Sentences with phrase «make new armor»

Getting new supplies to make new armor resembling monsters you've defeated is a badass feeling.
I asked if they were making a new Armored Core to which he replied, «We are making a new Armored Core.
The developer of the infamous Dark Souls series, From Software has confirmed it's making a new Armored Core title.

Not exact matches

This new service will allow Banco Popular's clients to designate who can make deposits, reduce the number of armored car pickups, reduce the need for deposit slips and have reporting of all cash activities across the board.
The result is new lightweight armor made from one of the world's strongest fibers, Dyneema.
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I have found a lot of encouragement from YOU and also the «Life Changing Magic of Tidying Up»... if it doesn't * spark joy * I'm not going to have it in my life... shoes that hurt, bras that pinch, colors that make me feel * meh * I love to learn new things, keep it fresh and have on my armor to take on the day, whatever life throws at me...
For Fall 2011 new techniques, textures, and finishings were used for some of the bandage dresses and included leather, chains, studs, and new prints (a houndstooth one was of particular note), making for a parade of armor - like glamazon looks.
Now, he spends his life holed up in his cliff - side mansion and especially in the basement, where he makes fancy new gizmos for and prototypes of his high - tech armor on very little sleep.
As players make their way to the fabled Ringed City they will encounter ancient beasts, a new cast of characters teetering on the edge of insanity, new armor, weapons, magic, and at the bottom of it all, a long lost city filled with new horrors for players to overcome.
Ever since I've started playing Monster Hunter, my favorite thing has being combining armor sets to make new sets with awesome skills.
or that moment when Tommy accidentally pees his new blue sweatpants and kindergarten and tries to get the class to make costume paper armor to so that he can cover up the stains right when the school yearbook photographer comes in (read: me, when I was six)...
Having beaten the main storyline for the DLC on my New Game + on Ultra Hard (mistakes were made, I was already 3/4 through my second play through of the main game and did not want to start over to get back to normal difficulty), I would say the new DLC weapons and armors are totally worth getting, but above all else, the storyline was excellent and really adds to the loNew Game + on Ultra Hard (mistakes were made, I was already 3/4 through my second play through of the main game and did not want to start over to get back to normal difficulty), I would say the new DLC weapons and armors are totally worth getting, but above all else, the storyline was excellent and really adds to the lonew DLC weapons and armors are totally worth getting, but above all else, the storyline was excellent and really adds to the lore.
In the video above, BioWare's giving us the first proper look at both versions of the Blood Dragon armor that's included in every new copy of Dragon Age: Origins; one that'll be usable in Origins itself and the other that can be donned to make the inhabitants of the galaxy jealous in its futuristic RPG brother Mass Effect 2 next year.
As you unlock new tech for your ships through research you can use the ship design panel to create new templates that make use of improved weapons, armor and power supplies, and existing fleets can be commanded to return to a starport for an overhaul.
Next, head to the Weapon Workshop, where you can select the «make armor» or «make weapons» option, to find yourself with a list of new items that you can make.
Old Challengers Return With New Abilities — fan favorites Zero Suit Samus, Charizard, Yoshi, and Sheik make their return, with some differences: Zero Suit Samus is her own character separate from regular armored Samus, and now has jet boots; Charizard is no longer part of Pokémon Trainer's team and presumably ate him, Squirtle, and Ivysaur; Yoshi is no longer hunched over and stands completely upright, making him stronger than before; and Sheik is their own character separate from Zelda and has new moves like Burst Grenade and Bouncing Fish -LRB-New Abilities — fan favorites Zero Suit Samus, Charizard, Yoshi, and Sheik make their return, with some differences: Zero Suit Samus is her own character separate from regular armored Samus, and now has jet boots; Charizard is no longer part of Pokémon Trainer's team and presumably ate him, Squirtle, and Ivysaur; Yoshi is no longer hunched over and stands completely upright, making him stronger than before; and Sheik is their own character separate from Zelda and has new moves like Burst Grenade and Bouncing Fish -LRB-new moves like Burst Grenade and Bouncing Fish -LRB-?).
