Sentences with phrase «magic attacks from»

So, you've got Spider - Man with his web bullets to take out distant targets, fast melee and webswinging ability, Wolverine with his devastating melee attacks, Captain America with his flingable shield, and Thor's useful ability to hover in the air and rain down his powerful magic attacks from a safe distance.

Not exact matches

Some might see glaring faults from a guy named «Attack of the 50 Foot Magic Underwear» who seems to think he has the facts on his side, when in reality he is just as small - minded and un-educated as the people he professes to be better than.
Mine, for example is a play on the 1950's movie «Attack of the 50 foot Woman» while taking a poke at the Mormon practice of wearing «magic undergarments» to protect them from evil.
This is EPL wenger should try and focus more on defence, our system is too much of attack whereas there is no superstar to do the magic, we only base on fast pass tempo, a well organized team, just need to keep the ball from us, play from the back, slow down the tempo and we are well beating.
If Liverpool have Coutinho to work his magic from behind the attack, the visitors also have the in - form Cesc Fabregas to unleash on the opposition.
Note: You «ll also learn a very powerful mantra to protect yourself from all negative energy: black magic, psychic attack, evil eye, lawsuits, etc..
Amid the apocalyptic overtones of Harry Potter and the Deathly Hallows: Part 2, a moment of real magic and rare levity occurs when Minerva McGonagall (Maggie Smith), after summoning an army of knight statues to protect Hogwarts from impending attack, excitedly admits, «I've always wanted to do that spell!»
There are the typical quests like fetching things or collecting things, defeating enemies but in addition to your typical arsenal of attacks, you get to further your abilities by learning from the elders... not only breath, jumps, and ram attacks but you get to learn magic to teleport and dragon kata.
It has been confirmed though that Bayonetta 2 will continue the art style and gameplay from the previous title, which was based on fast paced third person combat featuring signature pistol moves, magic attacks, and melee combat as well.
From the opening section, which finds Harry fending off an attack by Dementors in a storm sewer near his neighborhood and running afoul of wizard rules prohibiting spell - casting in the presence of Muggles, through the installation of a chillingly polite authoritarian named Dolores Umbridge (Imelda Staunton) as Hogwarts» new Defense Against the Dark Arts teacher and future grand inquisitor, to the near - collapse of the wizard world's governing body, the increasingly ossified and timid Ministry of Magic, Phoenix is steeped in a mix of fear and futility confirmed by the movie's visuals, photographed by cinematographer Slawomir Idziak.
Mac and Me Alan Silvestri (1988) *** 1/2 MacArthur Jerry Goldsmith (1977) **** Machine Gun McCain Ennio Morricone (1969) *** The Machinist Roque Baños (2005) *** 1/2 Mad City Thomas Newman (1997) *** Mad Dog Francesco de Masi (1984) *** 1/2 Mad Max Tom Holkenborg (2015) ** 1/2 Madagascar 3: Europe's Most Wanted Hans Zimmer (2012) ** Madison Christopher Young and Kevin Kiner (2001) **** Magic Jerry Goldsmith (1978) **** 1/2 The Magnificent Seven Elmer Bernstein (1960) ***** The Magnificent Seven James Horner and Simon Franglen (2016) *** 1/2 Making the Grade Basil Poledouris (1984) *** Maleficent James Newton Howard (2014) ***** Malice Jerry Goldsmith (1993) ** 1/2 A Man Called Peter Alfred Newman (1955) *** The Man from UNCLE Daniel Pemberton (2015) **** 1/2 The Man in Half Moon Street: Great Film Music by Miklós Rózsa Miklós Rózsa (2014 compilation) ***** Man of Steel Hans Zimmer (2013) * Man on a Ledge Henry Jackman (2012) ** Man on Fire John Scott (1987) **** Man on Fire Harry Gregson - Williams (2004) ** Man to Man Patrick Doyle (2005) **** Man Trouble Georges Delerue (1992) *** The Man Who Would Be King Maurice Jarre (1975) ***** The Man with the Golden Gun John Barry (1974) *** Man, Woman and Child Georges Delerue (1983) **** The Manhattan Project Philippe Sarde (1986) **** Mao's Last Dancer Christopher Gordon (2009) **** Maps to the Stars Howard Shore (2014) ** March of the Penguins Alex Wurman (2005) **** Marco Polo Ennio Morricone (1982) ***** Le Marginal Ennio Morricone (1983) **** 1/2 Maria di Nazaret Guy Farley (2012) **** Marie Ward Elmer Bernstein (1986) ***** Married To It Henry Mancini (1991) *** Mars Attacks!
