Sentences with phrase «main characters experience»

This movie is more of a personal film of are main characters experience than anything else.
In Hellblade: Senua's Sacrifice, the visions that the main character experiences will blend traditional game animation with live - action sequences to convey her...
Playing this game is like being in a scary mystery movie as you follow the vivid storyline and enter the rooms the main character experiences.

Not exact matches

A precise statement of what the correspondence or the clash might be is not easy to produce and is not necessary here, since our main purpose in these remarks is merely to emphasize the point that value experiences depend for their character upon the kinds of relationships that exist between subject and object.
These main characters face cognitive and / or moral dilemmas that surpass the types of dilemmas tweens typically experience.
In this hilarious sequel to Notes From the Underbelly, Tales From the Crib by Risa Green, gives us a second dose of funny as we laugh along with the main character as she experiences first - time motherhood.
Vortex is more of an exploration, where you can experience the story through the eyes and mind of the main character, Drew Griffin, «a young medical student running away from a tragic past».
The phrase comes from an episode of a popular television series, How I Met Your Mother, in which the main character opines on his dating experience.
What you are aware of is the constant stream of thoughts in your head, the inner monologue that evaluates the things that you experience inwardly and outwardly, and accesses how they will affect you, the main character of the story.
Indeed, Steven Soderbergh's new TV show, The Girlfriend Experience — in which the main character, a legal intern, works as an escort to pay her bills — debuted in April this year.
Each world has their own main character and story; therefore, players can experience three different stories at once.
The personalities of the main characters are a huge reason why so many viewers can relate to the movie's experience.
I had intention to skip this follow - up as well, but I ended up seeing it on a fluke chance, and given that the only real correlation between the two movies is the main character, I figured I could just pick it up without needing to complete the experience of its predecessor.
Crazy Donny (Giovanni Ribisi) shows up again to menace the bear; one of the main characters has a near - death experience; Sam «Flash Gordon» Jones, who enlivened the first film, seems to be wedged into the second story out of friendly obligation.
Offering both single player and co-op experiences, you take control of four characters with different abilities centred around the emotions of main movie character Riley.
Not having gone through the angsty relationship overdrama that the main character in either film experiences, I just got quickly irritated with them.
The artists talk about using sound design and music to sculpt the three different battle sequences which comprise the film's second half, the challenges of using period accurate weaponry, and how the sound of breathing can take you inside the main character's experience.
I am simply with the main character, experiencing this bizarre adventure with him.
But writer - director Bahrani isn't out to punish us: he simply wants us to feel what his main character (Andrew Garfield) is experiencing... and we do.
Our strategy was to establish from the very beginning that the main character was experiencing a sense of dislocation.
But the overall level variety provided by the different characters is really the main selling point of FoC for me, with each level offering up some pretty unique experiences that help each sequence stand apart from one another.
We would think we're watching it in silence because it's 1927 but it would be revealed that we're watching it like this because we're watching it the way that the main character in that story experiences the world because she's deaf.
We've known next to nothing about the mysterious show, and this first full Extant trailer starts to tease some vague sense of what the producers meant when they said last year that the main character's «experiences lead to events that ultimately will change the course of human history.»
Josh Radnor, probably best known for his continuing role in the TV sitcom How I Met Your Mother, is not only the writer - director of the semi-autobiographical Liberal Arts, but he also plays its main character, Jesse Fisher, a 35 - year - old New Yorker experiencing some sort of midlife crisis.
Key Features - The very first Multiplayer Silent Hill — survive horrific nightmare worlds with your friends in a terrifying co-op experience - Create and customize your own main character - Features a legion of classic creatures from throughout Silent Hill's history - Daniel Licht (Dexter, Silent Hill: Downpour) returns to compose an all - new soundtrack - Exclusive to PlayStation Vita
They might offer you a glimpse at the main cast of characters or provide some fan service but it never feels like they offer a compelling experience.
A Nightmare on Elm Street may have been Johnny Depp's first role on the big screen, but he showed no sign of nerves with a magnificent performance as Glen Lantz, one of the main characters who experience the horrific nightmares of Freddy Krueger.
Even so, the main game will only take most players a few hours to see through to its conclusion and utterly fantastic end credits sequence, with replaying on higher difficulties and leveling up the character's stats seemingly being the main reasons to return — though the superb soundtrack, cool visuals and gratifying core gameplay make doing so a fun, if slightly limited experience.
While the story feels like it is a typical anime plot, the dialogue, character banter between the main cast and the witty but often light nature of the game is what elevates it to a special experience.
The artists talk about using sound design and music to sculpt the three different battle sequences that comprise the film's second half, the challenges of using period - accurate weaponry, and how the sound of breathing can take you inside the main character's experience.
While so much is being made about the gruesome scene involving the main character and a mother grizzly bear, the images I can't get out of my mind are landscapes, frozen waterfalls, and the ambitious decision only using natural light to provide an even further authentic experience.
So, if the main character in a story gets a new toy, a typical writing assignment might be: Write about your experience of getting a new toy.
In a recent unit on empathy, students were presented with a scenario for which they had to identify the main character's problem, think about their own experiences of similar problems, consider how the character might feel, and role - play what they would do if they were in that person's shoes.
The main character and narrator is Raami, a tough little girl who is separated from her family and forced to perform hard physical labor — an experience that mirrors the real life of the author, who was five when the Khmer Rouge came to power.
As a young reader, did you struggle to find stories that mirrored your life and experiences KELLER: I've written plenty of practice novels and stories before The Science of Breakable Things, but they never featured a main character with my identity.
Aim to put your readers right into your novel, seeing through your main character's eyes, to experience what he experiences.
This nagging sense of loss, of displacement, reads similar to the one experienced by the main character in the short story, «The Third and Final Continent,» from Lahiri's Pulitzer Prize - winning collection, Interpreter of Maladies:
In an interview on NPR, Anam explains that her main character, Rehama, is based on her own grandmother's experience and that one of the other main characters is based on her uncle.
I think the way the narrative skipped around in the lives of the three main characters worked from an emotional point of view, matching up the different experiences that they were having in relation to each other.
The three main characters, as Lee shows clearly, each brought their own life experiences to the Korean War.
Experience, published «King Dork», he teamed up with Andrew Krunoff, a popular blogger, who created a video «trailer» about the book's main character, an alienated boy who dreams up imaginary bands, and asked Mr. Portman questions for Q and A.
While writing a narrative essay, you create a story, i.e. your story must have a plot that describes main characters and setting, climax that tell the reader the peak experience related to your thesis, and the conclusion that contains how the narrative's thesis comes to its full realization.
They should've made a Subspace Emissary mode or something like it in Smash Bros Wii U. That's the main reason I don't play it, I don't have people to play with most of the time and there isn't enough singleplayer-wise to keep me engaged beyond the initial hype I had for it (more characters and stages doesn't really satisfy me, I need a new experience).
The unique time - rewind gameplay aspect with the improvement of the main character's skill set creates a different experience from the typical point - and - click adventure game.
With the first game the main character was a female — at the time, we didn't have a lot of games with a female character as the main character, which makes it a unique experience
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
A player can start from any of the beginning campaigns and see the main story of Resident Evil 6 through that character's experiences.
They want to make games that deliver new experiences, with stories that players experience from the perspective of the main character.
Zombie survival games are hardly anything new, but with the addition of VR, the great mechanics, funny main character voice work and featuring a ton of content, Arizona Sunshine offers a full game experience that has been lacking on PSVR.
The main story is largely unchanged from the original Fire Emblem Gaiden on which the game is based, but an additional prologue, new characters, and expanded endgame join with updated mechanics to create an entirely new experience.
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