Sentences with phrase «made pixel art»

-- incredible fun to play — easy yet challenging strategy — hand - made pixel art assets in 16 colours!
«This is also our artist, he made some pixel art for commission, so if you want some sprites for your game, please consider talking to him.»
Long time ago, i guess it was the 2003, me and Fabio Pagetti (the artist who made the pixel art below) almost convinced our managing director to let us produce a demo for a GBA version of Wind Waker.
The intensity of the OLED screen makes the pixel art of Hotline Miami pop in a beautiful way, really doing the art's 80s neon colour scheme justice.
In addition, colored Hard Blocks return in New Super Luigi U, used mostly for decoration, or to make pixel art such as 8 - bit Luigis, a common Easter egg in the game.
Years ago, Game Boy creator Gunpei Yokoi dropped some knowledge on a young Yoshio Sakamoto, explaining to the future Metroid director and WarioWare producer, «If you can make pixel art, you can make a game.»

Not exact matches

The 2,224 × 1,668 pixel resolution looks gorgeous, and the screen has a faster refresh rate and brighter colors to make viewing video or creating digital art a breeze.
This version keeps the 2D look of the original, but revamps the visuals with beautiful new pixel art that is so good that I'm still angry all these years later that we never got a FFVI made in its style.
Stunning visual history of the NEOGEO Packed full of character art and pixel art from the most iconic NEOGEO games Handpicked high resolution photographs of the all - important hardware Interviews with key staff, integrel to the system's success Officially licensed by SNK and complete with exclusive licensed content 400 pages in length, following the NEOGEO and SNK right up to present day A4 Hardback book made with high quality, durable print materials NEOGEO: A Visual History is available now from FunstockRetro.co.uk!
While pixel - art and retro style games are making a huge comeback right now, there's always going to be a lack of excitement that comes with the absence of detail.
The latest trend is the «retro gaming» where too many assume it's about making the wonderful pixel art, it's not.
Legacy Code, an action - packed roguelite platformer with fantastic pixel art visuals, has its prototype available to download on itch, made during the AGDG.
Of course, a funky soundtrack and a pleasantly clean, sharp pixel - art style do not alone a masterpiece make (I'm looking at you Party Hard).
The pixel art style is definitely «neo-retro» looking but that only seems to make the game feel more modern to me.
An attractive pixel art style, a promising - sounding team of developers, and a fun premise (puzzle heavy, non-combat Metroidvania) make this one to watch.
Stardew Valley's pixel art style, it's rather simple mechanics and it's well written characters made me quickly fall in love with the games world.
Inspired by pixel art games and one finger controls, we set out to make a fun and fast - paced experience for all players.
* The entire game is made up of vibrant, hand - made and fully animated pixel art * An original thematic soundtrack * Designed from the ground up for use on touchscreens * Comes with a tutorial, a web manual, a how - to - play gameplay video, and more ways to help you learn * From Dinofarm Games, the creators of the hit dungeon - crawler 100 Rogues
Being made by the same team that is creating Laser Fury (co-op action RPG), which also has great pixel art (see below).
It probably does come down to personal taste though, I think Octopath's visual style is an anachronistic mess because to me, pixel art and modern shader effects do not mix at all, and the reliance on these technically disparate shaders whizzing about without any real combat animations makes everything look significantly more static and lifeless than a classic JRPG to me.
It's a great combination of genres in a lovely pixel art wrapper, and one of the few games on this list that likely won't make you extremely angry at your ally.
This constraint helped us rule out the most exotic ideas, like making everything of macaroni, voxels, or mono - color pixel art were quickly scrapped.
The game doesn't really tax the hardware as much, and the 3D effects are pretty ineffective, but the pixel art is very well made.
The game's 2D pixel - art aesthetic is nice but can make it harder to distinguish hitboxes.
Also, I'm not a HUGE fan of the art style used in this version of Puzzle Fighter, but I guess it makes sense that they'd not go with the original game's pixel sprites given the high resolution screens and the varying sizes of mobile devices.
