Not exact matches
From then on Barker, who could not
maintain the high
quality of her play in the first set, won only two more
games.
Wenger just feels that the team need to
maintain the
quality we have shown in the last few
games, but admits that he is still wary of Burnley this weekend.
«We'll have
games, many
games now, so that will help him keep his focus and
maintain his
quality at a very high level.»
Caceres would undoubtedly bring plenty of experience and
quality to the squad were he to arrive at Stamford Bridge, and so it remains to be seen if Conte signs him up as he looks to solidify his squad and ensure that they
maintain their early - season form which has seen them win their first three Premier League
games.
The ability to
maintain these
qualities all
game under pressure.
Now we have a
game where we can finish top of the group, at home, and let's
maintain the
quality of our results until the
game against Paris Saint - Germain and then we are in a good position to finish top of the group.»
Let's
maintain the
quality of our results until the
game against Paris St Germain.
These are very interesting
qualities, but it's [about]
maintaining that and going from
game to
game with the same hunger.
Asked how the Gunners can stop Everton on Sunday, Wenger added: «By keeping the
quality of our
game very high, by putting the tempo [on] at home, our offensive pressure on them, by
maintaining our run.»
All involved with HPDH.2 bring their A
game, from the young actors who have grown enormously in grace and gravity to the immensely talented artists who have
maintained a consistently high
quality.
In terms of gameplay, unfortunately, the
game fails in
maintaining the same
quality.
Many competitors have more modes, but few manage to
maintain the same
quality as this
game.
Quality Mode puts a focus on the
game's visuals while Performance Mode lowers the
game's resolution in order to
maintain a better framerate.
Sadly, the power of the Switch gets called into question when playing in split screen — there are hardly any enemies on screen, and switching the
game into a lower - resolution Performance Mode in the settings instead of
Quality Mode is necessary to
maintain playable framerates in split screen.
If Toshiba can
maintain the competitive pricing that was demonstrated with the Folio this new device could mark the start of a new wave of affordable and
quality Android tablets that have access to all the Google goodies, including the Android Market and along with this a large influx of tablet compatible «HD» applications and
games which will start to come when Google officially announce their tablet friendly version of Android.
Kangaroo meat has been found to contain the highest levels of Conjugated Linoleic Acid (CLA) of any red meat on the market, and is advertised on their site as being a highly prized, lean, high
quality game meat with only 2 % fat, making this a great choice for pups who are looking to lose some weight or just
maintain a healthy physique.
Works with
game designers, engineers and artists to help make the design vision come to life; helps balance and tune the
game play mechanics to suit the target audience and age
Maintains the vision and ideals of Retro's software products
Maintains constant communication about development status with the Design Supervisor, Creative Director, and other Design Staff Remains current with competitor's products to ensure the best
quality product from Retro's development team Develops concepts, writes treatments, flow charts and
game scripts Participates in developing prototypes Performs
game design revisions to achieve highest
quality Helps bring the creative vision and technical specifications for assigned video
games
But while the Xbox One version effortlessly
maintains the same frame - rate, the image
quality is perceptibly worse, sporting a softer, jaggier look that carries all the hallmarks of a
game upscaling from a sub full - HD resolution.
With some decent Xbox One and Xbox 360
games given away during the month of October, do November 2017's titles
maintain the same level of
quality or are they likely to disappoint?
The change of scenery has both good and bad results - while the open world looks impressive, opens up room for extras and is fun to navigate, it does mean that there are more areas that you will only ever skim past, perhaps not as easily appreciated as the few beautifully crafted buildings that made up the entirety of Arkham Asylum — making the
game feel a little more Assassin's Creed than Metroid, but the
game does generally
maintain all of the great
qualities of the original and it feels like a natural transition to a larger scale setting.
As more and more
games make the leap to VR, we've seen many that push the boundaries of the medium, and PSVR has followed along, with only minor tweaks needed to
maintain a similar level of
quality.
«We want to further improve the
quality of our
games by
maintaining an internal
game development team,» they add.
- the
game's shading mechanism has changed, which allows for increased gear texture
quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to
maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of
game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first
game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
If the content in the final
game maintains the same level of
quality as the demo (or manages to up the bar even higher), this could be a GOTY candidate.
Tim: We want to make high
quality games, while
maintaining focus on what makes them great.
On the rhythm
game side, the player must try to
maintain their position on a ribbon track that elevates the
quality and volume of the song.
«Mobile devices are more than capable of delivering the kind of experience that we think of as authentically «Paradox» — deep, replayable, challenging
games that
maintain the high level of
quality our fans expect from us,» said Kim Nordström, SVP of Innovation at Paradox Interactive.
The scenario director is responsible for
maintaining the
quality of the overall story and characters, while the scenario designers take the various story points we need to make and come up with ideas for getting those into the
game through mission design, for example.
Yeah, it's obviously kickstarter's fault and not that it's hard to
maintain confidence in a studio's ability to deliver a
quality game right after they've gone and fired most of their staff.
I felt that the
game maintains the enjoyable aspects of the series such as the turn - based battles, giant battles, silly story and a
quality soundtrack.
Warhawk served as a reminder to those adventurous
games, and it's a testament to the enduring
quality of Incognito's
game that it has
maintained a healthy following this past half - decade.
While the gameplay
maintains consistently high
quality up until the very end of the
game, the second half of the
game suffers incredibly in terms of story.
«Crackdown 3 is a
game built for the future with a multiplayer experience that will redefine what it feels like to play
games, and as we continue to work on this, it has become clear that our original timeline of delivering multiplayer to fans this summer, while
maintaining the size, scope and
quality of the
game, would be challenging.
• Follow the level design pipeline from «pen & paper»
game designs to implement spectacular character based levels and ultra-fun gameplay mechanics • Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical
quality for the levels • Follow direction of Lead Level Designer to
maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting,
game balancing, pacing, and gameplay tuning • Contribute to general
game design, as well as cooperate with all other facets of
game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating
game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on details
Suddenly, SEGA vowed to win back fans» trust by
maintaining quality over scheduling and the launch of Fire & Ice was subsequently delayed by a whole year, with promises made about incorporating fan feedback into what would become a better and faster - paced
game than its predecessor.
Maintaining the same level of
quality from previous Yakuza titles, the
game features an awesome soundtrack coupled with magnificent voice acting.
The high resolution support means that the
game's environments and characters are seriously detailed with highly realistic textures and the console's CPU power means the
quality is
maintained from longer distances.
The microphone is subtle,
maintaining the low - key
gamer aesthetic and excellent build
quality.
Working with graphic artists and producer to ensure
quality and playability are
maintained coding all aspects of the
Game in Objective C.