At launch of the PS4, the major first party titles we saw from Sony were Killzone, Infamous, MLB, and Knack, while the rest of the first year received indies and
major multiplatform games in Assassin's Creed, Call of Duty: Ghosts, FIFA, Madden, Battlefield and NBA2K, which carried the system strongly through the first year.
Granted we still don't anything about what's coming to the Wii U, those other
major multiplatform games should have some presence on the Wii U. It's just the confirmed anti Nintendo conspiracy at work for a 4th gen in a row.
Not exact matches
Techland, the Poland - based developer behind Dying Light, Dead Island and Call of Juarez, today announced plans to release two «
major multiplatform» and four digital distribution
games a year.
The result was that most people who were interested in
multiplatform games at all, chose a system other than the Wii — which in turn strengthened 3rd parties \» hesitations in porting their
major games to the system.
Although they could simply do this with quite a few current
games but if they really want to wow potential buyers they need to make an impact and they can only do that with some
major 3rd party titles stating that Xbox Scorpio is the console you want to buy your
multiplatform games on.
This year's big holiday
game lineup includes such
multiplatform hits as Final Fantasy XV, Dishonored 2 and Call of Duty: Infinite Warfare, as well as
major console exclusives such as Sony's The Last Guardian and Microsoft's Gears of War 4.
While these are far and few first party
games and exclusives, for the rest of the year, the Switch will see
major games that are
multiplatform, such as FIFA, WWE, Rocket League, and NBA2K, in addition to more first party titles, such as Mario and Rabbids Kingdom Battle, Pokken Tournament DX, Super Mario Odyssey, and Xenoblade Chronicles 2.
As far as we're concerned, as many people as possible should be able to play the best
games around on the market - and unique content would be a nifty addition to any
major multiplatform title.