You choose a move for each of your characters from a simple attack, to magic or a skill and once you picked all of them you confirm it and it plays out as well as the enemy's moves in order of quickness.
Focus Spirit: if you fill up the Spirit Gauge (which is done by collecting magic jars from enemies, crates, or grass), and press the R, your characters can enter this special state, which boosts their attack and attributes, and gives access to even more powerful Special Attacks;
Exhibiting the demeanor of a strict Catholic school nun, this no - nonsense disciplinarian orders a new defensive approach to magic likely to leave the young wizards vulnerable to an attack from the Dark Arts, especially if Voldemort has really somehow been revived and returned to power.
Noelle will use her water magic to attack, as well as defense magic to protect herself from enemies.
Unlike other RPGs which make you devote your life to them before letting you do anything cool, Amalur hands you epic magic attacks, massive swords and badass looking gear right from the very start and tells you to bloody well get on with it.
Attacks strike with no sense of impact while enemies sort of vaguely sway away from blows in the least convincing demonstration of pain I've seen in a long time, while sounds are often out of sync with the on - screen action and even powerful magic attacks lack the necessaryAttacks strike with no sense of impact while enemies sort of vaguely sway away from blows in the least convincing demonstration of pain I've seen in a long time, while sounds are often out of sync with the on - screen action and even powerful magic attacks lack the necessaryattacks lack the necessary oomph.
Execute and combine hundreds of special attacks, magic spells, and combos.In a dying village on Sylvarant, legend has it that a Chosen One will one day appear from among the people, and the land will be reborn.
Ryu can upgrade his sword, get more life and buy new Ninpo magic attacks between levels with the essence he collects from killing enemies but otherwise the game plays like a down and dirty action game with plot taking a back seat to ninja fighting and quick and challenging levels.
Midna from Twilight Princess is confirmed as a playable character and she rides around on Wolf Link, using dash attacks and her massive magic hand to pulverize enemies.
The back row, as one would expect, is where characters such as assassins or magic users would hang out, away from the immediate reach of enemy attacks.
These greenish grey versions of Chibi Devils can reflect most magic attacks away from themselves, only being harmed by light magic.
Fairy Fencer F features a turn - based, arena - style battle system; your character can walk around to get closer or further from an enemy, and then engage them using magic, skills or regular attacks that are assigned to each button using the combo system.
Everything from your standard attack and health upgrades, to new character classes for your successive siblings, increased gold amounts and enhanced magic spells provide tons of customization options for your adventurer.
Characters take turns selecting moves from a menu in order to use arrows, spears, swords, and magic attacks to defeat enemies.
As you clear blocks from the playfield you fill up your magic and, when full, lets you unleash attacks on the enemy you're facing that round.
Under this system, the player selects an action from the menus, such as Attack, Magic, and Item.
You will have hulking knights that swing heavy weapons your way, archers that try to hit you from a distance, magic users, and ninja like characters that flip around the maps and attack from every angle.
From then on, Link can go back at any time to fill his bottle up with some of the soup, which replenishes all of his hearts, fills up his Magic Meter, and temporarily boosts his attack power until he gets hurt.