The side quests, which will garner new items, armor and weapons, like the aptly - named Auto Axe, should at least make fighting in the battle area worth the price of admission.
You've probably all seen the concept art above from The Incredible Hulk game, heard the news that Tony Stark will be making an appearance in the new Incredible Hulk movie and also heard that Hulkbuster armor will be making an appearance in the Iron Man game.
- focuses on Aki Light, a regular, everyday kid who also happens to be schoolboy robot - Aki has the ability to transform into Mega Man's iconic armor, complete with the Mega Buster arm cannon and helmet - Rush will be a part of the series - new characters, like Mega Mini, will make their debut - will debut in 2017, to coincide with Mega Man's 30th anniversary - Dentsu Entertainment and DHX Media are working in collaboration with Man of Action Entertainment - show will reflect Mega Man's «unflinching wide - eyed optimism and over-the-top sense of humor»
In addition the whole approach to a commander overseeing a battlefield made up of real human players has also made its way into Armored Core V, with its new operator role.
Crate also says it's pumping out new armor sets, putting Nemesis bosses on the minimap, tweaking pet skills, rebalancing boss resists, and making «over 60 changes to items in addition to adjustments to every mastery.»
Scouts, shocktroopers, etc — the only new thing worth noting is that leveling up a class also levels up all advanced types of this class, meaning that leveling up scouts does in fact still give boosts to your snipers, or that leveling up Armored Techs will also make your Fencers even stronger.
Organizations can go head to head in Freemode, with new missions that make full use of the latest executive defense options including new armored vehicle variants, the devastating Turreted Limo and the missile defense systems of the Super Yacht, which also comes with its own suite of supporting vehicle upgrades including the new SuperVolito Carbon helicopter and personal watercraft.
- a new state for monsters - when affected, they become extremely violent and even more dangerous than normal - when affected, monsters will be surrounded by black smoke - their attacks will be much stronger than normal - when you attack them, your Hunting Skills gauge fills up even faster - if you manage to defeat a monster in Vicious mode, you will be able to get materials to make armors and weapons
I came back to World yesterday after a week or so away, tempted by the new, PS4 - exclusive Horizon: Zero Dawn armor set that makes you look like that game's protagonist Aloy.
The point of the game is to take quests to kill monsters, loot from their body, make new weapons / armor, and use those new items to kill more monsters in which to make more stuff to kill more stuff with.
The Taken King adds new story missions, strikes, a raid, tons of new weapons and armor, overhauls the light system, and makes it accessible for newcomers to dive directly into the content.
As players make their way to the fabled Ringed City they will encounter ancient beasts, a new cast of characters teetering on the edge of insanity, new armor, weapons, magic, and at the bottom of it all, a long lost city filled with new horrors for players to overcome.
and rhenephalos armor has the mud / snow thing that makes it so you don't get turned into a mud ball... but you will get knocked over... when in doubt, take a break and come back to him... I can fail and fail, then go bak to it a few hours later and kick butt... another thing I do... when I first encounter a new beast, I first practice evading him, I can get my timing right, and observe his «tells» and get his pattern of attacks down.
These include a new weapons tier, improved vendor rewards, armor ornaments, better rewards for group events, Crucible private matches, making shards useful, and giving players more options to obtain the rewards they desire.
Similarly, circle, circle, square, circle orders them to attack, and attack they will, laying waste to a some larger birds and animals that can be collected and used to make new weapons, armor and even new warriors.
Thankfully, Warren's life can be made easier by the new 16 weapons included in the game, new armor sets such as the hilarious mascots» sets and new implants, which open up interesting new customization options.
I could go on for hours in ways the new armor ability system made the overall experience that much more exciting, but I feel it could be overstated, the only way to really get the gist of them is by hopping into the game and putting them to the test!
As you can imagine, this opens up a whole new set of opportunities for those who use mix sets, or those who want to make armors sets for specific skills in mind.
And then for an extra $ 50 per crate, you can buy a chance at the real loot that was too good not to charge you real money for, the Rancor that can be made account wide in collections tab, the stealth ship, the color crystals, iconic mandalore and tulak horde armor sets, a new robot armor skin, and several other armor skins all of which are unilaterally better than the kingpin's armor for the golden certs.
