Sentences with phrase «main plot points»

There's a path through Breath of the Wild you could take, you could start the game, follow the main plot points and be done with it.
This game takes place before the events of Ocarina of Time 3D, even setting up some of the main plot points in Ocarina of Time.
Before you write your eLearning story, create a general outline that features the main plot points.
It's undeniable that this feature repeats some of the main plot points of the original but the film also goes on its own path.
The main character and main plot points were refreshingly original and the film went darker directions than we usually see from a film like this.
Teen Wolf bounds so wildly between its main plot points that I began to wonder if my press copy of the show had skipped some scenes or if they'd been assembled out of order.
Maybe it is about 20 minutes to long and concludes the main plot point twice, but «This Is 40» is full of comedic moments and overall relatable content that is definitely worth a watch.
Love this act, as I felt like it hit all the marks on the main plot point.
The only real interest lies in the main plot point of a woman who goes along with playing a damsel in distress for the man to escape and kill her anyway.
The main plot point is extremely tough to swallow, but implausible though it is, if you can buy it you'll have a good time with this over-the-top action film, with wit and style reminiscent of The Good the Bad and the Ugly (with even a multi-party showdown done in that style thrown in).
This is an atypical trailer with cool cinematography that simply sets up what the main plot point would be and hardly showing, the «Djinn».
However, the film is at its most effective when violence is its main plot point.
The main plot point will have players traversing Gamindustri and completing quests in an attempt to increase CPU shares, while at the same time decreasing Arfoire's shares and her dominance over the realm.
In fact, that idea is the main plot point of Lego's wildly popular feature film... take something and make it better using your imagination.
So when you start seeing sexualised monsters like the Nurses, the depictions of sexual violence in many of the enemies and even the main plot point of giving birth to a god, you can see how Silent Hill takes that strange attraction - rejection dynamic and capitalises on it to make us feel horrified and fascinated all at the same time.

Not exact matches

That's because most of the story dances around a «plot twist» or discovery or whatever it is that is hardly exciting, and all too predictable (Lime is alive, duh) and our main lead is a doofus, and not exactly the charming type, just a helpless goon going around from one point to another.
When the main theme, character arcs, and plot points involve new characters, you might as well get rid of the holdovers and go all - in on Sherlock Gnomes.
The movie starts like the trailer, showing how kick - ass decides to be a superhero, but as soon as he meets hit girl and Big Daddy, who were already super heroes before him, the whole point of the movie entirely changes to satisfy the revenge plot between Big Daddy and the main bad guy.
The plot serves to deliver the main point of the film: the exceptionally visceral action sequences.
But as the production of the episode goes on, it felt that the plot is going too text heavy and I personally found it hard to make the scenes work out as its starting to feel draggy and wasn't to the point of the main joke of the Duramboros being so hard to kill for them.
Throughout the story, we're often only told of seemingly vital plot points through second hand accounts, characters tend to change their outlooks without reason merely to fit in the story's trajectory and our main antagonist is a cookie - cutter villain who simply confronts Hope with little reason other than he's on set to be a contemptible dude.
The secondhand plot and daft visuals are not, in any case, the movie's main selling points.
It would've been a bummer if the solid participants accidentally let a spoiler slip, particularly after the nice lengths Marvel Studios and the Russo Brothers went to with a purpose to stay the plot main points of Avengers: Infinity War tightly underneath wraps.
The Alliance Alive does a similar plot shift at one more point then you're introduced to all of the main characters.
Typically, however, those kinds of stories work best when they're short, and as the series has progressed, the games have become increasingly focused on these little vignettes to the point that they're generally more interesting than the main plot.
The film needed a tighter focus on its main story and a large plot point of Russell ending up in jail seems utterly pointless in a tale that seemingly already had the goods needed to flesh out a satisfying journey.
There is a point where the the side storyline of the serial killer converges with the main plot, and here is where Identity starts to lose some of the sure footing, not because it isn't ingeniously conceived, but because it should have been tighter and more efficiently handled.
The «main'task involves a grid with two points plotted.
It is looking closely at how an author's ideas unfold through a text by examining the main idea, plot, vocabulary, syntax, story patterns and / or point of view through multiple re-readings of a piece of literature or informational text.
I didn't change the main plot events or any turning points.