- Wizard's Symphony is a Dungeon RPG, where you set up parties to go explore dungeons - battles are turn - based, with the usual commands to perform actions: attacking, using magic or items, etc. - when exploring dungeons, the characters will sometime have things to say about the situation they're in - allows you to enjoy various conversations between the various party members - Wizard's Symphony tells a tale of swords and magic, set in a fantasy word - filled with many comical situations and serious developments - game is fully voiced, and features various illustrations by moo - Harmonics system from Wizard's Harmony is back - affinity between two characters evolves throughout the game, and has an impact on battles - each character has its own Unique Skill - how you decide to grow your characters will determine how hard a dungeon will be to explore
Each character class has their own unique ability and stats; the barbarian has a ton of health (but isn't really good at magic), The paladin is able to block enemy attacks by hitting triangle (which depletes his mana instead of health) and the miner (which I found myself using a lot) gets more money from chests, enemies, and furniture.
Most early weapons offer an alternate stance that you can unleash powerful attacks from, but some allow for self - buffs, or even bursts of magic.
Noctis» ability to throw his sword and warp from one place to another is a strategic ability that allows you to attack enemies from long distances (the further you attack from, the higher the damage multiplier), and allows you to get away mid-battle in case you need to do a quick heal, cast magic, or let your allies take care of mobs in battle.
The same cast of monsters makes an appearance in Magic Puppet (guide to downloading from Vector for non-Japanese readers), but in this game they have to be hacked up with sword slashes and magic attMagic Puppet (guide to downloading from Vector for non-Japanese readers), but in this game they have to be hacked up with sword slashes and magic attmagic attacks.
Similar to the Keyblade transformations and magic attacks, Links will be another form of attack that you'll be able to use to change up combat from situation to situation.
The wide variety of fantastically designed and cartoonish characters are all very enjoyable to use and feel very different from each other with their unique abilities, offering players quite a few options and strategies on how to tackle foes from close up or far away, with melee attacks, guns, and magic.
Taking cover will give you a better way to attack enemies from a distance with your ranged weapon (in this case, a crossbow), while also giving commands to your magic users.
The ways in which characters can tie attacks together is left extremely open; the battle system allows constant switching from light attacks to heavy attacks, with mixups of subweapons and magic thrown inbetween.
Each move your character makes, from a normal attack to a magic spell, requires a certain amount of AP.
Collecting masks and energy from the levels boosts the player's health, with XP earned by killing and long combos used to unlock new weapons and magic attacks.
However, the game is not merely a hack and slash fest, you can use ranged attacks and bring various angelic and demonic magical attacks into battle with status effect spells to reduce damage from enemies, mid-range magic projectiles and area effect magic attacks.
Link appears as a tall teenager with a perpetual dopey grin on his face, swinging a painfully short sword and collecting experience points from downed bad guys to raise health, magic, and attack power.
Depending on the type of character you want to play, there is everything from ranged attack to tank - style characters, pure DPS characters to magic wielding casters and healers.
Special moves are charged when you attack enemies — While Link is fighting, Hylian Troops also fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop up — Castle Keep has a power up bomb — This is a one use item with a huge blast radius — Link can also collect Rupees dropped by enemies and glowing hearts to restore his life — E3 demo ends with a King Dodongo boss fight who appears at the North Square — King Dodongo breaths a cone of fire Link has to dodge — The trick to beating him is throwing bombs in his mouth when he inhales — Then Link can follow up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can charge these by pressing heavy attack and then use orbs as combo finishers like creating a golden triangle on the ground that damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a general
The rings can do anything from increase your attack power to allow the use of black magic.
Although the tutorial part of the Platinum demo glosses over some of the battle system's more sophisticated elements - such as the Warp attack which lets you hit enemies from a distance are nevertheless present - there are a wide selection of magic attacks.
With a wave or click, create magic and cast spells just like a real wizard as you protect your land from attacking monsters.
On dragon - back, the special effects from dragon fire, along with the dragon's special attack, in addition to the lightshow of incoming artillery and magic can grind your visuals to a slideshow.
From a third - person perspective, players use swords and magic attacks (e.g., fireballs / jets of flame, large bursts of energy) to destroy dozens of fantastical enemy monsters (e.g., slime creatures, skeleton warriors, dragons, stone golems).
There isn't much to take away from the still other than that we see a command menu where player scan choose to attack, use magic, use Materia or use an item.
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