Gorgeous High - Definition Graphics — In addition to the visual upgrades that
the main character models, textures, and backgrounds received for the PS3 version, more NPCs and monsters join their carefully reworked counterparts.
The main character models are also superb, as the main cast looks extremely impressive with their awesome facial features and animations, making each cutscene and interaction extremely cinematic.
The visuals presented in the game look nice but that applies to
the main character models as the rest of the environment textures look terrible.
Not all scenes are built with the same attention, but
the main character models are wonderful, and the plot seems to have a dark twist we are eager to explore.
Not exact matches
A pivotal scene in 2001's «Zoolander» is when the two
main characters, Derek Zoolander and Hansel, decide to see which one of them is the best
model by having a «walk - off.»
Sunday once called the novelist Sinclair Lewis «Satan's cohort» in response to Lewis's 1927 satirical novel Elmer Gantry, whose
main character — a hypocritical evangelist — was
modeled on Sunday's flamboyant style.
And a
main character — prosecutor Adam Schiff — was
modeled after former Manhattan District Attorney Robert Morgenthau (left), renowned as one of the nation's top law enforcement officials over a nearly half - century career.
I love how the author gives girls a strong, positive role
model instead of of the ridiculously weak
main characters we see in other books.
In my favorite, All - American Girl, there's a scene where the
main character attends art class and is chastised for painting a still life of grapes that looks nothing like the fruit they're using as a
model.
But if the film is trying to say humans are worth saving, the
main characters in this film hardly
model the kind of behavior that speaks well of our race.
Textures are generally blurry and muddy, there is a lot of pop in and screen tearing, though
character models looking convincingly human, if not particularly detailed except for
main characters.
All we know for now is that Hideo Kojima and Guillermo del Toro are involved and that the
main character is being voiced and
modeled after The Walking Dead's Norman Reedus.
The
character models are very detailed, as this is especially true on the
main characters themselves.
Woody Harrelson plays the
main human
character, an unnamed Colonel clearly
modeled after Marlon Brando's Colonel Kurtz in Apocalypse Now.
And since a
model of game director Hideo Kojima is in the game, why not make him and his
model the
main character?
That version of the
character was clearly
modeled more after Dr. Strange than the DC Comics
main magician.
Teachers can
model the thought processes that accompany reading by talking about how the
main character changes through the course of the book, about the author's use of language, and about surprises and disappointments they encounter as they read.
They immediately pegged him as the
model for the story's
main character... and he became «Hoagie.»
The 5 - Door Range Rover Evoque follows the coupé
model by offering customers the choice of three
main vehicle design themes, each with its own distinctive
character, exterior treatment and carefully co-ordinated interior package.
So when deciding on writing a novella for my publisher, I went for the Avengers
model, in which I brought all
main characters together (thankfully that was only three at the time because I might've cried had it been a cast like in Infinity Wars) for a prequel.
Obviously it doesn't literally look like a ps2 game... It was a metaphor, and the
main structure of a game should be fixed a year out from release, textures and stuff will improve ofc but it's very rare the
character models and game world assets get more polygons etc so the game won't look just like what they showed us but what the final thing should look like should be something you can imagine based on what they showed us.
Drawing on the player's fear of being cheated on, developers Samurai Punk turned the issue of screen cheating into the
main gameplay mechanic for Screencheat by completely removing the players
character model.
So the conclusion is that this game was rushed since the
main feature is the fun gameplay, Camelot is inexperienced with the new graphics, however they spent all their resources on where it counts, certain
characters didn't make it due to being hard to
model or animate, and the hidden
characters were much more feasible.
Ubisoft Montreal deserves credit for the
modelling and texture work of their
main characters because they look fantastic and full of detail.
While the blank slate
model for a mostly - or - totally - mute protagonist in the past may have allowed players to roleplay a certain kind of hero, I have enjoyed Persona 5's approach much, much more and feel very happy controlling the
main character, even if it's just to watch him spin his pen one more time.
Textures are generally blurry and muddy, there is a lot of pop in and screen tearing, though
character models looking convincingly human, if not particularly detailed except for
main characters.
Character and enemy
models look very pretty on both the PS Vita and PS4, with the
main graphical reductions coming from the environment.
While Yakuza Kiwami captures Kamurocho in all its seedy glory, there is a marked difference between
character models in the
main cast.
Character models for the
main characters are also very well
modelled with great facial animations and attention to detail.
One of my biggest gripes is on the
character models, Finn is one of the most uninteresting
main characters I have seen in a game and his partner in crime Erline isn't much better.
The
character models look pretty good on the
main characters, but the peons and townspeople are all duplicated many times.
One of the
main highlights for me was the introduction of the P1 Grand Prix in the story mode as I thought it was represented superbly, with fantastic
character models and use of vibrant colours.
With the lack of animation from the odd looking
character models, it was a disappointment to find many close ups of the
main characters during the cut scenes.
In most games, you'd typically expect the
main character to receive the most attention to detail, but everyone in the cast, from Pasos to that lowly IT engineer, appear as if a significant number of man hours were spent building and
modeling these virtual actors.
Of course, the
main improvement to Resident Evil 0: HD Remaster is in the area of graphics, and
character models and environments do look good, running smoothly at 1080p / 60 fps.
We are a representative portion of the target audience the game's aimed at, so if half of us seem disgusted by the
main character's 3D
model, perhaps they should fix something in order to double the sales.
Flickering may be experienced while playing Overwatch ™ in the
main menu or viewing
character models using AMD CrossFire mode.
All we know for now is that Hideo Kojima and Guillermo del Toro are involved and that the
main character is being voiced and
modeled after The Walking Dead's Norman Reedus.
The
main difference in style between past video game releases of the Spider - Man
character is the dynamic fighting style, clearly
modeled after Rocksteady's Arkham Asylum series of games - mixed with Insomniac's knack for clever gadgetry.
The port is quite excellent, and while it of course doesn't look like a game created for the home system, the Digimon all have some faithfully rendered
character models, and some cyberspace areas look amazing, with EDEN's
main area proudly wearing some visuals heavily inspired by the Digimon anime movie Our War Game (the one with Omnimon and the internet battle) as well as that film's spiritual remake Summer Wars.
The
character models for the game's
main cast, as well as the numerous soldiers you'll battle, all look fantastic and sport a surprising level of detail and impressive animations.
Aloy, being the
main character, obviously had the best
character model, though she still suffered from a lack of facial emotion and sometimes what she was saying didn't quite match her mouth movements, but that didn't ruin the immersion for me.
Even the chibi - stylized
models of each
character looks so cute as they wobble around the
main lobby.
The subtle nuances of the game, such as the
main character's heavy breathing, the crunching of broken glass under his boots, or the sweep of his arms against his jacket were all areas where the headset breaks from the deeper immersion level you'll experience with higher - tier
models.