Sentences with phrase «main console games»

gaming on the go... playing main console games via secondary means... sounds very familiar.
The four main console games from the classic series are included on one disc.
I love the idea of a side - story to the main console game instead of the usual attempted translation too.
But it also has ties into the main console game through the my2K servers.

Not exact matches

They'll still be talking about how gorgeous it is, how smart and funny its main character is, how it succeeded commercially in the shadow of a new Nintendo console and a new «Legend of Zelda» game.
Aside from the Switch's main gimmick — turning into a portable console — and Nintendo's first - party game lineup, there's no standout sell point for the Switch.
I have a PS3 and and Wii but my main console i use is PS3, games i have are rock band 2 & 3, resident evil 5, assassins creed 2 &...
It's worth noting that, in terms of content, the Switch version, like other console editions, is the equivalent of the Game of the Year 2.0 iOS version, which includes an extra island with some extra challenges that are mostly completely separated from the main game and adds a bit of extra background plot for good measGame of the Year 2.0 iOS version, which includes an extra island with some extra challenges that are mostly completely separated from the main game and adds a bit of extra background plot for good measgame and adds a bit of extra background plot for good measure.
Miketendo64: Interestingly enough, despite side games and remakes / ports appearing on Nintendo platforms, Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings actually marks the first true main series release of an Atelier Lydie & Suelle game to grace a Nintendo console, so what inspired you to make the leap now?
The game targets 60 FPS on all the main consoles while offering impressive visuals.
We buy its main console, Wii U, and we have to play DQ games on 3DS, just because there are far more sold 3DS's than Wii U's units.
The classic Ubisoft arcade game Rayman Legends is now available on the Nintendo Switch and although it is a mirror image of the main console versions, it offers some clever Switch mechanics to give this title a fresh feel.
No, 3DS will stay active for 2 - 4 years more, and there will be no optional gamepad bundle, as it is the main selling point of the console, and most games need the gamepad to function,, using a menu will just make it more awkward..
The 2nd installment of the Mario Party games of the Nintendo GameCube home console system, and the 5th Mario Party game of the main series: Mario Party 5.
plus I just want that game FFXV on wii u since people claim that the directx11 thing was false but the main series will never EVER come back to nintendo home consoles & we'll get stuck with crystal chronicles sucking like usual.
Nintendo usually ties a new mobile game to a new main console installment in that franchise.
The main takeaway is that update 1.3 brings visual and gameplay parity between the console and PC versions of the game.
They should tho, got 100 in my account with nothing to spend it on and as i always buy main release games on disc and just stick to v console and indie titles for download i have loads of space left to
After all, that's the main reason we buy new consoles... to play 5 - 10 year old games upscaled.
Twin beds measuring 35 inches (90 cm) wide with duvet and relaxation pillows, 26» LCD flat - screen television with connectors (PC, iPod, MP3, games consoles), TV package with all the main channels, air conditioning and hairdryer
JR: In a way it has played a role in our first choice, thinking in all the PS3 owners waiting for a good RPG, but the main reason of our effort in developing a great PS3 game first is because the PS3 is a very complicated platform that is most of the time not used to its best, and we know that if we concentrate now on all the difficulties and strong points of this console and if we can go over them, the other platforms should be more simple to approach.
Sure the XB1s and XB1s will have a UHD Bluray player but I think the main reason to get a gaming console is, well games.
actually that's the main advantage of consoles that you don't need to renew your hardware that frequently to keep up with the latest games
Features are additional and secondary to the main reason a console exists to play games designed for said console.
adding a game that was one of the main exclusives amoung the consoles can only help this further.
The main responsibility of a hard drive is to store your information on a computer, or as in this case, your gaming console (which really is nothing more than a computer optimized for playing video games).
Until MS fixes the «main» reason for why game consumers buy consoles, which is AAA games exclusive to a platform, they have not fixed what is significant.
The graph below shows how the company leverages the Monster Hunter brand by releasing a new console game, and then using pachislot, online PC games, mobile games, and theme park collaborations to capture casual players and attract core fans back into the fold, feeding further success into the main game for consoles.
