Bayonetta really does make its two
main influences feel slow and somewhat unwieldy by comparison.
Not exact matches
Although this isn't Hollywood's first attempt to turn a historically black superhero into the
main event, headlining their own tentpole film — consider Wesley Snipes run as the vampire - hunter Blade, Halle Berry's turn as Catwoman, Will Smith's alcoholic anti-hero Hancock or even Shaquille O'Neal's turn as Steel — this
feels like a first in part because of how much effort has been poured into its making and, more importantly, how readily it embraces its fundamental blackness, from its colorful African settings to its tribally -
influenced makeup, hairstyle, and costumes to its predominately black cast and crew, a verifiable assemblage of talent that'll turn even the most skeptical of heads.
Games like Kirby Dream Land, Zelda Link's Awakening, Metroid II, Mario Land II, Survival Kids and Seiken Densetsu are my
main influences for the Game Boy's
feel.
Unlike Episode Duscae, Platinum is separate from the
main game: in it, you play a version of Noctis, the lead character, when he was a young boy; its general tone,
influenced by Alice In Wonderland, is more whimsical than that of the final game, but it gives a decent
feel for Final Fantasy XV's considerable graphical polish.
Real estate agents tell us all the time that the
main reason they don't connect with their sphere of
influence more often is that they
feel they having nothing interesting, relevant or valuable to say.