All three are points that upset the main character's life: the first opens the door to your story's plot, the second is the first step along the plot's path, and the third closes the -LSB-...]
1 Structure, Plan and Write 1.1 Turning Real Life Into Fiction 1.2 Kurt Vonnegut on the The Shapes of Stories 1.3 The 12 Key Pillars of Novel Construction 1.4 Plot Worksheets to Help You Organize Your Thoughts 1.5 The Snowflake Method For Designing A Novel 1.6 Seven Tips From Ernest Hemingway on How to Write Fiction 1.7 Study the Writing Habits of Ernest Hemingway 1.8 Making Your Characters Come Alive 1.9 Vision, Voice and Vulnerability 1.10 10 Points on Craft by Barry Eisler 1.11 Coming up with Character Names 1.12 Using the Right «Camera Angle» for Your Writing 1.13 The Art of «Layering» in Fiction Writing 1.14 Weaving Humor Into Your Stories 1.15 On Telling Better Stories 1.16 The 25 Best Opening Lines in Western Literature 1.17 6 Ways to Hook Your Readers from the Very First Line 1.18 Plot Development: Climax, Resolution, and Your Main Character 1.19 How to Finish A Novel 2 Get Feedback 2.1 Finding Beta Readers 2.2 Understanding the Role of Beta Readers 2.3 Find Readers By Writing Fan Fiction 2.4 How Fan Fiction Can Make You a Better Writer 3 Edit Your Book 3.1 Find an Editor 3.2 Directory of Book Editors 3.3 Self Editing for Fiction Writers 3.4 The Top Ten Book Self Editing Tips 3.5 Advice for self - editing your novel 3.6 Tips on How to Edit a Book 4 Format and Package Your Book 4.1 The Thinking That Goes Into Making a Book Cover 4.2 Design Your Book Cover 4.3 Format Your Book 4.4 Choosing a Title for Your Fiction Book 5 Publish 5.1 A Listing of Scams and Alerts from Writers Beware 5.2 Publishing Advice from JA Konrath 5.3 How to Find a Literary Agent 5.4 Understanding Literary Agents 5.5 Association of Authors» Representatives 5.6 Self - Publishing Versus Traditional Publishing 5.7 Lulu, Lightning Source or Create Space?
It had very nice starring roles for several of my main characters, a couple of independent parallel plots, and the usual 1 / 3 - point and 2 / 3 - point crises.
There is a plot to recover the Crown before someone else can claim it and potentially use it for sinister means, but that just feels secondary to the main point — Treasure!
The story was terrible but what I made it fun was the cheesy cut scenes that drove the whole comical point of how terrible the plot is, my main gripe was that there were not enough of them.
In the end, while the plot is entertaining, it's definitely not going to be the game's main selling point, as that commendation is reserved for Reckoning's stellar gameplay.
At no point in the GTA4 DLC do they give you a main story character that has such an immense gravity on the plot that it can ruin the contintinuty of the entire game if you are without him, let's call this hypothetical game Blast Defect 3... ahem.
The main story does have a few plot points that borderline on being cheesy or outlandish, going as far as to implement outside dimensions.
The main plot isn't too dissimilar to the original Xenoverse plot, although the central hub is now set in Conton City, a larger meeting point for you and other players.
While some pillar points in the previous games get the retcon treatment in this title, the main plot piece remains — Dracula has risen again after 100 years and has declared war against the Brotherhood of Light.
The story revolves around a plot - point taken from one of the other sub-plots in the main game that Aloy encountered while attempting to piece together the mystery of «Zero Dawn.»
The story only uses a few central characters leaving 90 % of the cast out of the main story and with many plot points feeling like they go no were and are not expanded upon.
The main selling point of this is, without a doubt, its plot.
It also recycles the plot point of Billy's brother Jimmy being abducted in order to get around the lack of a two - player mode, but here it is the main focus of the story, without so much as a mention of Marion / Marian.
It is also one of the first Role - playing games to have the death of the main character be a focal plot point, and provide multiple endings depending on which side - quests are completed throughout the game.
While the trailer doesn't contain any leads as to the exact identity of the main character, it did confirm certain plot points.