Sure, other developers have made «modernized» retro, pixel based games - but as far as we know, never before has a game been developed entirely with a mixture of both art styles, from beginning to end.
A game 10 years in the making, Owlboy blends wonderful pixel art graphics with a surprisingly deep story.
Partly responsible for the renaissance in vintage art styling in the independent game scene, Bit.Trip took pixels once viewed as crude and outmoded and made them stylish again, along with the sine - wail soundtracks that gave way to Hollywood orchestras in the 1990s (now an artistic choice rather than a technological constraint).
-- Adjust your angle to pogo around — 2 gameplay modes: 40 hand - made Levels and Endless Mode to keep you pogoing — Several dozens of characters to unlock — Sharp pixel art graphics — Groovy music by Eirik Suhrke, composer of Super Crate Box and Ridiculous Fishing Important information This game contains third party advertising which can be removed via a one time IAP.
It is also a tribute to pixel art, since lots of artists from the entire world have been part of it, making collectable cards.
The art team at Blizzard did a stupendous job with Warlords of Draenor, managing to make the ten - year - old game look gorgeous, and showing once again that art direction is much more important than pixel and polygon count.
There's something really cool about seeing the pixel art moving in three dimensions, and it makes the game feel lively but silly at the same time.
But Team Meat's pixel - perfect platformer is more than the sum of its parts: the mechanics are satisfyingly brutal, the art direction features some of the best pixel - based gore we've ever seen and the soundtrack is like someone got Sonic Team and made them into a metal band.
It's tricky, engrossing and offers political commentary you won't find in a lot of other games, and the art style that makes it up is intentionally coloured with drab earthy tones — contrasting nicely against the vibrant colours you tend to see in pixel games.
Beautiful pixel art and a memorable soundtrack make Rogue Quest a solid — if a bit short — indie point - and - click adventure game.
Sharing the vibrant, chunky pixel - art of Matt Makes Games Inc's TowerFall, Celeste charts its protagonist Madeline's efforts to scale a gigantic mountain.
The site is loaded with free ActionScript 3 tutorials on how to utilize Saltsman's Flixel and Johnston «s FlashPunk, which are two great AS3 Game Libraries for making pixel - art / bitmapped retro games.
It's as chaotic as it sounds, but the clean pixel art and expressive animation makes it simple to follow, and every triumph and screw - up is visible to all.
«The Unity licenses are cool for the future, but since Fist Puncher is in XNA and I use (free) Paint.Net to make all the pixel art, they don't help much with this project,» Jake told me.
The 16 - bit pixel art that makes up the world is actually really detailed, and the characters never look out of place.
Going on images that can be found on the internet, the characters with pointy hats make the game look very much like a pixel art version of Little Witch Academia.
[Free] Ok, so it's far more like Clash of Clans than it is Minecraft, other than its pixel art style visuals, but it does make a pleasant change from the cartoon style nature of Clash of Clans and its many clones...
Graphics: The 3D pixel art visuals really make this game stand out from the crowd.
We're an independent game studio located in Montréal making entertaining games with a focus on pixel art and classic game design (sometimes with a modern twist).
A sequel to the popular 2D, pixel - art fighting game, NIDHOGG 2 delivers more of the same: new moves, new weapons, new arenas, improved graphics and a new beat - heavy soundtrack, but the same style that made the first so popular.
Home shares very little in common with the average horror game; its pixel - art graphics, subtle atmosphere, sensible sound - design, deeply psychological nature and short length make it a one of a kind offering.
Specter of Torment is a prequel story starring one of the bad bosses from the original game.The art style is as beautiful as ever, it doesn't use pixel are as a lazy excuse but actually, uses pixel arts to make some of the most beautiful stages and characters.
The game is entirely done in 16 bit color, which makes what we do get incredible as far as the pixel art goes.
In classic Subset Games fashion, detailed pixel art makes otherwise simple visuals, a real treat.
Time is what makes good pixel art, great pixel art.
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