Sentences with phrase «made by game developers»

The sale features an eclectic mix of games made by game developers and studios across the island of Ireland, and feature everything you need to enjoy the weekend, from singing Irish werewolves to occult investigations.
So many changes have been made by game developers all with the goal of getting us to buy their games.

Not exact matches

«Generally, when you are the basis for a platform, you don't want to scare away investment in your platform developers by competing with them... There is a vibrant ecosystem of game developers, headed by Zynga, who do a good job making successful social games already, and Facebook gets a cut of what those developers make, so there is currently no need for Facebook to step in and make games itself, either strategically or monetarily,» Hoskins recently explained via Quora.
Zynga is by far the most popular game developer on Facebook, and the company makes the majority of its revenue from virtual goods sold on Facebook.
«Third - party bundles (games developed by another developer) are more expensive, but in many cases [are] associated with one console over the other... Even third party bundles cost only around $ 40, and the perceived benefit is $ 50 or more... Thus, bundles always make more sense.»
Developers, in turn, created apps that became emblematic of the Facebook experience — apps such as Farmville, a farming simulation game played with friends on the social network, which was made by the gaming company Zynga.
However, developers first go to the village for the approval process and by the time the plans are seen by the Park District, the firms are reluctant to make changes so late in the game, Park District President Michelle Kelly said Monday night at a joint meeting of the two boards.
Tools such as Game Maker, Flixel, RPG Maker and Twine — a tool for making interactive fiction — now let budding developers start making games by dragging objects about in a graphical interface or simply by writing text.
Developers that are trying to make the game appealing will still be covered up by the all the bad games.
HuniePop is one of the most popular dating simulation games ever made by a Western indie game developer.
This game, made by a French developer, would rather go against the grain by featuring a more western style.
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I mean, I've never seen such a stupid move made by a developer in making an achievement for a game.
The developers who made this game clearly put a lot of love into it as you can see by the humour and character this game has.
The game gets a little repetitive but the developers have countered this by making you develop your defence strategy as the days and nights go by.
As soon as I realised this game was made by some polish developers I got curious.
First off i would like to say EA made the mistake by having two different developers work on the game.
The developers of a canceled fan - made game inspired by the original Metal Gear Solid announced their next project: a first - person, virtual reality - compatible Windows PC release.
Made by the same developers who brought us the excellent Halo Wars, Robot Entertainment this year gave us the perfect blend of high quality game mechanics at a budget price.
A Real Time Strategy title, this top - down game made by developer DESTINYbit eschews most single layer content in favour of a multiplayer approach.
Beautiful look, colors, animations; fun cut scenes; short game; but SUPER hard — so frustrating — why ruin it, developers, by making it SOOOO
Judging from the comments made by Cory, the game still seems to be in active development and should hopefully get a release date announcement once the developers are sure about it.
Legendary game developer Tim Schafer of Double Fine fame responded by saying that the box should be forced to make a critical choice from which a narrative would branch out.
If you want to see your favourite games on Switch, make sure to let developers know by posting your wishes online!
It's Quiz Time is an impressive game on paper: it's made by former Buzz developers, it boasts an unbelievable amount of questions, and it looks super-snazzy.
Limbo makes us thankful that indie developers have this avenue to get their games seen by more than just PC users scouring the web for downloads.
But Sonic Time Twisted is one of the few that stands out there as a completed game and, more uniquely, the developers made the game by creating their own assets and sprites — rather than taking them from official Sonic games.
A mysterious video posted on Youtube by user «OnigawaraV» made it pretty plain that something was up, providing several tantalizing clues in reference to the fifth installment of the series, whose release was confirmed at this year's Game Developers» Conference.
Hackers love a good data mine, with the naughty practice often revealing unreleased content or incoming feature not yet made public by a game's developer.
Team ninja only has held ng hand in this game the real choises for the game are made by the other developer (which name I don't remember).
There's also some great attention to detail but just be warned, this experience may make you a little queasy due to the realism employed by the developers because you actually feel like you are in the game.
Other games from the Swedish developers, including Sprinkle [$ 1.99] and Does Not Commute [Free], have also been of a similarly high standard, and have made every successive release by Mediocre one watch out for.
It is hard to nail down just what the meaningful differences would be from having an American studio work on Zelda rather than only Japanese ones, but Miyamoto himself was vague in telling Wired what he thinks the difference may be: «People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese games.
Well, solo developer Scott Ethington has decided to take that concept a step further by making an entire game out of it.
In my personal opinion, Gears of War 3 plays the same as the previous two games in the franchise, however the new additions made by developer such as new environments, enemies, weapons, and the new Beast mode are satisfying enough to make it stand on its own.
In part motivated by the game's big budget and subsequently disappointing sales figures, developer Remedy Entertainment decided to trim back the development scale some for the series» next release by making it an XBLA exclusive.
Nice to see this game will likely have dual audio for those of us who like to hear the games native language, I don't buy games like this if it's only available in English, not after the likes pandoras tower, arc rise fantasia, the last story etc, the voices in those games was make or break for me, I really appreciated Platinum giving us the option in the Wonderful 101, and they'll most likely do it with Bayonetta 2 as well, I don't know why Japanese game developers or publishers (whoever makes the decision) can't just leave them in there as an option, it's not like they lose anything by doing so, fyi, this game looks AMAZING.
Biker Bash for the Wii U is an arcade racing game made by the developers of Project Cars.
As a long time fan of the genre, I'm very impressed by how the developers crafted such a fresh and exciting top - down racer while staying true to what made these games special back in the day.
The game shows that sticking with Unreal Engine 4 was the right choice made by the developers.
Developer duties are being handled by Blue Castle Games (probably best known for The Bigs), and a rep told us that final decisions were still being made on just how many different types of games would be included when the game ships.
This studio isn't making games of its own, but is actually being contracted by other developers for various ports, and some of them involve the Switch.
This makes the Game Developers Choice Awards very different from something like The Game Awards, which are selected by members of the games media.
Having been created by Retro Studios, the same developers who revived Donkey Kong Country for the Wii and Wii U, Metroid Prime has had something of a cult following, with the first game widely praised as one of the best ever made.
The game's already made the transition to PC and competing consoles, with the Nintendo Switch version confirmed by developer Studio Wildcard to be in the works and ready for release this fall both physically and digitally.
It strange that developers don't make certain features for Wii u. I'm sure it will sell great in a couple months, and by then developers probably won't cut features for any multiplatform games coming to 360 and ps3 also.
But it wasn't just any N64 game, it was a game made by Rare, the notorious developer of some of the N64's most iconic titles, a company now owned by Microsoft.
The developers have altered the traditional dungeon - crawler format by implementing new systems that make the game feel more dynamic.
All games published by Nintendo which is Nintendo paying those developers to make a game for their console.
With each of these technologies, there are strong marketing efforts by the product developers to convince you that you need them, and it will make your education district look like it is ahead of the game.
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