Sentences with phrase «main game the length»

Like the main game the length of play is dependent on if you do everything available to you, or if you just go through the main story quests only.

Not exact matches

Despite the 1 - 0 result and three points against Minnesota United on the road, the main storyline of the game is the loss of some vital pieces of the team for various lengths of time.
The main complaint I have with this game is the length.
What drags the game down is not only its lack of length but sub par voice acting particularly with the DLC's main protagonist, Batgirl voiced by Ashley Greene who had come to replace Kimberly Brooks from former games lacking the tone, wit and independence Brooks brought to the role changing the character, entirely lacking personality in a worn performance, the characters are now best to be left forgotten, not even Hamill could save this train wreck with the very few joker lines he had been presented with.
Just like many sandbox style games you have the main missions and the side missions, the main differences being are the length of the missions and difficulty.
Despite the main game's brief length, Sonic Generations is fantastic fun.
Please also note that I have not finished the game due to the length of the main quest and the fact that I have only had it for a few days.
The game length doesn't help either, as you can find yourself completing the entire main «story» in one sitting.
Rabbids 3D is a decent length for a platformer and the main game can be completed in around six to seven hours.
The game is impressive in length with the main story lasting anywhere from six to eight hours depending on how much you explore Edwards Island.
They vary quite a bit in length and structure, but it seemed to me that the later in the game you are the more fun the main story missions were.
A short campaign length and lack of overall depth make it hard to say anyone will be running through the game a second time, but multiplayer does give players the opportunity to use that same force of nature they became so familiar with in the main story on a much larger level, and more importantly against other players.
This does away with the super fast reactions needed in the main game for something a little more taxing, as you try to replicate ever increasing lengths of button presses at the same time as your opponent.
All of these offer different ways to interact with the story, and add some length onto the game, which is already fairly long for just the main campaign.
Sony went to great lengths to drive home the fact that the game offered a conclusive ending, at least for its main character.
should be auto search for players and invite friends at your own will... only flaw i found with this game that totally blew me away from multiplayer and the short length of the main single player story....
When we spoke last week, we chatted a little about consumer pre-occupation with the «length» of a game, that is to say, the time it takes to play the main part of it through from start to finish.
The game's length is subjective, you could just go right through the main story, which would still take you a long - ass time.
Of course, all games have their shortcomings, and this one has one main one: length.
There are multiple endings to encourage repeated playthroughs, as well as an unlockable Arena mode for additional combat, but the length of the main game is the perfect amount of time to keep it from feeling repetitive and let players enjoy its thought - provoking story.
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