Sentences with phrase «lower framerate»

The phrase "lower framerate" means that the speed at which images or videos are displayed on a screen is reduced, so things may appear to move more slowly or less smoothly. Full definition
The way the game looks now is fine by me, and I actually wish more games would be at lower framerates because the higher framerate looks cheesy.
These include two fixes addressing a problem that caused low framerates on Windows Mixed Reality headsets.
It's playable, but low framerates from time to time with dips to around 20 fps, but mostly holds 30 ish.
So while video can be achieved on an A device, it's less efficient, with lower framerates or lower resolution, the video output can lag because of latency (terrible for games), while C can allow video that's basically a native stream from the device, so it can be suitable for games and such if you wanted.
Outside, the man continues playing Breath of the Wild (with a noticeably lower framerate) on his Switch before we meet another young man in an airport.
Low framerate issues and memory leak problems were apparent from the earliest PC builds we received.
However, despite developer Rocksteady's promises to fix the superhero brawler's many game - breaking PC bugs, players are still reporting low framerates and nasty crashes.
The story is explained through somewhat comedic cutscenes which have a surprisingly low framerate, which isn't pleasant to watch.
G - Sync can show problems with flickering at very low framerates, and while the technology usually compensates to fix it, there are exceptions.
I'm one of those who cringe at unstable or low framerates on these ports, so it's nice to know it runs stable!
Most reviewers who've compared the two side - by - side seem to prefer the quality of G - Sync, which does not show stutter issues at low framerates, and thus smoother in real - world situations.
We chose to lower our framerate from 60 to 30, as well as the resolution to 720p and the texture sizes where possible.
Outside, the man continues playing Breath of the Wild (with a noticeably lower framerate) on his Switch before we meet another young man in an airport.
Clipping, muddy textures, bad anti-aliasing, low framerate.
If I had to pick some sort of complaint with the Switch port of Resident Evil Revelations 2, it's that the lower resolution and lower framerate than its console siblings aren't flattering, but certainly not a deal breaker.
Let's not beat around the bush; DOOM for Nintendo Switch has its playability impacted by the lower framerate.
They lowered the framerate on certain parts the way they originally were on N64.
Otherwise, if you solely play the version for Switch, you will not notice the lower Framerate since they implemented the 60 FPS controls.
The Vita version (I imported the japanese version when the game was released) performed at a very unstable and low Framerate, but visually it was impressive.
Raider was calling Bethesda lazy just because the game runs at a lower framerate on the pro with supersampled 4k than the standard PS4 does at native 1080p.
Although we wouldn't recommend this GPU for intensive gaming with maximum details, the 940M is more than capable for running recent games — albeit with lower graphical settings and / or a lower framerate.
I'm probably in the minority here, but I feel that the lower framerate makes the game look more cinematic.
Lower framerates and graphics take nothing away from the enjoyment of a game as long as they don't break the game.
Aside from this, running at a lower framerate simply makes the game that much less pleasant to look at and to play, compared to the standards set by the previous games in the series.
Many developers wnat to made game quick and release it without any concern about smooth gameplay or low framerate.
Nonetheless, the tracking of the Leap Motion Controller has been really nice for us, as the gestures remain intact even at these lowered framerates.
I say a framerate issue — the movements of characters are quite janky at the best of times, giving the appearance of a lower framerate.
I had to crash the game more than once to free my lag - frozen character from their low framerate hell.)
Where the DK1 was pretty painful to develop for (physically painful), the DK2 is much more forgiving of the lower framerates we're using on laptops.
Motion blur in films is not even close to the same as judder caused by a low framerate.
Games may just be playable, but have low framerates and bad graphics.
DOOM on Nintendo Switch runs a fantastically fun, playable version of our favorite console shooter, but it can't be denied that optimizations and the lower framerate make for a less pretty, slightly rougher version of the game.
Let's not beat around the bush; DOOM for Nintendo Switch has its playability impacted by the lower framerate.
, the low framerate, crap controls, weak script, and plethora of bugs ruin the overall experience.
Or if you're happy with a lower framerate, pair a more affordable CPU and GPU config with a G - SYNC monitor to mask frame rate variances.
I've played the demo and just the lower framerate is a big red flag.
The PSP iteration is no slouch either, but it runs at a lower framerate.
This definitely results in a lower framerate when playing docked.
In fact, analysts even pointed out low framerates in the simulated footage from the Nintendo Switch reveal trailer.
The low framerate is no doubt the most criticized aspect of the game.
For instance, the GeForce GTX 1060, which starts at $ 249, can play Titanfall 2 with nearly every setting maxed at 60 FPS at 1920x1080, or with a lower framerate a 2560x1440.
It's been great so far, but with newer releases, I'm starting to feel the low framerate hit, unable to play certain games at a smooth 60 fps.
Considering PCs with significantly more powerful hardware than the PS4 Pro have problems rendering 4K graphics at even 30 frames per second, it's difficult to believe that the Pro can truly output such a technically demanding video signal without some level of serious visual compromise, whether that's a lower framerate or pushing less polygons.
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