye», Rory Logsdail) 03.2001 For the dead travel fast, Worcester City Museum and Art Gallery [commissioned solo show] 02.2001 Molotov, Dilston Grove Gallery, London (with Kirsten Glass, Diann Bauer, Annie Whiles, Helen Paterson, Lisa Fielding Smith) 09.2000 Tow, Camden Lock, Millennium Commission Project (with Tim Head, Diana Edmunds, Janice Howard, Zoe Brown) 10.2000 Assembly, Stepney City, London 07.2000 A Shot In The Head, Lisson Gallery, London 07.2000 Unfound, Chisenhale Gallery, London 06.2000 City Projects, Artomatic, London (with Jemima Brown, Marcel Price) 05.2000 The Double, The Lowry Centre, Salford (with Thomas Ruff, James Reilly and Alice Maher) 05.2000 On the rock, APT Gallery, London (with Annie Whiles, Diann Bauer, Kirsten Glass, Helen Paterson) 09.1999 Nerve, ICA, London (with Jeremy Deller, Martin Creed, Dave Beech, John Isaacs, John Beagles, Dave Burrows, Clive Sall) 07.1999 Quotidian, Paper Bag Factory (curated by Julia Lancaster) 06.1999 Autocannibal, Laure Genillard Gallery, London (solo show) 04.1999 Cabin Fever, Gallery Herold Bremen, Germany, (with Caroline Macarthy and Mairead Maclean) 10.1998 Multiples, Temple Bar Gallery, Dublin 09.1998 Cannibal, Old Museum Art Centre, Belfast (solo show) 08.1997 Knock, Knock, Artists Work Programme, Irish Museum of Modern Art, Dublin 11.1996 Stick Your Hands Up, Acorn Storage, Hammersmith, London 10.1996 Ghost, ACAVA Open Studios, Denmark St, London 09.1996 Ad Hoc, London Artforms.
, you are lying on the floor of your place looking up, a small draft runs through the room, between the door and the window, and all things seem perfectly still, wind only disturbs concrete in imperceptible ways, or it may take millions of years to be noticed and, as the air runs through the space, all your plants move and all is animated and all is alive somehow, and here are the thoughts of all men in all ages and lands, they are not original with me, and that wind upon your plants is the common air that bathes the globe, and we have no ambitions of universalism, and I'm glad we don't, but the particles of air bring traces of pollen and are charged with electricity, desert sand, maybe sea water, and these particles were somewhere else before they were dragged here, and their route will not end by the door of this house, and if we tell each other stories, one can imagine that they might have been bathed by this same air, regrouped and recombined, recharged as a vehicle for sound, swirling as it moves, bringing the sound of a drum, like that Kabuki story where a fox recognizes the voice of its parents as a girl plays a drum made out of their skin, or any other event, and yet I always felt your work never tells stories, I tend to think that narrative implies a past tense, even if that past was just five seconds ago, one second ago was already the past, and human memory is irrelevant in geological time, plants and fish know not what tomorrow will bring, neither rocks nor metal do, but we all live here now, and we all need visions and we all need dreams, and as long as your metal sculptures vibrate they are always in the Present, and their past is a material truth alien to narrative, but well, maybe narrative does not imply a past tense at all and they are writing their own story while they gently move and breathe, and maybe nothing was really still before the wind came in, passing through the window as if through an irrational portal to make those plants dance, but everything was already moving and breathing in near complete silence, and if you're focused enough you can feel the pulse of a concrete wall and you can feel the tectonic movements of the earth, and you can hear the magma flowing under our feet and our bones crackling like a wild fire, and you can see the light of fireflies reflected in polished metal, and there is nothing magical about that, it is just the way things are, and sometimes we have to raise our voice because the music is too loud and let your clothes move to a powerful bass, sound waves and bright lights, powerful like the sun, blinding us if we stare for too long, but isn't it the biggest sign of love, like singing to a corn field, and all acts of kindness that are not pitiful nor utilitarian, that are truly horizontal as everything around us is impregnated with the deadliest violence, vertical and systemic, poisonous, and sometimes you just want to feel the sun burning your skin and look for life in all things declared dead, a kind of vitality that operates like corrosion, strong as the wind near the sea, transforming all things,
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