Not exact matches
Years ago, to get a game into your living room, a
developer would have to jump through any number of industry hoops, whether finding distribution through a
major publisher or navigating the approval labyrinth of the various
console gatekeepers.
Even when not announcing a new
console, Sony and Microsoft frequently use
major AAA titles to push the marketing of their systems, even if the title isn't an exclusive or the
developers of said game have their own panel.
Monster Hunter really is at its best when played in multiplayer, and one of the
major selling points of Monster Hunter World is that being on full - blown, always - connected
consoles rather than handhelds allows the
developers to lean on the assumption that almost all players will be online more.
I really think Sony should have marked and made the PR talk more around the PS4 Pro has a [email protected]
console instead of passing the message that the Pro will aim first to 4K upscale rather than a boost on framerate and with that better and smoother gameplay, im pretty sure that the adopting rate on the PS4 Pro would end been higher if some
major developers along with Sony come out and said look we are aiming to get the games on the Pro to [email protected] and patch some
major released games to that target also focusing that VR will be better on the PS4 Pro.The 4K talk should have stayed away until the PS5.
I'm a games
developer who has worked over the years across a variety of game genres and
consoles, shipping over 35 million units in total on a range of games, including some
major triple - A titles I'm sure you've played.
The amount of third party
developers already working with or suggested to be working on Nintendo Switch software makes its potential library at least on par with the other
major home
consoles, and opening the possibility for even more.
It might feel like
console gaming started with the NES and the Master System, but that would be omitting a
major part of gaming history and the reason that Japanese
developers gained so much dominance of the home
console market.
Raylight is actually
developer for all the
major platforms ranging from home
consoles, handheld
consoles, PC and mobiles.
People aren't into the Wii U because of poor support, but since nobody is buying into the Wii U, no
major devleoper wants to support the
console outside several indie
developers.
The company was founded on the principles of helping independent game
developers be financially and creatively successful in the highly competitive video games market and has published games on all
major mobile, PC and
console platforms.
Ease of development will play a
major role for the
console getting third party
developer support.
About Telltale, Inc Telltale is a leading and award - winning independent
developer and publisher of games for every
major interactive platform from home
consoles and PC to mobile and tablet devices, and is the pioneer of the episodic delivery of digital gaming content.
One of the reasons they have
major games coming up for their existing
console, even as most of their
developers transition to their new one, is because of how many studios Sony has, and how much it invests i first party development - Microsoft, for instance, would have (and has, with Xbox and Xbox 360, both) phased out its support for its existing
console entirely in preparation for its upcoming one.
Telltale is a leading independent
developer and publisher of games for every
major interactive platform, including PC, home
consoles, and mobile devices.
NAMCO BANDAI Games America Inc., part of NAMCO BANDAI Holdings Inc., is a leading global publisher and
developer of interactive content — including all
major video game
consoles, iOS, mobile and online.
While the
developer prepares for its
major console and PC debut later this year, the team was happy to reflect on its experience developing for Xperia Play, touted by many as a hardcore smartphone gaming device.
The Destiny community is nearing a
major fork in the road, at which point current and legacy
consoles will part ways,
developer Bungie has announced.
BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and
developer of interactive content for platforms including all
major video game
consoles, PC and mobile.
The next generation of
consoles are all pretty much confirmed to be coming, as
major publishers and
developers are looking to settle in to the new hardware with
major investments.
While support outside of the
console's homeland has dwindled to almost nothing, Japanese
developers continue to ship
major titles on the Vita, either alongside shinier PS4 versions or as Vita exclusives.
Whether or not news of this will reach the ears of OUYA's development team and result in emulator blocks remains to be seen, but taking no action could definitely hurt the
console's credibility and performance in the marketplace — if not result in outright legal action on the part of
major first and third party
developers who would suddenly have a large, consistent target upon which to vent their emulation frustrations.
The ability to control your own IP, as well as keep the rights to it is a
major accomplishment that usually only large
developers are able to achieve on
consoles.
This isn't the first time that a missing Xbox logo has caused fans to wonder if Kingdom Hearts is a PS4 exclusive, but with the
developer / publisher insisting that the game is still coming to both
major consoles, it's easy to see the two occasions to be similar errors, rather than something far more worrying.
For a company with murky relations when it comes to third party
developers, it is imperative that they provide their
consoles with as many high quality first party content as possible, and Nintendo is taking this to heart with gusto for their two
major platforms: 3DS and Wii U.
The next two
major titles from Polish
developer CD Projekt Red, scheduled for 2014/15, will be simultaneous multi-platform releases for PC and next - generation
consoles, detective Eurogamer has discovered.
Developers have been coming out in droves to show support for the Wii U,
major franchises such as Tekken, Assassin's Creed, Darksiders, Battlefield are coming to the
console but not everyone is happy.
Two brand new
consoles,
major game release announcements from Nintendo, and a parade of
developers to tout what this «next - gen» thing is going to be like for most of the next decade.
«I think a lot of Japanese
developers lost their way chasing the mobile games yen, if you will, but they're coming back to
console in a
major way.
We are still pushing hard for Duality ZF to land the illustrious XBLA contract, the holy grail of digitial distribution on the
major consoles, that every XBLIG
developer wishes to land.
NAMCO BANDAI Games Inc., a part of NAMCO BANDAI Holdings Inc., is a leading global publisher and
developer of interactive contents — including all
major video game
consoles, amusement machines (arcade products) and network platforms such as mobile and online.
These are
major touchpoints and the main justification for a subscription based model, once again Sony and Microsoft had subsidized the actual export process and now they do not; YoYo Games could have just left it at compiling to the target but that would leave
console developers, especially Indie
console developers to handle all technical issues alone.
PopCap is the only casual games
developer with leading market share across all
major sales channels, including web portals, retail stores,
consoles, mobile phones and MP3 players.
PopCap is the only casual games
developer with leading market share across all
major sales channels, including Web portals, retail stores,
consoles, mobile phones and MP3 players.