## COMPARE TO GAVIN PLOT par (mar = c (3,3,2,1)-RRB- plot (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.A»], col = 2, ylim = c -LRB--.25, 1.5), xlim = c (1958,2010), xlab =»», ylab =»», tcl =.25, axes = FALSE) box -LRB--RRB-; axis (side = 1, tcl =.25); axis (side = 2, las = 1, font = 2) lines (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.A»], col = 2, lwd = 2) lines (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.B»], col =» green4 ″, lwd = 2) points (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.B»], col =» green4 ″, pch = 1) lines (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.C»], col = 4, lwd = 2) points (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.C»], col = 4, pch = 1) lines (c (time (giss.glb)-RRB-, giss.glb, col =» grey60 ″, lwd = 2) points (c (time (giss.glb)-RRB-, giss.glb, col =» grey60 ″, pch = 19) lines (c (time (spaghetti)-RRB-, spaghetti -LSB-,» tlt3.glb»], col = 1, lwd = 3) points (c (time (spaghetti)-RRB-, spaghetti -LSB-,» tlt3.glb»], col = 1, pch = 19) abline (v = 1987, lty = 3, col =» grey80 ″) abline (h = seq (0,1.5,.5), col =» grey80 ″, lty = 2) legend (1958,1.6, fill = c (2,3,4,» grey60 ″, 1), legend = c («Hansen A»,» Hansen B»,» Hansen C»,» GISS Surf»,» RSS Sat»)-RRB- title (main =» Hansen et al 1988 Projections&raqPLOT par (mar = c (3,3,2,1)-RRB- plot (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.A»], col = 2, ylim = c -LRB--.25, 1.5), xlim = c (1958,2010), xlab =»», ylab =»», tcl =.25, axes = FALSE) box -LRB--RRB-; axis (side = 1, tcl =.25); axis (side = 2, las = 1, font = 2) lines (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.A»], col = 2, lwd = 2) lines (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.B»], col =» green4 ″, lwd = 2) points (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.B»], col =» green4 ″, pch = 1) lines (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.C»], col = 4, lwd = 2) points (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.C»], col = 4, pch = 1) lines (c (time (giss.glb)-RRB-, giss.glb, col =» grey60 ″, lwd = 2) points (c (time (giss.glb)-RRB-, giss.glb, col =» grey60 ″, pch = 19) lines (c (time (spaghetti)-RRB-, spaghetti -LSB-,» tlt3.glb»], col = 1, lwd = 3) points (c (time (spaghetti)-RRB-, spaghetti -LSB-,» tlt3.glb»], col = 1, pch = 19) abline (v = 1987, lty = 3, col =» grey80 ″) abline (h = seq (0,1.5,.5), col =» grey80 ″, lty = 2) legend (1958,1.6, fill = c (2,3,4,» grey60 ″, 1), legend = c («Hansen A»,» Hansen B»,» Hansen C»,» GISS Surf»,» RSS Sat»)-RRB- title (main =» Hansen et al 1988 Projections&raqplot (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.A»], col = 2, ylim = c -LRB--.25, 1.5), xlim = c (1958,2010), xlab =»», ylab =»», tcl =.25, axes = FALSE) box -LRB--RRB-; axis (side = 1, tcl =.25); axis (side = 2, las = 1, font = 2) lines (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.A»], col = 2, lwd = 2) lines (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.B»], col =» green4 ″, lwd = 2) points (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.B»], col =» green4 ″, pch = 1) lines (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.C»], col = 4, lwd = 2) points (c (time (hansen88)-RRB-, hansen88 -LSB-,» Scenario.C»], col = 4, pch = 1) lines (c (time (giss.glb)-RRB-, giss.glb, col =» grey60 ″, lwd = 2) points (c (time (giss.glb)-RRB-, giss.glb, col =» grey60 ″, pch = 19) lines (c (time (spaghetti)-RRB-, spaghetti -LSB-,» tlt3.glb»], col = 1, lwd = 3) points (c (time (spaghetti)-RRB-, spaghetti -LSB-,» tlt3.glb»], col = 1, pch = 19) abline (v = 1987, lty = 3, col =» grey80 ″) abline (h = seq (0,1.5,.5), col =» grey80 ″, lty = 2) legend (1958,1.6, fill = c (2,3,4,» grey60 ″, 1), legend = c («Hansen A»,» Hansen B»,» Hansen C»,» GISS Surf»,» RSS Sat»)-RRB- title (main =» Hansen et al 1988 Projections»)
a b c d e f g h i j k l m n o p q r s t u v w x y z