Sentences with phrase «made other platformers»

Not exact matches

There are so many things wrong with this game, first of all the plot is too linear you play as Mario throughout the whole game you don't get to play as peach or bowser, there are no new characters other than kersti, all the characters in the game are from the Mario platformers, there are no exp so you can't level up and if you run out of stickers you have no choice but to run away, peach only has about five lines, bowser is the main antagonist and he has no dialogue, in the previous installments the main antagonist always had dialogue, and one of this game's worst problems is that luigi went from being a playable character to a glorified cameo, I have no idea what nintendo was thinking when they made this game.
They take what we once knew and held dear to our chests, only to have their developer make it into something that is so much more and while I won't be bringing myself to give it a perfect score, Axiom Verge on Switch is hands down a game I would recommend to anyone who loves a good platformer, even if they have played it on other platforms.
If there is one thing I like in my platformer games, it's the ability to also make my own levels and plays those made of others.
A Metroidvania style platformer that was highly lauded on other platforms, Axiom Verge is headed to the Nintendo Switch with an art book, a double - sided poster, and a «making of» documentary by 2 Player Productions in its physical version.
It is not that surprising to see the countless platformers are making transitions from being just plain platformers into other ventures.
While Sonic Mania, a game made for and by the fans of Sega's still - kicking mascot, resonated with Sonic enthusiasts by imagining an alternate timeline in which Sonic got a 2D, Saturn - era platformer, Sonic's other game fell flatter.
It has made me more open - minded when it comes to platformers, and since playing Stealth Inc. 2 I have already thought of other similar games that I want to go back and play through.
The «stealthy» style of the game makes it much more exciting than other platformers I've played.
The remaining stretch goals will be used to help creators make games in genres other than «adventure», like platformer, brawler, and more.
The recoil mechanic used for platforming is different enough to make this game stand out from other platformers.
Four other games will make their way to the Nintendo eShop this week including My Style Studio: Hair Salon (Wii U), a hair styling sim; Skater Cat (3DS), a platformer where you control a skateboarding cat; Airport Hero Hawaii (3DS), an air traffic control sim; and I Am In the Movie (DSi), a video editing application.
With the yarn you can make some very special hats and this is when the game begins to differ from most other platformers.
But it's the visuals and crisp gameplay controls over Rayman's platforming that make the game really stand out among other platformer titles.
By that point other good 3D platformers were being made on other consoles.
I get that it's one way to get around an issue many other Nintendo platformers run into — the stockpiling of lives — but why not make a game that's a little harder then?
To make matters worse, the team was pressured to release a product by Christmas of «96 to compete with the other two huge upcoming console mascot platformers: Crash Bandicoot and Super Mario 64.
It was more of a cult classic than a flop and could have been as big as the other action - platformer games that made there mark on the ps2 (ratchet & clank, Jack & Daxter, ect) if it weren't for whatever it was that caused such low initial sales.
Based in Galway, Sam Redfern has been making games since the 1980s and collaborates with various artists / musicians under the name Psychic Software (Psychic Games Ltd.)- making widely varying games - ranging from a car - combat MMO which has been running for over 10 years, to casual smartphone puzzle games achieving millions of downloads, arcade - adventures, platformers, multiplayer online racers, and others.
This is one of those things you just don't think will ever happen: Tail Concerto, a mecha platformer on the original PlayStation with a cult following, is apparently getting a sequel (of sorts) entitled Solarobo Sore Kara Coda E for the Nintendo DS (made by none other than CyberConnect2, the developers behind the.
Kooler World is a 3D Platformer made in Unity3D, that is heavily inspired by games in the marble platforming genre such as: Marble Madness; Super Monkey Ball; Marble Blast Ultra; Polyball; Kula World; Glover; and others.
Swinging from hook to hook with your cane, dodging security lasers and search lights with your skills and pick pocketing enemies are all features that make The Sly Collection feel unique from other platformers.
With the recent uptick in 3D platformers, let's hope other developers are paying attention to details like these that can make a seemingly subtle aspect of a game so significantly effective.
The ideas Spell was able to create were beyond many others, making one of the best RPG's on this site, not to mention that this is Spell's first platformer making it even more impressive that he has come this far in one try.
Light Fall's innovative game mechanic, coupled with its intriguing storyline and gorgeous art style make it unlike any other platformer.
«Mario Maker» is a game - making program in which players can design levels using the obstacles, enemies and other assets of the classic «Mario» platformers.
Half the game is 2D platformer; the other half is a rich simulation packed with secrets and interlocking pieces that make the entire game feel like a living organism designed with the express purpose of killing you.
Other design improvements Nintendo have made here also help the 3D platformer setup as well.
The method of attack is what helps make Tinhead a bit more creative than a lot of the other platformers of the time.
Light Fall «s unique game mechanic, coupled with its compelling storyline and gorgeous art style make it unlike any other platformer.
Even more so if the game you're making is an epic Banjo - Kazooie esque 3D platformer that's meant to feel on par with modern triple A titles and you're stuck coordinating a team of other people in much the same situation.
Spanning 24 short levels, Run is a pleasant, if a little too safe, no - brainer from a company that excels at crafting platformers like almost no other, but the normal glee derived from guiding the nimble little plumber through the various obstacle courses that make up the Mushroom Kingdom is noticeably lessened by the lack of control and content.
Defy Gravity, while similar to other puzzle platformers, brings enough uniqueness to the table with it's gravity / anti-gravity system to make it worth playing.
Rather than hitting a jump button every time you want to jump like any other platformer, here, you simply hold down the sprint button, and the game will make all the jumps, all the ledge grabs, and perform all the rope sliding sections for you, automatically.
That jumping style can make or break the player having a good time, and I spent too much time being frustrated at missing jumps that could have been made in many other platformers.
As such, I was intrigued to see whether or not this brutal platformer with a twist would live up to some other indie greats that have also made their way to consoles.
What really set the game apart from others when I revisited it was how well it held up compared to other adult games — at its core is a great platformer and an interesting story that's made much more remarkable by how dirty it was while being on a Nintendo console but what ultimately matters to me is that when I played it a few years ago I still found the poo funny.
This ethereal platformer soars to even greater heights when it seamlessly layers in anonymous co-op with other travelers on their own life's journey (so you'd best make absolutely sure to play this online).
Just like Yoshi's Wooly World, it is an action platformer set in a world made entirely of yarn, beads, buttons, and other crafting material.
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