Sentences with phrase «major narrative feature»

Paralyzed after a terrible accident, Dana struggles to regain her CONSUMED (previously FOOD) is the first major narrative feature film to tackle head on the complex world of Genetically Modified food and its potentially

Not exact matches

The Jury Awards for the 2013 SXSW Film Festival were announced tonight, with the major awards going to narrative feature «Short Term 12» and documentary «William and the Windmill.»
In addition to 34 narrative and documentary feature - length films in competition, and eight shorts programs, the festival will feature panel discussions and workshops including «The Finest Hours» author Casey Sherman (and my former WBZ - TV colleague) who'll tell you how he got from «From Page to Screen» and turned his book into a major studio film shot in Massachusetts.
After this run of deeply ruminative, small - scale works, one last major film was still to come; Akerman's final narrative feature film, La folie Almayer (Almayer's Folly, 2011), based on the 1895 novel by Joseph Conrad.
There is a great narrative associated to Thunder Road: it serves as a brilliant proof of concept project as it was based on the Sundance Grand Jury prize winning short, and serves as a reminder that in this era, regardless of a small budget or limited means — that if you've got a great idea and a team of creative collaborators, you can make a feature film in the month of November and win a major film festival five months later.
More PvE - centered content and a new focus on the game's narrative are described as major features in The Division Year 2.
«Huge worlds» and «narrative depth» are apparently major parts of the game, which might well tempt a few nonplussed PS3 owners into sticking around on the somewhat under - featured social platform.
The narrative - driven puzzle adventure game Blind features around four to five hours of gameplay and will be releasing in the spring on all major PC - based VR platforms, with a version for PSVR releasing later in 2018.
The narrative - driven puzzle adventure game features around four to five hours of gameplay and will be releasing in Spring on all major PC - based VR platforms, with a version for PSVR releasing later in 2018.
The narrative - driven puzzle adventure game features around four to five hours of gameplay and will be releasing in spring on all major PC - based VR platforms, with a version for PSVR releasing later in 2018.
Her work has included major periods in which gendered narrative and representation of the body have been featured; in other periods the focus of her work has been representation of language in drawing and painting.
SB14 will feature exhibitions by curators Zoe Butt, Omar Kholeif and Claire Tancons, bringing together a range of experiences and works — including major commissions, large - scale public installations, performances and films to explore how contemporary life, enabled by rapid technological change, has created a seemingly inescapable «echo chamber» of information, complex personal networks and shifting narratives that are physical, spiritual and virtual.
The exhibition charts a kind of narrative itinerary ranging from various works that present intimate correspondence between scammers and victims to so - called «trophy» photographs extracted by vigilante scam - baiters and several video works that feature real or fictional protagonists of scams, including the major new installation «The Rumor of the World» (2014).
Featuring a major new sound and video installation and a large - scale drawing project by Anri Sala, the exhibition Take Over addresses central themes in Anri Sala's oeuvre, exploring the relationships between music and narrative, architecture and film and interleaving qualities of different media in both complex and intuitive ways to produce works in which one medium takes on the qualities of another.
Her work has included major periods in which gendered narrative and representation of the body has been featured, but the predominant focus of her work has been representation of language in drawing and painting.
Featuring a major new sound and video installation and a large - scale drawing project, the exhibition addresses central themes in Anri Sala's oeuvre, exploring the relationships between music and narrative, architecture and film and interleaving qualities of different media in both complex and intuitive ways to produce works in which one medium takes on the qualities of another.
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