Sentences with phrase «mainly used on devices»

Since Siri is mainly used on devices associated with a person at present, Apple has taken a slightly different approach: Before you activate the ability to use the «Hey Siri» wake phrase, you must train Siri to recognize only your own voice.

Not exact matches

This product type uses water in certain form in order to warm the bottle and there comes an issue with mineral deposits that form somewhere on the device, mainly in the warming chamber or on the heating element.
Modern electronic technologies like smart phones and computers are mainly based on circuits that use solid state components, with fixed metallic tracks and semiconducting devices.
According to a Google report [5], «more and more people use only their mobile devices compared to those who use only their desktop PCs, with 40 % of people relying mainly on their smartphones».
This is not the case with the Sony reader, which mainly uses the EPUB file type that can also be used on other devices made by other brands if you choose to buy one years down the line.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
- Phone tweaks: brought back National data roaming option - Ultimate notification control: — fixed improper lights and vibration handling during quiet hours affecting mainly ongoing notifications — improved detection of ongoing notifications belonging to foreground services — active Screen: added option for ignoring quiet hours (shows active screen during quiet hours)-- active screen: don't apply to ongoing foreground service notifications — active screen: use direct wake up call instead of full wake lock (should improve compatibility on some devices)-- active screen: improved check for proximity sensor state - Statusbar tweaks: added option for using Lollipop signal icons (with full support for MediaTek Gemini)- Quick settings Network mode tile: added option for specifying 2G +3 G mode: — allows to choose whether to use GSM / WCDMA Preferred or GSM / WCDMA Auto — tile icon indicates which 2G +3 G mode is set (2G / 3G or 3G / 2G)- Quick settings QuickRecord tile: — added option for choosing audio quality — added option for choosing auto - stop recording delay - PowerMenu: added option for hiding expanded desktop toggle in power menu - Launcher tweaks: adjusted for compatibility with Google Search 4.0.26 (thanks to theknut)- GravityBox Actions: — added action for clearing all notifications — added action for toggling auto brightness - GB App Picker: search field adjusted to allow inputting non-English characters (thanks to momomok)- Updated Polish translation (thanks to xtrem007)- Updated Portuguese (BR) translations (thanks to wyghor)- Updated Chinese (Simplified) translations (thanks to liveasx)- Updated Chinese (Traditional) translation (thanks to momomok)- Updated Hungarian translations (thanks to benjoe1)- Updated Italian translations (thanks to pesa1234)- Updated Russian translations (thanks to gaich)
And a final note on security — Face Unlock is mainly used for unlocking the device whereas OxygenOS will often default to more secure options when necessary (eg registering security features in apps).
Then, there are the physical aspects, namely the form factor and materials, and this should mainly depend on how you'll use the device and your individual preference.
There will be some limitations to using Facebook Home on devices other than the HTC First, mainly around the integration of notifications.
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