The main appeal of consoles for me is that the people making games have to make their games work on the existing hardware, whereas with PC games, the hardware is always getting better and there's a lot more potential configurations.
You could always opt for the Premium Edition instead, which will net you the main game and the season pass for # 87.98 on console and # 67.98 on PC.
With all of the main series games being playable on newer consoles in some form, talks about a full remake of Resident Evil 2 being in the works, and the fantastic looking Resident Evil 7: Biohazard coming out this January (Check out the latest trailer here), it is a fantastic time to be a fan of the series.
«It was cheap, easy to make, and will go some way towards the development costs of the main FF console games on non-Nintendo platforms.»
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Jgame in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to JGame Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Last week, Aussie Ramez Zahra started a petition on Change.org for Activision to get 2009's Modern Warfare 2 — the sixth Call of Duty game in the main series — remastered for current - generation consoles.
Blow's main issue with the way Durango appears to be shaping up, is that Microsoft seem to be far more focus on making a broad spectrum console, than tailoring it to focus specifically on games.
As XSEED staff often mentions, viability is rarely that big of a hurdle nowadays, when you can easily port a game on PC if something goes wrong with the console release, the main thing is for the parties involved to want it to happen.
The main innovation was in creating a truly connected experience that challenged the convention of how stories could be told through multiple forms of linked media, as well as in how players interact with their games off console.
Accessible by flicking the left analog stick on the Home tab or by pressing the Xbox button while in - game, the Panel is the one - stop access point to your console's main features.
As long term readers of TDF will remember we quite liked the Metal Gear Solid HD Collection when it came out on the main consoles, so much so that we in fact gave it both a review itself and we then looked at each of the individual games separately as well.
That constant Internet connection requirement was one of the main reasons that I, a die hard PC using old school gamer, initially bought my first console in 10 years in 2007.
Director Motomu Toriyama had worked on Final Fantasy X and X-2; producer Yoshinori Kitase had worked on V through VIII and as the producer for X and X-2; main - character designer Tetsuya Nomura had performed the same role for VII, VIII, X, and X-2, and battle - system director Toshiro Tsuchida reprised that role from Final Fantasy X. [61][62] As XIII was the first Final Fantasy game for the PlayStation 3, the development team's internal goal was for the game to have the same «gameplay and craftmanship» impact that Final Fantasy VII and X had as the first games of the series on their respective consoles.
Vita owners will still be able to purchase games through the online store past the March date, but this brings us to one of the system's main issues, and one generally accepted as one of the main issues that caused the downfall of the portable console early in its life.
As for why we haven't seen other Tales games on Nintendo consoles, Baba said, «Our main target audience for the Tales franchise is still ultimately Japan, so when we make a game we want to target our main fanbase.»
Why not add another main series that uses the consoles features like the 3D on 3DS and you can switch to 2D and then the games a 2D side scroller and vice versa like what Super Paper Mario did and for Wii U it fully uses the GamePad even though I reckon that's what Super Mario Wii U will probably do
From left to right we see a 12 key console with sliding throttle, a centre section featuring an 8 inch monitor to be used in conjunction with the game's main screen, and finally an adjustable flight stick featuring force - feedback.
Remember the movie Grandma's Boy where the main character, Alex, was basically producing his own game with triple - AAA level graphics and gameplay for the Xbox console?
The main deciding factor for most people when buying a console especially early adopters are the games / revolve around the games period.
I stuck with the PS2 due to the RROD and waited for the PS3 but like I said earlier the lack of games & JRPG's made me buy the 360 once PS3 got it's grove going I did switch back and made that my main console again but also continued to game on the 360.
It was meant to be a console seller, one of the main reasons to pick up the big black box but it has turned into a shambles with 343i desperately trying to sort out a car crash of a game.
The main idea seemed to be for players to make choices in the free - to - play mobile game that would influence what happened in the city in the console game, causing crimes to increase, different vehicles to spawn, and NPCs to change their behavior.
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