Gamers can now scavenge materials from their surrounding to make new weapons, armor and even survivor settlements, complete with electricity and defense grids to ward off the random raider attack.
As players clear dungeons, they may collect new armor and weapons to make their main hero stronger.
A video leak helped keep the idea that Bethesda had something up their sleeve, until it was determined by savvy players that the footage featured characters wearing armor that was actually made from a popular Skyrim mod, and wasn't new at all.
Initially these specialists feel a bit disconnected as you aren't able to make any upgrades to them, however, as you level up you unlock upgrades like new helmets, armor colors, and weapon variants.
The game recently saw its first expansion pack featuring the more difficult Master Mode, a selection of masks and a new challenge area called the Master Trials which is a survival challenge where the player is stripped of all armor and inventory items and made to earn them again by defeating waves of enemies, in order the upgrade their Master Sword.
Obtaining new weapons & armor UNLOCKS new combat moves, including cool combos and range attacks, and generally makes you more powerful.
While the original title allowed Samus to be playable without her armor using a cheat code, Zero Mission established Samus» abilities when outside of the Power Suit, making Samus playable in the new «Zero Suit» as part of the narrative.
Payday 2 «s Armored Transport DLC is out, and it adds a Sig Sauer 556 rifle, a Walther PPK pistol, a Swedish K SMG, some very obviously Heat - inspired armored truck heists (one starts with the armored trucks next to an ambulance and a semi truck), and some new masks — the classic hockey mask (I made mine matte - black, Kilmer - style) and the Presidential masks from Payday 1: Nixon, Clinton, Bush Jr., andArmored Transport DLC is out, and it adds a Sig Sauer 556 rifle, a Walther PPK pistol, a Swedish K SMG, some very obviously Heat - inspired armored truck heists (one starts with the armored trucks next to an ambulance and a semi truck), and some new masks — the classic hockey mask (I made mine matte - black, Kilmer - style) and the Presidential masks from Payday 1: Nixon, Clinton, Bush Jr., andarmored truck heists (one starts with the armored trucks next to an ambulance and a semi truck), and some new masks — the classic hockey mask (I made mine matte - black, Kilmer - style) and the Presidential masks from Payday 1: Nixon, Clinton, Bush Jr., andarmored trucks next to an ambulance and a semi truck), and some new masks — the classic hockey mask (I made mine matte - black, Kilmer - style) and the Presidential masks from Payday 1: Nixon, Clinton, Bush Jr., and Obama.
You find a multitude of items scattered around the islands that you can combine to make new weapons and armor and other useful items as well.
While Cameron - Weir's new sculptures are informed by her study of historical objects made to protect, punish, or stand in for bodies — medieval armor or torture devices, and early - Renaissance orthopedics — they also reflect her interests in aspects of evolutionary design, such as corporal symmetry and the possibility of biological systems that harbor intelligence and self - awareness.
The armor, paintings, and tapestries in the exhibition were made for the Spanish royal family — the nobles, kings, and Holy Roman Emperors who expanded Spain's influence throughout Europe and the New World.
Robert Wilson 06 December 2008 - Terrell James Preoccupations 08 November 2008 - Mark Fox Proscenia 08 November 2008 - Orly Genger Armor Beef Guts 13 September 2008 - Darryl Lauster Making History 13 September 2008 - Hana Hillerova Drawings & Sculpture 14 June 2008 - Dave Darraugh New Work 14 June 2008 - William Betts In Plain Sight 10 May 2008 - Melissa Thorne A Partial Index of Improvements 10 May 2008 - Horizon line 22 March 2008 - Christopher French Remains of the Day 23 February 2008 - Printed Art 12 January 2008 - 16 February 2008 Drawings -
• Eye of Obsidian adds a brand new chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readaNew Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readanew bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readable
Success means earning supplies and cash that you can use to make yourself even stronger with new weapons and armor, making it possible to take down even more daunting creatures.
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