Sentences with phrase «major issues with the game»

The major issues with the game are something that would be easily corrected with a remastered edition.
However, their approach to this paradigm led to some major issues with the game feeling very bloated.
I do have one major issue with the game and that is how unfriendly it is to new players.

Not exact matches

Its quite unfortunate that Wenger is yet to find and still searching for a better player to add quality to the team at his disposal, my take is, the problem limiting Arsenal as a whole not claiming any major trophy is our high record with injuries and the coach inability to select the right player for the right spot, no genuine back up for some crucial positions, if and only if we can sort the injury issue out and Wenger selecting the right player at the right time and in the right game, then we're good to go.
, Giroud, Welbeck, these players get regular game time at Arsenal this is a major issue, couped with the fact Mustafi Ozil Sanchez all want to leave Cech isnt getting any younger Kos is now injury prone this does nt make good reading.
KEY FACT: Apoel are winless in their last 13 Champions League games, drawing MATCH ODDS: Spurs 2/7 Draw 9/2 Apoel 11/1 ANDY SAYS: Spurs win, without many major issues... 3 - 0 GRAEME SAYS: This won't be a classic, narrow Spurs win... 2 - 0 SILKY SAYS: Spurs should win this with relative ease... 3 - 1 BOYLESPORTS PICK: Spurs leading at half time @ 8/11 FOOTBALLIndex — One to follow: Davinson Sanchez is in the top - 100 and less than # 1
However, this is not a major issue for many bettors who would rather bet on a single game whose outcome they are very sure about rather than place a wager on many teams with lots of uncertainties with respect to the outcomes.
Despite this major issue, Forza 5 isn't a burned - out clutch of a driving game — and a few new welcome features show why this is still a racing franchise to be reckoned with.
It's not a major issue, but considering the variety of bonus stages housed in the DKC games back on the SNES, you kind of wish Retro Studios could have touched up on the repetition of the bonus stages found in Returns with their second outing.
While the game is an iterative update over Dirt Rally, it doesn't really offer much improvement visually although the performance of the game is remarkable and I never managed to find any major issues with the frame rate during my time with the game.
That being said, where my issue lies with the game, and the series as a whole, is that there have been no major changes to advance the series of Lego games.
Even now, over ten days after the game's launch, players are still facing major issues with...
Secondly aside from one major save related bug that I only encountered once, majority of my experience with the game was mostly smooth without any issues that hindered my progress.
While the latest outing of Street Fighter turned out to be a major disappointment, Bandai Namco appears to have taken note of the issues with Street Fighter V and focused on improving these aspects for Tekken 7 resulting in a game that is content rich at launch.
I can see a major issue being that the characters don't have an opportunity to become iconic due to characters swapping with each game.
I think the people with high bandwidth connections that are having major problems with these issues are either playing over WiFi on their home networks (which ANY online gamer will tell you is a bad idea and not only from a networking point, but also in terms of controllers) and / or they have a «bad apple» gateway between their internet service provider and Sony's PSNow servers (this is completely out of the user's control and partially out of Sony's control — at least for the Beta).
It's hardly surprising that gamers take a dim view on the practice of embargoes, then, associating it with crap games being hidden away until the very last - minute or major issues that need to be kept out of the public's sphere of knowledge or even some website getting an exclusive.
While I'd like to think that's true, and it surely will have some effect, the Sims games themselves often release with some major issue that causes consumer annoyance.
This was one of the major issues I had with Marvel vs Capcom Infinite when I reviewed the game.
Another major issue I had with the game was the quest design.
When I tested the game with a few online battles, I found that there were no major issues with latency, and the co-operation mechanics worked well alongside the regular gameplay.
Unfortunately as it stands, this is a pretty barebone PS4 Pro patch for the game and the major issue with the image quality, which are the jaggies / aliasing, still remain, even if we play the game on a 4K TV.
But if a single player game need to have contact with a server to be otherwise playable is a major issue.
For an early access game, I didn't experience any major issues with the gameplay itself.
So how do we rectify this issue we look to an interesting design choice that lays out at the start of the game, when we start we are shown a motion comic which tells us major points in the story from the previous two games and are then given the options to choose what we would have done in this situation, essentially we are playing with the lives of our characters and this all impacts who will appear in our game and their thoughts towards you because of the choices you made.
High profile games being released with major glitches, online issues or just plain bog standard underwhelming gameplay; this year had it all.
Naturally Bohemia Interactive will be developing and testing the game on the highest end PCs but even with a slightly older PC, the game is handled very well with no major frame rate issues.
So while it's not an issue to get PS4 Pro games on a Switch, even the major companies need to take some money to develop it for Switch because it is a unique thing with unique features and services.
The game ran near flawlessly, the only major issue I encountered was that there isn't an option for resolution scaling in full screen mode for 1920 x 1080, which is baffling that a game with so much detail - oriented work could miss one of the most common resolutions for gamers to play at!
Other than the small issues previously mentioned, and the lack of multiplayer options, the game feels complete with no major bugs encountered so far.
The only issue I noticed with the characters would be sometimes their hair would suffer from some of the «jaggies», but otherwise I have no major complaints with the games characters.
My biggest issue with the single player wasn't that the game had any major glaring issues but that it really lacked a sense of this epic feel.
Perhaps most seriously, while the motion controls are very reliable, they're not ever going to achieve 100 % parity with what you're wanting to do — a potentially major issue for ever being taken seriously by the fighting game community.
According to reports, developer Virtuous Games has been experiencing major issues with frame rates, making the game unplayable, with WB Games seemingly supporting -LSB-...]
Luckily we have addressed these issues in our most recent update (along with other major improvements, many new user - requested features (achievements, game center, replay kit, screenshot sharing), polish on the levels and a free level pack.
Yes, the game that was released way back at the start of the year, and yes, the game where I had major issues with Kat's camera * see here.
I really hope that there is NO publisher issues with Double Fines next game, I mean, both Psychonauts and Brutal Legend had major publishing issues and you can tell in Brutal Legends case that it actually effected the quality / length of the game.
I never experienced any technical problems with the game, although I had a major issue with enemies spawning right on top of me.
Although I wholeheartedly disagree with the above premise, it is clear that the major game publishers still making quality adventure games today (LucasArts and Sierra On - Line) have taken this issue to heart.
The last few games have had some major issues in the gameplay department of the game, with the gameplay not flowing as well as many would expect.
Whilst receiving rave reviews from many fans and news outlets, issues with online matchmaking — particularly concerning ranked play — have been reported across all three of the game's platforms, and have proved a major issue for players worldwide.
Ignoring the lag issues with some games, the other major battle facing you is to get the hang of a new kind of hand - eye coordination.
The major issue here is that players won't get the same amount of content as they would with the actual board game; the iPhone just isn't big enough.
Although games like Colour Switch, Candy Crush and Temple Run worked just fine on the smartphone, the device had major lagging issues with heavy games like Asphalt Extreme, Asphalt 8 and NFS No Limits, which explains the relatively low AnTuTu score of the device.
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